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	<entry>
		<id>//en.wikifur.com/wiki/After_the_Bomb</id>
		<title>After the Bomb</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/After_the_Bomb"/>
				<updated>2014-11-03T00:21:00Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: /* The Death */ removed a statement which did not conform to the Wiki's standards.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
'''After the Bomb''' is a setting in the [[Palladium Megaverse]], in which 99.9% of humanity died in a nuclear-biological war known as ''The Death'', but which their genetically modified creations (mostly intelligent animals with varying degrees of anthropomorphicness) were just different enough to survive. Originally, it was a supplement for the [[Teenage Mutant Ninja Turtles RPG]]; in 2001, the 'second edition' was made into a standalone game, because the game it was a supplement for was out-of-print.&lt;br /&gt;
&lt;br /&gt;
==The Death==&lt;br /&gt;
The end of the world started with a high school prank and ended with the ultimate hack. &lt;br /&gt;
&lt;br /&gt;
Before the Death (also called the Crash, the Bomb, the Big Death, or many other names depending on who you ask; they all know what you are talking about), the world was a paradise thanks to [[genetic engineering]]. New foods (including the 'meat potato', which grew with normal vegetables but had the cell structure and taste of a pound of pot roast, and the EverFruit, a small fruiting evergreen with a kudzu-like root system that grows food year-long but starves out other plants for meters) had brought most of humanity out of starvation. Gengineered plants with petroleum sap gave the farmers who were put out of work by these gengineered foods a job and more respect, while solving the problem of dwindling oil supplies just as neat as you could please.  Most diseases had been conquered, and even the real baddies like cancer and AIDS were put into remission with the same precision and regularity that tonsils are removed. Genetic tools were commonplace, and people could purchase EGGs (Embryonic Genome Generators) that allowed people to create transgenic [[mouse|mice]], [[dog]]s, [[cat]]s, [[Rat (species)|rat]]s, and all sorts of other combinations. Some combined [[human]] and [[animal]] [[DNA]] illegally, but once the result was alive and healthy, the government could do little to intervene.&lt;br /&gt;
&lt;br /&gt;
However, people are still people, and people do stupid things. One day, a high school student snuck a test tube home, and using these common genetic tools, created a disease that was able to get around all the safeguards and immunity shots. And he got sick. Violently sick. He basked in the fifteen minutes of fame he received for pulling such an insane stunt, but got no worse than a slap on the wrist, because he had put no-one else in danger.&lt;br /&gt;
&lt;br /&gt;
Soon, creating 'prankster diseases' was an underground extreme sport; people would push themselves closer and closer to death in pursuit of the ultimate rush.  Self-proclaimed experts and posers alike were cranking out new diseases, contagious and non, in an escalating biological arms race. While the media whined loudly and the government tried to stop it, no progress was made fast enough to stop the ultimate hack. &lt;br /&gt;
&lt;br /&gt;
A group of genetic hackers started to gather on the Internet, posting their theories and discussing them. No normal bacteria or virus would do, they said -- they needed a disease that was identical to a human cell. Millions of hours of processing time, using an enormous shared-processing-power network, created this transgenic monster in a few weeks. It was so lethal and quick to spread that seventy four percent of the human race died, as well as a tenth of all mammals and two percent of all other animal life. &lt;br /&gt;
&lt;br /&gt;
What would you do in such a situation? Seeing their race was dying, every group needed someone to blame -- and the cause, of course, was never themselves. The remainder of humanity struck at itself, as if a hard enough blow had not been dealt already, hoping they could find a cure, an answer, with their bombs. The wars they fought were entirely remote, with missiles and nuclear bombs. The human race was decimated.&lt;br /&gt;
&lt;br /&gt;
However, the gengineered animals still had a chance. Imbued with the new intelligence, humanity, and other abilities from their human benefactors, and being (for the most part) immune to the prankster diseases, the animals inherited the Earth.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
Most of the setting section of the book is dedicated to the eastern coast of North America (or so it says; read my second caveat for this section). However, there's also a listing of two a dozen or so important countries (old and new) from around the world. The information includes current political situation, official and unofficial languages, population and dominant species in that population, capital, government type, military power, level of technology, level of education, level of economy, and currency.&lt;br /&gt;
&lt;br /&gt;
The MacGuffin for adventures in this game is the Empire of Humanity, a loose combination-slash-stereotype of seditionist survivalist groups, corrupt government suits, and white supremacy coalitions. Although their numbers are dwindling due to rising infertility and gradual introduction of animal DNA into the gene pool (no crossbreeds allowed in the New Human Order), they still retain control of one of the highest levels of technology in the world.&lt;br /&gt;
