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	<entry>
		<id>//en.wikifur.com/wiki/Earth_Eternal</id>
		<title>Earth Eternal</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Earth_Eternal"/>
				<updated>2008-12-03T02:41:18Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Earth Eternal''' is a [[Wikipedia:MMORPG|massively multiplayer online role-playing game]] (MMORPG) developed by [[Wikipedia:Iron Realms Entertainment|Iron Realms Entertainment]]. The game is currently projected for a summer 2007 release on unspecified platforms. The game will not be based around a monthly service charge and provide free online play after initial purchase. Expansions to game content will be sold separately at later dates, but will not require additional fees to play online.&lt;br /&gt;
&lt;br /&gt;
Earth Eternal features a distinctive [[anthropomorphic]] element, with 16 available races for player characters, each of which is based around a particular species of animal. In the setting of Earth Eternal, human beings have vanished and are creatures of myth and legend, while many landmarks and signs of human civilization - such as the [[Wikipedia:Eiffel Tower|Eiffel Tower]] - still remain upon the earth. Various animals have evolved to replace man as the intelligent rulers of the world.&lt;br /&gt;
&lt;br /&gt;
The developers of the game have expressed in the [http://www.eartheternal.com/faq.php official FAQ] that whether or not Earth Eternal is a &amp;quot;[[furry]]&amp;quot; game is a matter of perspective, and that they do not consider the game to contain overt themes associated with [[furry fandom]] aside from anthropomorphic animals. They also state that there is no objection to furry fans in conjunction with the game, although the game world will not be rated to include adult content of any sort, furry or otherwise.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://www.eartheternal.com] - official website&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer worlds]][[Category:Roleplaying games]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
&lt;br /&gt;
Anura (frog-people)&lt;br /&gt;
Atavian (bird-person) &lt;br /&gt;
Bandicoon (raccoon person) &lt;br /&gt;
Broccan (badger-person) &lt;br /&gt;
Foxen (fox-person) &lt;br /&gt;
Lisian (gecko-person) &lt;br /&gt;
Ursine (bear-person) &lt;br /&gt;
Taurian (bull-person) &lt;br /&gt;
Bounder (rabbit-person) &lt;br /&gt;
Feline (cat-person) &lt;br /&gt;
Tuskian (boar-person) &lt;br /&gt;
Hart (stag/deer-person) &lt;br /&gt;
Caprican (ram/sheep-person) &lt;br /&gt;
Longtail (rat-person) &lt;br /&gt;
Fangren (wolf-person)&lt;br /&gt;
Noctari (owl-person)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
'''Warrior'''&lt;br /&gt;
* The Warrior is the primary up-close damage giver for the duration of combat. Others can do more damage up-close in the short term but none can tank like he can and still deal out large amounts of damage.&lt;br /&gt;
* The Warrior can help control an NPC's aggro (ie how likely an NPC is to attack a particular member in a group. Not that relevant if the Warrior is solo'ing.)&lt;br /&gt;
* The Warrior gains an extra bar called Battlelust that is similar to Achaea's Kaido or WoW's Rage. As he takes damage in combat, he gains Battlelust.&lt;br /&gt;
* Battlelust powers special abilities.&lt;br /&gt;
* The Warrior can use multiple types of weapons and multiple grips (single handed, two-handed, dual-wielding) and can use one of three 'styles' with any type of weapon. Styles enhance all weapon abilities via passive buffs. &lt;br /&gt;
&lt;br /&gt;
'''Mage'''&lt;br /&gt;
* The Mage is a long-range damage doer, vulnerable up close to physical attacks. His spells generate lots of aggro.&lt;br /&gt;
* The Mage gets 1 to 4 new bars, called Mana.&lt;br /&gt;
* The mage chooses a specialty element first and later, a secondary element specialty and tertiary element specialty (but never a fourth). This decision is reversible but at a major xp cost. Each normal spell provides W, X, Y, and Z mana. So, for instance, a spell might give:&lt;br /&gt;
o 10 Fire mana&lt;br /&gt;
o 0 Water mana&lt;br /&gt;
o 5 Earth mana&lt;br /&gt;
o 2 Air mana &lt;br /&gt;