&lt;br /&gt;
==System==&lt;br /&gt;
The system used for After the Bomb is a variation on the Teenage Mutant Ninja Turtles version of Palladium's in-house Megaversal game system; while it is commonly believed that the TMNT version of Megaversal System was the best, it is nonetheless an older system and has numerous odd rules. Among many fans, the old-school charm of the rules are a major draw.&lt;br /&gt;
&lt;br /&gt;
A huge number of base species are provided.&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
(to expand)&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.palladiumbooks.com/Merchant2/merchant.mvc?Screen=CTGY&amp;amp;Category_Code=AB &amp;quot;After The Bomb&amp;quot; at Palladium Books]&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying games]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Foxtaur</id>
		<title>Foxtaur</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Foxtaur"/>
				<updated>2014-11-02T22:56:33Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: Corrected species name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unref}}&lt;br /&gt;
[[File:KDelany-ShaterriAtRest.JPG|225px|thumb|right|Portrait of [[Shaterri]], a [[Keshant]] foxtaur.]]&lt;br /&gt;
[[File:GarettaMusicmakers.gif|right|225px|thumb|Garetta music makers. Art by Roy D. Pounds II]]&lt;br /&gt;
'''Foxtaurs''' are fictitious fantasy [[W:Liminal being|liminal beings]], composed of the upper [[W:Torso|torso]] of an [[anthropomorphic]] [[fox]], attached to the [[W:Withers|withers]] of a full bodied, [[feral]] fox. &lt;br /&gt;
&lt;br /&gt;
The principle of the anatomy composition are the same as with [[centaur]]s, the main difference is the exact biological traits and organ compositions of a single species, ''Vulpes vulpes'', in both halves.&lt;br /&gt;
&lt;br /&gt;
== History and origin ==&lt;br /&gt;
&lt;br /&gt;
Foxtaurs are thought to originate from the [[Fuxes]] of [[Medea: Harlan's World]],{{fact}} a compendium of shared-world [[science fiction]] tales published in 1985, collecting material previously published in various SF periodicals between 1978 and 1984. &lt;br /&gt;
&lt;br /&gt;
The shared-world project was led by [[Wikipedia:Harlan_Ellison|Harlan Ellison]], with [[Wikipedia:Larry_niven|Larry Niven]] developing the biology of the species (including fuxes), depicted therein.&lt;br /&gt;
&lt;br /&gt;
== Foxtaurs and furry ==&lt;br /&gt;
&lt;br /&gt;
Foxtaurs are one of the most traditional [[taur]] variants within the [[furry fandom]].{{fact}}&lt;br /&gt;
&lt;br /&gt;
=== Furry foxtaur species ===&lt;br /&gt;
==== Garetta ====&lt;br /&gt;
&lt;br /&gt;
'''Garettas''' (created by [[Roy D. Pounds II]]), are a genetically engineered foxtaur [[species]] based on [[grey fox]]es, created to replace [[human]] colonists stricken by a fatal epidemic. Their purpose was to explore and [[W:Terraform|terraform]] the world of '''Tanador''' in preparation for the humans. These have never come, and instead the Garetta, a name corrupted from the name of the colony ship, the '''''Greta Lyn''''', came to make the world their home.&lt;br /&gt;
&lt;br /&gt;
Garetta technology has degenerated into a mixture of old artifacts and [[W:Mysticism|mysticism]]. They have divided into tribes that originated from their specialties: Comm-Sa, Seccu, Navvi, Teccu, Eengi, and the Aireal tribes.&lt;br /&gt;
&lt;br /&gt;
==== Kendarii ====&lt;br /&gt;
&lt;br /&gt;
'''Kendarii''' (created by [[Michael Higgs]]), are [[W:Genetic engineering|genetic constructs]], created to take the place of the doomed human race after biological warfare in the late 22nd century caused sterility in all humans.&lt;br /&gt;
&lt;br /&gt;
Kendarii are roughly fox sized, typically standing 2½ feet (0.76 m) tall and weighing 90 pounds (41 kg).  Lungs and the primary stomach are in the upper torso.  Heart, liver, kidneys, a secondary stomach and intestines are in the lower torso.  They lack a navel.  Their eyes are slitted like a fox and [[whisker]]s are present. Kendarii retain their [[canine]] [[teeth]], and due to their [[W:Ruminant|dual stomach]] system can digest small bones, hair and [[feather]]s.  They have five-[[finger]]ed [[hand]]s with non-retractile [[claws]].&lt;br /&gt;
&lt;br /&gt;
They bear no more than two &amp;quot;[[Kitt|kittens]]&amp;quot; at a time, and gestate for five months.  They are physically mature at age thirteen, and live about fifty years. [[Breast]]s are located on the upper torso, with the [[nipple]]s buried under the pelt.&lt;br /&gt;
&lt;br /&gt;
==== Keshant ====&lt;br /&gt;
&lt;br /&gt;
'''Keshantii''' (singular '''Keshant'''; created by '''?'''), are a [[alien]] species of horse-sized foxtaurs. Their resemblance to terrestrial [[red fox]]es may possibly be a result of &amp;quot;seeding&amp;quot; by unknown agency in the distant past.  &lt;br /&gt;
&lt;br /&gt;
Their homeworld is isolated and highly [[W:agrarian|agrarian]], with only a single, little-trafficked off-world trade port.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Chakat]]&lt;br /&gt;
&lt;br /&gt;
{{species_stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional species]]&lt;br /&gt;
[[Category:Fox species]]&lt;br /&gt;
[[Category:Taur species]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Garetta]]&lt;br /&gt;
[[ru:Гаретты]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Wemic</id>
		<title>Wemic</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Wemic"/>
				<updated>2014-11-02T22:53:18Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: /* Wemics in other systems */ added a period&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wemic''' (also known as a '''lion-centaur''', '''liontaur''', or '''leotaur''') is a fantastical creature found in [[role-playing game]]s (such as [[Dungeons &amp;amp; Dragons]]) and some modern fantasy literature. They are occasionally the subject of [[furry fandom|furry]] art. Wemics have a [[humanoid]] torso, the head of a [[human]] or [[lion]], and the body, legs, and tail of a [[lion]]. Thus, they resemble [[Wikipedia:Centaur (Dungeons &amp;amp; Dragons)|centaurs]] but with lion parts in the place of horse parts. They are a type of [[taur]] and also a type of [[felitaur]].&lt;br /&gt;
&lt;br /&gt;
[[Image:wemicarcher.jpg|right|thumb|Wemic Archer from the ''Aurastorm'' setting.]]&lt;br /&gt;
&lt;br /&gt;
==Wemics in folklore==&lt;br /&gt;
&lt;br /&gt;
The lion-centaur appeared briefly in ancient Assyrian art during the Middle Assyrian period. Known as the '''urmahlullu''', the Assyrian lion-centaur was a creature that protected washrooms, possibly from the evil demon Sulak, who resembled a mundane lion &amp;amp;ndash; according to &amp;quot;Mesopotamian Protective Spirits&amp;quot; by F. A. M. Wiggermann.&lt;br /&gt;
&lt;br /&gt;
A similar but very rare animal in European [[Wikipedia:heraldry|heraldry]] is the '''sagittary''' - a half man half lion figure similar to those used to depict the astrological sign Sagittarius, the man half with a drawn bow. It features as the personal heraldry of [[Wikipedia:Stephen_of_England|King Stephen of England]].&lt;br /&gt;
&lt;br /&gt;
[[File:sagittary.jpg|right|thumb|Sagittary - Heraldic Emblem of [[Wikipedia:King_Stephen|King Stephen of England]].]]&lt;br /&gt;
&lt;br /&gt;
==Invention of the modern Wemic==&lt;br /&gt;
&lt;br /&gt;
[[Wikipedia:David C. Sutherland III|David C. Sutherland III]], the artist who painted the covers of the first edition Dungeons and Dragons' ''[[Wikipedia:Monster Manual|Monster Manual]]'' and ''[[Wikipedia:Dungeon Master's Guide|Dungeon Master's Guide]]'', created the modern-day wemic for a game product called &amp;quot;Monster Cards Set 3&amp;quot;, a first edition Dungeons and Dragons supplement released in [[Wikipedia:1982|1982]]. &lt;br /&gt;
Wemics entered the 3rd edition of Dungeons &amp;amp; Dragons in the accessory ''Monsters of [[Wikipedia:Faerûn|Faerûn]]'', which also introduced the '''mountain wemic''': essentially the same build, but the lion portions replaced by those of a large [[puma]]. Mountain wemics are slightly smaller than common wemics and generally solitary.&lt;br /&gt;
&lt;br /&gt;
==Wemics in ''Dungeons &amp;amp; Dragons''==&lt;br /&gt;
&lt;br /&gt;
The human part of a wemic has feline characteristics &amp;amp;ndash; always around the eyes and ears, and perhaps in the nose and teeth as well. Males are generally represented as having long mane-like hair.&lt;br /&gt;
&lt;br /&gt;
According to the [[Dungeons &amp;amp; Dragons]] books, Wemics are excellent hunters and fighters. They do not make settled homes, but generally follow the herds they hunt for food. Some have compared them with the aboriginal people of the central plains of [[Wikipedia:North America|North America]].&lt;br /&gt;
&lt;br /&gt;
Wemics are larger and stronger than humans. A wemic can leap up to 50 feet with a running start. Their front claws are sharp, and they can fight with both claws and weapons at the same time. Some gamers have suggested that they are keen of eye and ear, that they can roar, that they can rake with their back [[claws]], and so on, but these options are not universally used in most role-playing games.&lt;br /&gt;
&lt;br /&gt;
It may be hard to imagine what wemics are like, since they are not only different in race, but in form. Take sitting, for example. When a wemic must be still for a time, telling stories around a fire, pausing for a meal, waiting for a friend, or just to take a brief rest, the Wemic commonly assumes a posture in which his hindquarters rest on the ground as his front legs remain straight and his forepaws stay flat on the earth. This they call sitting. This is different from a Wemic sprawling (both hind and forequarters on the ground, but with torso upright) or laying down.&lt;br /&gt;
&lt;br /&gt;
A nomadic, [[Wikipedia:stone age|stone-age]] folk, wemics are often represented as barbaric, illiterate, and uncivilized; they are famous for being highly superstitious. Others would describe Wemics as nature-oriented people with a rich tradition of oral history &amp;amp;ndash; they live close to the earth and are in tune with the magical forces around.&lt;br /&gt;
&lt;br /&gt;
==Wemics in other systems==&lt;br /&gt;
&lt;br /&gt;
Wemics also appear as one of the playable species in the [[Maelstrom]] Live Action Roleplay system, based in the UK. However, in this system they appear as highly cultured, bipedal felines, rather than quadrapeds. Wemics in [[Maelstrom]] are roughly divided into two main groups - those from Amun Sa and those from Tritoni, although some also reside in the Free Islands. This said, individuals or small prides of Wemics are still found all over the Known World.&lt;br /&gt;
&lt;br /&gt;