* If your specialty was Earth you'd gain 5 Earth mana. If you had a secondary Fire specialty you'd get 10/2 (since you get less for secondary) Fire Mana.&lt;br /&gt;
* Mana powers Overspells which are special abilities that often work in concert with or at the same time as normal spells.&lt;br /&gt;
* Overspells are often aligned to an element, and if you have that element as your primary the cost for using it will be reduced. The cost will also be reduced, but less, if that element is your secondary or tertiary.&lt;br /&gt;
* Most Overspells require simply one mana type, but some require 2, and a few require 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Druid'''&lt;br /&gt;
* Druid is a secondary damage giver, primary buff-giver, and healer.&lt;br /&gt;
* As combat goes on, occasionally gets instant-use ability to heal itself.&lt;br /&gt;
* The archetype most dependent on summoning other creatures.&lt;br /&gt;
* Druids gain two bars: Life and Death, each of which must be 'focused on their melee weapon (staff, trident, or spear).&lt;br /&gt;
* They fill Life by healing others or being healed.&lt;br /&gt;
* They fill Death by doing damage to enemies.&lt;br /&gt;
* Only one can be active in the staff at a time, and switching halves both bars.&lt;br /&gt;
* There's an ability to convert death energy into life energy (for solo'ing).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sneak'''&lt;br /&gt;
* The most damaging class up-close for a short period of time. Can't keep it up.&lt;br /&gt;
* The second-least able to absorb damage.&lt;br /&gt;
* A little trickier to play as it depends on positioning as compared to the enemy.&lt;br /&gt;
* Sneaks depend on being able to sneak up behind an enemy for maximum effectiveness. Continuing to be behind an enemy is also ideal.&lt;br /&gt;
* Sneaks gain a 'Stalking' ability that comes with Stalking points as shown by a Stalking bar. If the monster detects the Sneak, the Sneak loses all Stalking points and begins battle without them. The Sneak wants to start the battle in order to keep his accumulated Stalking points, so it's kind of betting how long you can Stalk (Stalking is less likely to be detected when you're physically behind the target) without being detected. &lt;br /&gt;
&lt;br /&gt;
1. An experienced Sneak starts by closing with the enemy and turning on the Stalking ability. This starts the Stalking bar filling. The longer you stalk without being detected (at which point combat starts), the more Stalking points you'll get to begin combat with. The Sneak doesn't want to push it too far, however, since he'd lose all his Stalking points.&lt;br /&gt;
2. The Sneak begins combat by using Backstab or another opening ability.&lt;br /&gt;
3. Once combat has started, the Sneak uses those Stalking points to power other special up-close abilities.&lt;br /&gt;
4. Once the Stalking points run out, the Sneak retreats and begins using throwing abilities or his bow.&lt;br /&gt;
5. Some of these abilities generate Stalking points, so eventually the Sneak moves back in close and uses up-close abilities, perhaps circling to the back of the creature to gain bonuses or use abilities that may only be activated from behind the target.&lt;br /&gt;
6. One of the Stalking abilities is an ability to greatly increase dodging, allowing a Sneak to go toe to toe, very temporarily, with something that hits very hard.&lt;br /&gt;
7. Most of the abilities that come from Stalking generate huge aggro&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Groves==&lt;br /&gt;
Groves are player created areas in which they can decorate with some of their own furniture, plants, etc.&lt;br /&gt;
Groves are likely to be popular areas among clans and groups. Though they will have no real impact on actual gameplay, most every player will own one.&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Earth_Eternal</id>
		<title>Earth Eternal</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Earth_Eternal"/>
				<updated>2008-12-03T02:39:15Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Earth Eternal''' is a [[Wikipedia:MMORPG|massively multiplayer online role-playing game]] (MMORPG) developed by [[Wikipedia:Iron Realms Entertainment|Iron Realms Entertainment]]. The game is currently projected for a summer 2007 release on unspecified platforms. The game will not be based around a monthly service charge and provide free online play after initial purchase. Expansions to game content will be sold separately at later dates, but will not require additional fees to play online.&lt;br /&gt;