A similar creature, called a liontaur, appears in the 1992 [[Wikipedia:Sierra_Entertainment|Sierra Entertainment]] [[Wikipedia:Quest_for_Glory|Quest for Glory]] III computer role-play game by Lori Ann Cole and Corey Cole. It first appeared in Quest for Glory II as a single character, before making its appearance as an entire tribe of such creatures. There was a similar creature in Quest for Glory I, called the cheetaur. It resembled a wemic, but with the skin colouration and appearance of a black [[panther]]. The cheetaur was more beastial than its liontaur cousins, being little more than a rampaging monster (as well as the fourth deadliest living creature in the valley, after the Antwerp, [[Minotaur]], and Saurus Rex).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Dragon #157 &amp;quot;Ecology of the Wemic&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia|Wemic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional species]]&lt;br /&gt;
[[Category:Feline species]]&lt;br /&gt;
[[Category:Taur species]]&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons species]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Вемики]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Wemic</id>
		<title>Wemic</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Wemic"/>
				<updated>2014-11-02T22:52:50Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: /* Wemics in other systems */ added a space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wemic''' (also known as a '''lion-centaur''', '''liontaur''', or '''leotaur''') is a fantastical creature found in [[role-playing game]]s (such as [[Dungeons &amp;amp; Dragons]]) and some modern fantasy literature. They are occasionally the subject of [[furry fandom|furry]] art. Wemics have a [[humanoid]] torso, the head of a [[human]] or [[lion]], and the body, legs, and tail of a [[lion]]. Thus, they resemble [[Wikipedia:Centaur (Dungeons &amp;amp; Dragons)|centaurs]] but with lion parts in the place of horse parts. They are a type of [[taur]] and also a type of [[felitaur]].&lt;br /&gt;
&lt;br /&gt;
[[Image:wemicarcher.jpg|right|thumb|Wemic Archer from the ''Aurastorm'' setting.]]&lt;br /&gt;
&lt;br /&gt;
==Wemics in folklore==&lt;br /&gt;
&lt;br /&gt;
The lion-centaur appeared briefly in ancient Assyrian art during the Middle Assyrian period. Known as the '''urmahlullu''', the Assyrian lion-centaur was a creature that protected washrooms, possibly from the evil demon Sulak, who resembled a mundane lion &amp;amp;ndash; according to &amp;quot;Mesopotamian Protective Spirits&amp;quot; by F. A. M. Wiggermann.&lt;br /&gt;
&lt;br /&gt;
A similar but very rare animal in European [[Wikipedia:heraldry|heraldry]] is the '''sagittary''' - a half man half lion figure similar to those used to depict the astrological sign Sagittarius, the man half with a drawn bow. It features as the personal heraldry of [[Wikipedia:Stephen_of_England|King Stephen of England]].&lt;br /&gt;
&lt;br /&gt;
[[File:sagittary.jpg|right|thumb|Sagittary - Heraldic Emblem of [[Wikipedia:King_Stephen|King Stephen of England]].]]&lt;br /&gt;
&lt;br /&gt;
==Invention of the modern Wemic==&lt;br /&gt;
&lt;br /&gt;
[[Wikipedia:David C. Sutherland III|David C. Sutherland III]], the artist who painted the covers of the first edition Dungeons and Dragons' ''[[Wikipedia:Monster Manual|Monster Manual]]'' and ''[[Wikipedia:Dungeon Master's Guide|Dungeon Master's Guide]]'', created the modern-day wemic for a game product called &amp;quot;Monster Cards Set 3&amp;quot;, a first edition Dungeons and Dragons supplement released in [[Wikipedia:1982|1982]]. &lt;br /&gt;
Wemics entered the 3rd edition of Dungeons &amp;amp; Dragons in the accessory ''Monsters of [[Wikipedia:Faerûn|Faerûn]]'', which also introduced the '''mountain wemic''': essentially the same build, but the lion portions replaced by those of a large [[puma]]. Mountain wemics are slightly smaller than common wemics and generally solitary.&lt;br /&gt;
&lt;br /&gt;
==Wemics in ''Dungeons &amp;amp; Dragons''==&lt;br /&gt;
&lt;br /&gt;
The human part of a wemic has feline characteristics &amp;amp;ndash; always around the eyes and ears, and perhaps in the nose and teeth as well. Males are generally represented as having long mane-like hair.&lt;br /&gt;
&lt;br /&gt;
According to the [[Dungeons &amp;amp; Dragons]] books, Wemics are excellent hunters and fighters. They do not make settled homes, but generally follow the herds they hunt for food. Some have compared them with the aboriginal people of the central plains of [[Wikipedia:North America|North America]].&lt;br /&gt;
&lt;br /&gt;
Wemics are larger and stronger than humans. A wemic can leap up to 50 feet with a running start. Their front claws are sharp, and they can fight with both claws and weapons at the same time. Some gamers have suggested that they are keen of eye and ear, that they can roar, that they can rake with their back [[claws]], and so on, but these options are not universally used in most role-playing games.&lt;br /&gt;
&lt;br /&gt;
It may be hard to imagine what wemics are like, since they are not only different in race, but in form. Take sitting, for example. When a wemic must be still for a time, telling stories around a fire, pausing for a meal, waiting for a friend, or just to take a brief rest, the Wemic commonly assumes a posture in which his hindquarters rest on the ground as his front legs remain straight and his forepaws stay flat on the earth. This they call sitting. This is different from a Wemic sprawling (both hind and forequarters on the ground, but with torso upright) or laying down.&lt;br /&gt;
&lt;br /&gt;
A nomadic, [[Wikipedia:stone age|stone-age]] folk, wemics are often represented as barbaric, illiterate, and uncivilized; they are famous for being highly superstitious. Others would describe Wemics as nature-oriented people with a rich tradition of oral history &amp;amp;ndash; they live close to the earth and are in tune with the magical forces around.&lt;br /&gt;
&lt;br /&gt;
==Wemics in other systems==&lt;br /&gt;
&lt;br /&gt;
Wemics also appear as one of the playable species in the [[Maelstrom]] Live Action Roleplay system, based in the UK. However, in this system they appear as highly cultured, bipedal felines, rather than quadrapeds. Wemics in [[Maelstrom]] are roughly divided into two main groups - those from Amun Sa and those from Tritoni, although some also reside in the Free Islands. This said, individuals or small prides of Wemics are still found all over the Known World.&lt;br /&gt;
&lt;br /&gt;
A similar creature, called a liontaur, appears in the 1992 [[Wikipedia:Sierra_Entertainment|Sierra Entertainment]] [[Wikipedia:Quest_for_Glory|Quest for Glory]] III computer role-play game by Lori Ann Cole and Corey Cole. It first appeared in Quest for Glory II as a single character, before making its appearance as an entire tribe of such creatures. There was a similar creature in Quest for Glory I, called the cheetaur. It resembled a wemic, but with the skin colouration and appearance of a black [[panther]]. The cheetaur was more beastial than its liontaur cousins, being little more than a rampaging monster (as well as the fourth deadliest living creature in the valley, after the Antwerp, [[Minotaur]], and Saurus Rex)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Dragon #157 &amp;quot;Ecology of the Wemic&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia|Wemic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional species]]&lt;br /&gt;
[[Category:Feline species]]&lt;br /&gt;
[[Category:Taur species]]&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons species]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Вемики]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Wemic</id>
		<title>Wemic</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Wemic"/>
				<updated>2014-11-02T22:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: /* Wemics in folklore */ fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wemic''' (also known as a '''lion-centaur''', '''liontaur''', or '''leotaur''') is a fantastical creature found in [[role-playing game]]s (such as [[Dungeons &amp;amp; Dragons]]) and some modern fantasy literature. They are occasionally the subject of [[furry fandom|furry]] art. Wemics have a [[humanoid]] torso, the head of a [[human]] or [[lion]], and the body, legs, and tail of a [[lion]]. Thus, they resemble [[Wikipedia:Centaur (Dungeons &amp;amp; Dragons)|centaurs]] but with lion parts in the place of horse parts. They are a type of [[taur]] and also a type of [[felitaur]].&lt;br /&gt;
&lt;br /&gt;
[[Image:wemicarcher.jpg|right|thumb|Wemic Archer from the ''Aurastorm'' setting.]]&lt;br /&gt;
&lt;br /&gt;
==Wemics in folklore==&lt;br /&gt;
&lt;br /&gt;
The lion-centaur appeared briefly in ancient Assyrian art during the Middle Assyrian period. Known as the '''urmahlullu''', the Assyrian lion-centaur was a creature that protected washrooms, possibly from the evil demon Sulak, who resembled a mundane lion &amp;amp;ndash; according to &amp;quot;Mesopotamian Protective Spirits&amp;quot; by F. A. M. Wiggermann.&lt;br /&gt;
&lt;br /&gt;
A similar but very rare animal in European [[Wikipedia:heraldry|heraldry]] is the '''sagittary''' - a half man half lion figure similar to those used to depict the astrological sign Sagittarius, the man half with a drawn bow. It features as the personal heraldry of [[Wikipedia:Stephen_of_England|King Stephen of England]].&lt;br /&gt;
&lt;br /&gt;
[[File:sagittary.jpg|right|thumb|Sagittary - Heraldic Emblem of [[Wikipedia:King_Stephen|King Stephen of England]].]]&lt;br /&gt;
&lt;br /&gt;
==Invention of the modern Wemic==&lt;br /&gt;
&lt;br /&gt;
[[Wikipedia:David C. Sutherland III|David C. Sutherland III]], the artist who painted the covers of the first edition Dungeons and Dragons' ''[[Wikipedia:Monster Manual|Monster Manual]]'' and ''[[Wikipedia:Dungeon Master's Guide|Dungeon Master's Guide]]'', created the modern-day wemic for a game product called &amp;quot;Monster Cards Set 3&amp;quot;, a first edition Dungeons and Dragons supplement released in [[Wikipedia:1982|1982]]. &lt;br /&gt;
Wemics entered the 3rd edition of Dungeons &amp;amp; Dragons in the accessory ''Monsters of [[Wikipedia:Faerûn|Faerûn]]'', which also introduced the '''mountain wemic''': essentially the same build, but the lion portions replaced by those of a large [[puma]]. Mountain wemics are slightly smaller than common wemics and generally solitary.&lt;br /&gt;
&lt;br /&gt;
==Wemics in ''Dungeons &amp;amp; Dragons''==&lt;br /&gt;
&lt;br /&gt;
The human part of a wemic has feline characteristics &amp;amp;ndash; always around the eyes and ears, and perhaps in the nose and teeth as well. Males are generally represented as having long mane-like hair.&lt;br /&gt;
&lt;br /&gt;
According to the [[Dungeons &amp;amp; Dragons]] books, Wemics are excellent hunters and fighters. They do not make settled homes, but generally follow the herds they hunt for food. Some have compared them with the aboriginal people of the central plains of [[Wikipedia:North America|North America]].&lt;br /&gt;