&lt;br /&gt;
Earth Eternal features a distinctive [[anthropomorphic]] element, with 16 available races for player characters, each of which is based around a particular species of animal. In the setting of Earth Eternal, human beings have vanished and are creatures of myth and legend, while many landmarks and signs of human civilization - such as the [[Wikipedia:Eiffel Tower|Eiffel Tower]] - still remain upon the earth. Various animals have evolved to replace man as the intelligent rulers of the world.&lt;br /&gt;
&lt;br /&gt;
The developers of the game have expressed in the [http://www.eartheternal.com/faq.php official FAQ] that whether or not Earth Eternal is a &amp;quot;[[furry]]&amp;quot; game is a matter of perspective, and that they do not consider the game to contain overt themes associated with [[furry fandom]] aside from anthropomorphic animals. They also state that there is no objection to furry fans in conjunction with the game, although the game world will not be rated to include adult content of any sort, furry or otherwise.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://www.eartheternal.com] - official website&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer worlds]][[Category:Roleplaying games]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
&lt;br /&gt;
Anura (frog-people)&lt;br /&gt;
Atavian (bird-person) &lt;br /&gt;
Bandicoon (raccoon person) &lt;br /&gt;
Broccan (badger-person) &lt;br /&gt;
Foxen (fox-person) &lt;br /&gt;
Lisian (gecko-person) &lt;br /&gt;
Ursine (bear-person) &lt;br /&gt;
Taurian (bull-person) &lt;br /&gt;
Bounder (rabbit-person) &lt;br /&gt;
Feline (cat-person) &lt;br /&gt;
Tuskian (boar-person) &lt;br /&gt;
Hart (stag/deer-person) &lt;br /&gt;
Caprican (ram/sheep-person) &lt;br /&gt;
Longtail (rat-person) &lt;br /&gt;
Fangren (wolf-person)&lt;br /&gt;
Noctari (owl-person)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
'''Warrior'''&lt;br /&gt;
* The Warrior is the primary up-close damage giver for the duration of combat. Others can do more damage up-close in the short term but none can tank like he can and still deal out large amounts of damage.&lt;br /&gt;
* The Warrior can help control an NPC's aggro (ie how likely an NPC is to attack a particular member in a group. Not that relevant if the Warrior is solo'ing.)&lt;br /&gt;
* The Warrior gains an extra bar called Battlelust that is similar to Achaea's Kaido or WoW's Rage. As he takes damage in combat, he gains Battlelust.&lt;br /&gt;
* Battlelust powers special abilities.&lt;br /&gt;
* The Warrior can use multiple types of weapons and multiple grips (single handed, two-handed, dual-wielding) and can use one of three 'styles' with any type of weapon. Styles enhance all weapon abilities via passive buffs. &lt;br /&gt;
&lt;br /&gt;
'''Mage'''&lt;br /&gt;
* The Mage is a long-range damage doer, vulnerable up close to physical attacks. His spells generate lots of aggro.&lt;br /&gt;
* The Mage gets 1 to 4 new bars, called Mana.&lt;br /&gt;
* The mage chooses a specialty element first and later, a secondary element specialty and tertiary element specialty (but never a fourth). This decision is reversible but at a major xp cost. Each normal spell provides W, X, Y, and Z mana. So, for instance, a spell might give:&lt;br /&gt;
o 10 Fire mana&lt;br /&gt;
o 0 Water mana&lt;br /&gt;
o 5 Earth mana&lt;br /&gt;
o 2 Air mana &lt;br /&gt;
* If your specialty was Earth you'd gain 5 Earth mana. If you had a secondary Fire specialty you'd get 10/2 (since you get less for secondary) Fire Mana.&lt;br /&gt;
* Mana powers Overspells which are special abilities that often work in concert with or at the same time as normal spells.&lt;br /&gt;
* Overspells are often aligned to an element, and if you have that element as your primary the cost for using it will be reduced. The cost will also be reduced, but less, if that element is your secondary or tertiary.&lt;br /&gt;