&lt;br /&gt;
Wemics are larger and stronger than humans. A wemic can leap up to 50 feet with a running start. Their front claws are sharp, and they can fight with both claws and weapons at the same time. Some gamers have suggested that they are keen of eye and ear, that they can roar, that they can rake with their back [[claws]], and so on, but these options are not universally used in most role-playing games.&lt;br /&gt;
&lt;br /&gt;
It may be hard to imagine what wemics are like, since they are not only different in race, but in form. Take sitting, for example. When a wemic must be still for a time, telling stories around a fire, pausing for a meal, waiting for a friend, or just to take a brief rest, the Wemic commonly assumes a posture in which his hindquarters rest on the ground as his front legs remain straight and his forepaws stay flat on the earth. This they call sitting. This is different from a Wemic sprawling (both hind and forequarters on the ground, but with torso upright) or laying down.&lt;br /&gt;
&lt;br /&gt;
A nomadic, [[Wikipedia:stone age|stone-age]] folk, wemics are often represented as barbaric, illiterate, and uncivilized; they are famous for being highly superstitious. Others would describe Wemics as nature-oriented people with a rich tradition of oral history &amp;amp;ndash; they live close to the earth and are in tune with the magical forces around.&lt;br /&gt;
&lt;br /&gt;
==Wemics in other systems==&lt;br /&gt;
&lt;br /&gt;
Wemics also appear as one of the playable species in the [[Maelstrom]] Live Action Roleplay system, based in the UK.  However, in this system they appear as highly cultured, bipedal felines, rather than quadrapeds. Wemics in [[Maelstrom]] are roughly divided into two main groups - those from Amun Sa and those from Tritoni, although some also reside in the Free Islands. This said, individuals or small prides of Wemics are still found all over the Known World.&lt;br /&gt;
&lt;br /&gt;
A similar creature, called a liontaur, appears in the 1992 [[Wikipedia:Sierra_Entertainment|Sierra Entertainment]] [[Wikipedia:Quest_for_Glory|Quest for Glory]] III computer role-play game by Lori Ann Cole and Corey Cole. It first appeared in Quest for Glory II as a single character, before making its appearance as an entire tribe of such creatures. There was a similar creature in Quest for Glory I, called the cheetaur. It resembled a wemic, but with the skin colouration and appearance of a black [[panther]]. The cheetaur was more beastial than its liontaur cousins, being little more than a rampaging monster(as well as the fourth deadliest living creature in the valley, after the Antwerp, [[Minotaur]], and Saurus Rex)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Dragon #157 &amp;quot;Ecology of the Wemic&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia|Wemic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional species]]&lt;br /&gt;
[[Category:Feline species]]&lt;br /&gt;
[[Category:Taur species]]&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons species]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Вемики]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Wemic</id>
		<title>Wemic</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Wemic"/>
				<updated>2014-11-02T22:43:50Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: /* Wemics in folklore */ added a period&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wemic''' (also known as a '''lion-centaur''', '''liontaur''', or '''leotaur''') is a fantastical creature found in [[role-playing game]]s (such as [[Dungeons &amp;amp; Dragons]]) and some modern fantasy literature. They are occasionally the subject of [[furry fandom|furry]] art. Wemics have a [[humanoid]] torso, the head of a [[human]] or [[lion]], and the body, legs, and tail of a [[lion]]. Thus, they resemble [[Wikipedia:Centaur (Dungeons &amp;amp; Dragons)|centaurs]] but with lion parts in the place of horse parts. They are a type of [[taur]] and also a type of [[felitaur]].&lt;br /&gt;
&lt;br /&gt;
[[Image:wemicarcher.jpg|right|thumb|Wemic Archer from the ''Aurastorm'' setting.]]&lt;br /&gt;
&lt;br /&gt;
==Wemics in folklore==&lt;br /&gt;
&lt;br /&gt;
The lion-centaur appeared briefly in ancient Assyrian art during the Middle Assyrian period. Known as the '''urmahlullu''', the Assyrian lion-centaur was a creature that protected washrooms, possibly from the evil demon Sulak, who resembled a mundane lion &amp;amp;ndash; according to &amp;quot;Mesopotamian Protective Spirits&amp;quot; by F. A. M. Wiggermann.&lt;br /&gt;
&lt;br /&gt;
A similar but very rare animal in European [[Wikipedia:heraldry|heraldry]] is the '''sagittary''' - a half man half lion figure similar to those used to depict the astrological sign Sagittarius, the man half with a drawn bow. It features as the personal heraldry of [[Wikipedia:Stephen_of_England|King Stephen of England]].&lt;br /&gt;
&lt;br /&gt;
[[File:sagittary.jpg|right|thumb|Sagittary - Heraldic Emblem of [[Wikipedia:King_Stephen|King Stephen of England]].&lt;br /&gt;
&lt;br /&gt;
==Invention of the modern Wemic==&lt;br /&gt;
&lt;br /&gt;
[[Wikipedia:David C. Sutherland III|David C. Sutherland III]], the artist who painted the covers of the first edition Dungeons and Dragons' ''[[Wikipedia:Monster Manual|Monster Manual]]'' and ''[[Wikipedia:Dungeon Master's Guide|Dungeon Master's Guide]]'', created the modern-day wemic for a game product called &amp;quot;Monster Cards Set 3&amp;quot;, a first edition Dungeons and Dragons supplement released in [[Wikipedia:1982|1982]]. &lt;br /&gt;
Wemics entered the 3rd edition of Dungeons &amp;amp; Dragons in the accessory ''Monsters of [[Wikipedia:Faerûn|Faerûn]]'', which also introduced the '''mountain wemic''': essentially the same build, but the lion portions replaced by those of a large [[puma]]. Mountain wemics are slightly smaller than common wemics and generally solitary.&lt;br /&gt;
&lt;br /&gt;
==Wemics in ''Dungeons &amp;amp; Dragons''==&lt;br /&gt;
&lt;br /&gt;
The human part of a wemic has feline characteristics &amp;amp;ndash; always around the eyes and ears, and perhaps in the nose and teeth as well. Males are generally represented as having long mane-like hair.&lt;br /&gt;
&lt;br /&gt;
According to the [[Dungeons &amp;amp; Dragons]] books, Wemics are excellent hunters and fighters. They do not make settled homes, but generally follow the herds they hunt for food. Some have compared them with the aboriginal people of the central plains of [[Wikipedia:North America|North America]].&lt;br /&gt;
&lt;br /&gt;
Wemics are larger and stronger than humans. A wemic can leap up to 50 feet with a running start. Their front claws are sharp, and they can fight with both claws and weapons at the same time. Some gamers have suggested that they are keen of eye and ear, that they can roar, that they can rake with their back [[claws]], and so on, but these options are not universally used in most role-playing games.&lt;br /&gt;
&lt;br /&gt;
It may be hard to imagine what wemics are like, since they are not only different in race, but in form. Take sitting, for example. When a wemic must be still for a time, telling stories around a fire, pausing for a meal, waiting for a friend, or just to take a brief rest, the Wemic commonly assumes a posture in which his hindquarters rest on the ground as his front legs remain straight and his forepaws stay flat on the earth. This they call sitting. This is different from a Wemic sprawling (both hind and forequarters on the ground, but with torso upright) or laying down.&lt;br /&gt;
&lt;br /&gt;
A nomadic, [[Wikipedia:stone age|stone-age]] folk, wemics are often represented as barbaric, illiterate, and uncivilized; they are famous for being highly superstitious. Others would describe Wemics as nature-oriented people with a rich tradition of oral history &amp;amp;ndash; they live close to the earth and are in tune with the magical forces around.&lt;br /&gt;
&lt;br /&gt;
==Wemics in other systems==&lt;br /&gt;
&lt;br /&gt;
Wemics also appear as one of the playable species in the [[Maelstrom]] Live Action Roleplay system, based in the UK.  However, in this system they appear as highly cultured, bipedal felines, rather than quadrapeds. Wemics in [[Maelstrom]] are roughly divided into two main groups - those from Amun Sa and those from Tritoni, although some also reside in the Free Islands. This said, individuals or small prides of Wemics are still found all over the Known World.&lt;br /&gt;
&lt;br /&gt;
A similar creature, called a liontaur, appears in the 1992 [[Wikipedia:Sierra_Entertainment|Sierra Entertainment]] [[Wikipedia:Quest_for_Glory|Quest for Glory]] III computer role-play game by Lori Ann Cole and Corey Cole. It first appeared in Quest for Glory II as a single character, before making its appearance as an entire tribe of such creatures. There was a similar creature in Quest for Glory I, called the cheetaur. It resembled a wemic, but with the skin colouration and appearance of a black [[panther]]. The cheetaur was more beastial than its liontaur cousins, being little more than a rampaging monster(as well as the fourth deadliest living creature in the valley, after the Antwerp, [[Minotaur]], and Saurus Rex)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Dragon #157 &amp;quot;Ecology of the Wemic&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia|Wemic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional species]]&lt;br /&gt;
[[Category:Feline species]]&lt;br /&gt;
[[Category:Taur species]]&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons species]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Вемики]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Wemic</id>
		<title>Wemic</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Wemic"/>
				<updated>2014-11-02T22:42:05Z</updated>
		
		<summary type="html">&lt;p&gt;Teddscau: /* Wemics in folklore */ added a period&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wemic''' (also known as a '''lion-centaur''', '''liontaur''', or '''leotaur''') is a fantastical creature found in [[role-playing game]]s (such as [[Dungeons &amp;amp; Dragons]]) and some modern fantasy literature. They are occasionally the subject of [[furry fandom|furry]] art. Wemics have a [[humanoid]] torso, the head of a [[human]] or [[lion]], and the body, legs, and tail of a [[lion]]. Thus, they resemble [[Wikipedia:Centaur (Dungeons &amp;amp; Dragons)|centaurs]] but with lion parts in the place of horse parts. They are a type of [[taur]] and also a type of [[felitaur]].&lt;br /&gt;
&lt;br /&gt;
[[Image:wemicarcher.jpg|right|thumb|Wemic Archer from the ''Aurastorm'' setting.]]&lt;br /&gt;
&lt;br /&gt;
==Wemics in folklore==&lt;br /&gt;
&lt;br /&gt;