* Most Overspells require simply one mana type, but some require 2, and a few require 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Druid'''&lt;br /&gt;
* Druid is a secondary damage giver, primary buff-giver, and healer.&lt;br /&gt;
* As combat goes on, occasionally gets instant-use ability to heal itself.&lt;br /&gt;
* The archetype most dependent on summoning other creatures.&lt;br /&gt;
* Druids gain two bars: Life and Death, each of which must be 'focused on their melee weapon (staff, trident, or spear).&lt;br /&gt;
* They fill Life by healing others or being healed.&lt;br /&gt;
* They fill Death by doing damage to enemies.&lt;br /&gt;
* Only one can be active in the staff at a time, and switching halves both bars.&lt;br /&gt;
* There's an ability to convert death energy into life energy (for solo'ing).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sneak'''&lt;br /&gt;
* The most damaging class up-close for a short period of time. Can't keep it up.&lt;br /&gt;
* The second-least able to absorb damage.&lt;br /&gt;
* A little trickier to play as it depends on positioning as compared to the enemy.&lt;br /&gt;
* Sneaks depend on being able to sneak up behind an enemy for maximum effectiveness. Continuing to be behind an enemy is also ideal.&lt;br /&gt;
* Sneaks gain a 'Stalking' ability that comes with Stalking points as shown by a Stalking bar. If the monster detects the Sneak, the Sneak loses all Stalking points and begins battle without them. The Sneak wants to start the battle in order to keep his accumulated Stalking points, so it's kind of betting how long you can Stalk (Stalking is less likely to be detected when you're physically behind the target) without being detected. &lt;br /&gt;
&lt;br /&gt;
1. An experienced Sneak starts by closing with the enemy and turning on the Stalking ability. This starts the Stalking bar filling. The longer you stalk without being detected (at which point combat starts), the more Stalking points you'll get to begin combat with. The Sneak doesn't want to push it too far, however, since he'd lose all his Stalking points.&lt;br /&gt;
2. The Sneak begins combat by using Backstab or another opening ability.&lt;br /&gt;
3. Once combat has started, the Sneak uses those Stalking points to power other special up-close abilities.&lt;br /&gt;
4. Once the Stalking points run out, the Sneak retreats and begins using throwing abilities or his bow.&lt;br /&gt;
5. Some of these abilities generate Stalking points, so eventually the Sneak moves back in close and uses up-close abilities, perhaps circling to the back of the creature to gain bonuses or use abilities that may only be activated from behind the target.&lt;br /&gt;
6. One of the Stalking abilities is an ability to greatly increase dodging, allowing a Sneak to go toe to toe, very temporarily, with something that hits very hard.&lt;br /&gt;
7. Most of the abilities that come from Stalking generate huge aggro&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Earth_Eternal</id>
		<title>Earth Eternal</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Earth_Eternal"/>
				<updated>2008-12-03T02:35:37Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Earth Eternal''' is a [[Wikipedia:MMORPG|massively multiplayer online role-playing game]] (MMORPG) developed by [[Wikipedia:Iron Realms Entertainment|Iron Realms Entertainment]]. The game is currently projected for a summer 2007 release on unspecified platforms. The game will not be based around a monthly service charge and provide free online play after initial purchase. Expansions to game content will be sold separately at later dates, but will not require additional fees to play online.&lt;br /&gt;
&lt;br /&gt;
Earth Eternal features a distinctive [[anthropomorphic]] element, with 16 available races for player characters, each of which is based around a particular species of animal. In the setting of Earth Eternal, human beings have vanished and are creatures of myth and legend, while many landmarks and signs of human civilization - such as the [[Wikipedia:Eiffel Tower|Eiffel Tower]] - still remain upon the earth. Various animals have evolved to replace man as the intelligent rulers of the world.&lt;br /&gt;
&lt;br /&gt;