The lion-centaur appeared briefly in ancient Assyrian art during the Middle Assyrian period. Known as the '''urmahlullu''', the Assyrian lion-centaur was a creature that protected washrooms, possibly from the evil demon Sulak, who resembled a mundane lion &amp;amp;ndash; according to &amp;quot;Mesopotamian Protective Spirits&amp;quot; by F. A. M. Wiggermann.&lt;br /&gt;
&lt;br /&gt;
A similar but very rare animal in European [[Wikipedia:heraldry|heraldry]] is the '''sagittary''' - a half man half lion figure similar to those used to depict the astrological sign Sagittarius, the man half with a drawn bow. It features as the personal heraldry of [[Wikipedia:Stephen_of_England|King Stephen of England]]&lt;br /&gt;
&lt;br /&gt;
[[File:sagittary.jpg|right|thumb|Sagittary - Heraldic Emblem of [[Wikipedia:King_Stephen|King Stephen of England]].&lt;br /&gt;
&lt;br /&gt;
==Invention of the modern Wemic==&lt;br /&gt;
&lt;br /&gt;
[[Wikipedia:David C. Sutherland III|David C. Sutherland III]], the artist who painted the covers of the first edition Dungeons and Dragons' ''[[Wikipedia:Monster Manual|Monster Manual]]'' and ''[[Wikipedia:Dungeon Master's Guide|Dungeon Master's Guide]]'', created the modern-day wemic for a game product called &amp;quot;Monster Cards Set 3&amp;quot;, a first edition Dungeons and Dragons supplement released in [[Wikipedia:1982|1982]]. &lt;br /&gt;
Wemics entered the 3rd edition of Dungeons &amp;amp; Dragons in the accessory ''Monsters of [[Wikipedia:Faerûn|Faerûn]]'', which also introduced the '''mountain wemic''': essentially the same build, but the lion portions replaced by those of a large [[puma]]. Mountain wemics are slightly smaller than common wemics and generally solitary.&lt;br /&gt;
&lt;br /&gt;
==Wemics in ''Dungeons &amp;amp; Dragons''==&lt;br /&gt;
&lt;br /&gt;
The human part of a wemic has feline characteristics &amp;amp;ndash; always around the eyes and ears, and perhaps in the nose and teeth as well. Males are generally represented as having long mane-like hair.&lt;br /&gt;
&lt;br /&gt;
According to the [[Dungeons &amp;amp; Dragons]] books, Wemics are excellent hunters and fighters. They do not make settled homes, but generally follow the herds they hunt for food. Some have compared them with the aboriginal people of the central plains of [[Wikipedia:North America|North America]].&lt;br /&gt;
&lt;br /&gt;
Wemics are larger and stronger than humans. A wemic can leap up to 50 feet with a running start. Their front claws are sharp, and they can fight with both claws and weapons at the same time. Some gamers have suggested that they are keen of eye and ear, that they can roar, that they can rake with their back [[claws]], and so on, but these options are not universally used in most role-playing games.&lt;br /&gt;
&lt;br /&gt;
It may be hard to imagine what wemics are like, since they are not only different in race, but in form. Take sitting, for example. When a wemic must be still for a time, telling stories around a fire, pausing for a meal, waiting for a friend, or just to take a brief rest, the Wemic commonly assumes a posture in which his hindquarters rest on the ground as his front legs remain straight and his forepaws stay flat on the earth. This they call sitting. This is different from a Wemic sprawling (both hind and forequarters on the ground, but with torso upright) or laying down.&lt;br /&gt;
&lt;br /&gt;
A nomadic, [[Wikipedia:stone age|stone-age]] folk, wemics are often represented as barbaric, illiterate, and uncivilized; they are famous for being highly superstitious. Others would describe Wemics as nature-oriented people with a rich tradition of oral history &amp;amp;ndash; they live close to the earth and are in tune with the magical forces around.&lt;br /&gt;
&lt;br /&gt;
==Wemics in other systems==&lt;br /&gt;
&lt;br /&gt;
Wemics also appear as one of the playable species in the [[Maelstrom]] Live Action Roleplay system, based in the UK.  However, in this system they appear as highly cultured, bipedal felines, rather than quadrapeds. Wemics in [[Maelstrom]] are roughly divided into two main groups - those from Amun Sa and those from Tritoni, although some also reside in the Free Islands. This said, individuals or small prides of Wemics are still found all over the Known World.&lt;br /&gt;
&lt;br /&gt;
A similar creature, called a liontaur, appears in the 1992 [[Wikipedia:Sierra_Entertainment|Sierra Entertainment]] [[Wikipedia:Quest_for_Glory|Quest for Glory]] III computer role-play game by Lori Ann Cole and Corey Cole. It first appeared in Quest for Glory II as a single character, before making its appearance as an entire tribe of such creatures. There was a similar creature in Quest for Glory I, called the cheetaur. It resembled a wemic, but with the skin colouration and appearance of a black [[panther]]. The cheetaur was more beastial than its liontaur cousins, being little more than a rampaging monster(as well as the fourth deadliest living creature in the valley, after the Antwerp, [[Minotaur]], and Saurus Rex)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Dragon #157 &amp;quot;Ecology of the Wemic&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia|Wemic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fictional species]]&lt;br /&gt;
[[Category:Feline species]]&lt;br /&gt;
[[Category:Taur species]]&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons species]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Вемики]]&lt;/div&gt;</summary>
		<author><name>Teddscau</name></author>	</entry>

	</feed>