The developers of the game have expressed in the [http://www.eartheternal.com/faq.php official FAQ] that whether or not Earth Eternal is a &amp;quot;[[furry]]&amp;quot; game is a matter of perspective, and that they do not consider the game to contain overt themes associated with [[furry fandom]] aside from anthropomorphic animals. They also state that there is no objection to furry fans in conjunction with the game, although the game world will not be rated to include adult content of any sort, furry or otherwise.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://www.eartheternal.com] - official website&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer worlds]][[Category:Roleplaying games]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
&lt;br /&gt;
Anura (frog-people)&lt;br /&gt;
Atavian (bird-person) &lt;br /&gt;
Bandicoon (raccoon person) &lt;br /&gt;
Broccan (badger-person) &lt;br /&gt;
Foxen (fox-person) &lt;br /&gt;
Lisian (gecko-person) &lt;br /&gt;
Ursine (bear-person) &lt;br /&gt;
Taurian (bull-person) &lt;br /&gt;
Bounder (rabbit-person) &lt;br /&gt;
Feline (cat-person) &lt;br /&gt;
Tuskian (boar-person) &lt;br /&gt;
Hart (stag/deer-person) &lt;br /&gt;
Caprican (ram/sheep-person) &lt;br /&gt;
Longtail (rat-person) &lt;br /&gt;
Fangren (wolf-person)&lt;br /&gt;
Noctari (owl-person)&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/TrueFurry</id>
		<title>TrueFurry</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/TrueFurry"/>
				<updated>2008-12-03T02:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Truefurry (Aka Jaymz) is a 26 year old male furry from America.&lt;br /&gt;
His fursona features a dog mutt named Jaymz Mutz. Truefurry is most active on Youtube.&lt;br /&gt;
&lt;br /&gt;
[http://ca.youtube.com/user/TrueFurry]&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/TrueFurry</id>
		<title>TrueFurry</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/TrueFurry"/>
				<updated>2008-12-03T02:18:11Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[IMG]http://i21.photobucket.com/albums/b278/_Damian_/defaultCAXHPKK3.jpg[/IMG]&lt;br /&gt;
Truefurry (Aka Jaymz) is a 26 year old male furry from America.&lt;br /&gt;
His fursona features a dog mutt named Jaymz Mutz. Truefurry is most active on Youtube.&lt;br /&gt;
&lt;br /&gt;
[http://ca.youtube.com/user/TrueFurry]&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Vailwolf</id>
		<title>Vailwolf</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Vailwolf"/>
				<updated>2008-12-03T02:14:11Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Vail1.jpg|right|200px|thumb|Vailwolf (Not drawn by Vailwolf]]&lt;br /&gt;
'''Vailwolf''' is a young [[female]] [[wikipedia:Canada|Canadian]] [[furry]]. She has been active in the [[YouTube]] [[furry community]] and contributes to the debates of ''The YouTube furry war''. Her [[fursona]] is a [[male]] [[wolf]] named Vail. Vail has been portrayed as a very easy going, laid back, and &amp;quot;cute&amp;quot; furry.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{Contributor}}&lt;br /&gt;
* [http://www.youtube.com/user/Vailwolf Vailwolf] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Wolf characters]]&lt;br /&gt;
[[Category:Canada]]&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/TrueFurry</id>
		<title>TrueFurry</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/TrueFurry"/>
				<updated>2008-12-03T02:12:35Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: Created page with 'Truefurry (Aka Jaymz) is a 26 year old male furry from America. His fursona features a dog mutt named Jaymz Mutz. Truefurry is most active on Youtube.  [http://ca.youtube.com/use...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Truefurry (Aka Jaymz) is a 26 year old male furry from America.&lt;br /&gt;
His fursona features a dog mutt named Jaymz Mutz. Truefurry is most active on Youtube.&lt;br /&gt;
&lt;br /&gt;
[http://ca.youtube.com/user/TrueFurry]&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:Vail1.jpg</id>
		<title>File:Vail1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:Vail1.jpg"/>
				<updated>2008-12-02T21:34:40Z</updated>
		
		<summary type="html">&lt;p&gt;Vailwolf: Vailwolf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vailwolf&lt;/div&gt;</summary>
		<author><name>Vailwolf</name></author>	</entry>

	</feed>