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	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2020-06-15T15:18:35Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: added the most common criticisms about HTH I've heard. It's very difficult to pin down exact sources for these.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HTH_v1.9_Bar.png|right|250px|thumb|Initial scene of the bar as of 1.9.9]]&lt;br /&gt;
The High Tail Hall project began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the game needed to only ask.&lt;br /&gt;
&lt;br /&gt;
It was also believed that High Tail Hall was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, High Tail Hall Version 1.5, was released onto Newgrounds on July 21, 2004. The game quickly gained exposure on the site and won the Daily Feature award for July 22. Version 1.5 was viewed 11 million times and held a score of 4.21 stars by the time it was removed in late 2017 by the Newgrounds moderation team. &amp;lt;ref&amp;gt;[http://web.archive.org/web/20170903094951/http://www.newgrounds.com:80/portal/view/182224 High Tail Hall 1.5's Newgrounds page (Archived)]&amp;lt;/ref&amp;gt;. An archived copy of Version 1.5 was uploaded to Crowchild's [[Fur Affinity]] account in 2011.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/view/5703118/ HIGH TAIL HALL: Newgrounds Archival Edition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 was a short-lived expansion of Version 1.5 that entered development in August 2004. It was originally hosted on the Pendragon Entertainment website before being moved to a separate web domain  to the game's increasing size. Unlike Version 1.5, each section of Version 1.7 was divided into multiple .swf files to decrease lag when new updates were added to the game. Other users who wanted their characters added to the game were given the option of paying a fee for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Over the course of a month, the game received several updates that refined the animation of the sex scenes, added Jade Felicity Lanely, and expanded the setting of game to include a second-floor bathroom and a forested area outside of High Tail Hall with a non-functional Stargate. A hidden scene involving an reptilian male and a female satyr could also be found the forest.   &lt;br /&gt;
&lt;br /&gt;
After several weeks of inactivity on hightailhall.net, [[Crowchild]] announced on September 16 that HTH Version 1.7 was lost in an apartment fire a week earlier that destroyed the majority of Pendragon Entertainment's projects, and issued an apology for the setback. Full refunds were given within two to four months to those who commissioned to have their characters be in the game .&amp;lt;ref&amp;gt;[http://web.archive.org/web/20050706033206/http://www.hightailhall.net:80/hthnews.html High Tail Hall 1.7 News and Updates (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.9.9 - High Tail Hall Classic ====&lt;br /&gt;
[[file:HTH_Classic_Logo_2020.png|right|250px|thumb|Logo of High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the Rio Davis DVD, Crowchild teased the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of a screenshot of the redesigned bar &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt; and a demo animation with [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
The project was dropped in favor of a new version of High Tail Hall and no new updates were given for twelve years. On October 16, 2019, a suprise announcement given by HTH Studios announced an updated version of 1.5 that shared the High Tail Hall Classic name. After a period of testing by their Patreon's Alpha Team, it was released as Version 1.9.9 to Gold members on October 26.&lt;br /&gt;
&lt;br /&gt;
Version 1.9.9 adds ambient music, sound effects by the Studio's voice actors, new links on the suggestions box and tip jar, developer credits, and fixes some long-standing bugs.&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the artist of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] exclusive to Version 1.7. Her interactions with the player are unfinished, and right-clicking &amp;quot;Play&amp;quot; on her shows some of her planned actions and dialogue.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
*A reptilian male of ambiguous species having relations with an unnamed satyr, both of which are exclusive to Version 1.7.&lt;br /&gt;
&lt;br /&gt;
==== Locations ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms and a bathroom exclusive to Version 1.7 on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 is LIVE!] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ HTH STUDIOS NEWS UPDATE FEB 21st] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then to fix any animation errors that may have been introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: New Cyana ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
While initially warmly recieved, this version has recieved criticism for the changes in art style, animation quality, bugs, long development period, scope, frequent revisions of character designs and scenes, and its subscription-based model. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Build 1 - Adobe Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash build used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash build of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the Studio's until it was removed on August 30, 2018 when the website underwent heavy restructuring. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version would be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Build 2 - Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tall Hall's development focus would shift to the Unity Engine. Although a prototype was experimented with as far back as 2015, the first playable alpha was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;. The current version build is 0.1e as of April 2018.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous HTH versions, this build is set in a fully navigatable 3D enviornment using ported and reconfigured Lightwave 3D renders from the Flash build. Characters are still presented as 2 dimensional sprites, but with increased detail made possible by the Unity Engine's modernized capabilities. Plans for full 360 views of every character sprite are underway and will be implemented in the future.&lt;br /&gt;
&lt;br /&gt;
Development of this build has become more sporadic after [[HTH Studios]] shifted focus to [[Red Light District]] as a means of testing out new elements and ironing out bugfixes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8051153/ The Future of Free Content] Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8320342/ The Return of New Free Content on HTH] Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [https://www.furaffinity.net/view/5703118/ High Tail Hall 1.5] at [[Fur Affinity]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2020-06-15T14:48:15Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HTH_v1.9_Bar.png|right|250px|thumb|Initial scene of the bar as of 1.9.9]]&lt;br /&gt;
The High Tail Hall project began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the game needed to only ask.&lt;br /&gt;
&lt;br /&gt;
It was also believed that High Tail Hall was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, High Tail Hall Version 1.5, was released onto Newgrounds on July 21, 2004. The game quickly gained exposure on the site and won the Daily Feature award for July 22. Version 1.5 was viewed 11 million times and held a score of 4.21 stars by the time it was removed in late 2017 by the Newgrounds moderation team. &amp;lt;ref&amp;gt;[http://web.archive.org/web/20170903094951/http://www.newgrounds.com:80/portal/view/182224 High Tail Hall 1.5's Newgrounds page (Archived)]&amp;lt;/ref&amp;gt;. An archived copy of Version 1.5 was uploaded to Crowchild's [[Fur Affinity]] account in 2011.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/view/5703118/ HIGH TAIL HALL: Newgrounds Archival Edition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 was a short-lived expansion of Version 1.5 that entered development in August 2004. It was originally hosted on the Pendragon Entertainment website before being moved to a separate web domain  to the game's increasing size. Unlike Version 1.5, each section of Version 1.7 was divided into multiple .swf files to decrease lag when new updates were added to the game. Other users who wanted their characters added to the game were given the option of paying a fee for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Over the course of a month, the game received several updates that refined the animation of the sex scenes, added Jade Felicity Lanely, and expanded the setting of game to include a second-floor bathroom and a forested area outside of High Tail Hall with a non-functional Stargate. A hidden scene involving an reptilian male and a female satyr could also be found the forest.   &lt;br /&gt;
&lt;br /&gt;
After several weeks of inactivity on hightailhall.net, [[Crowchild]] announced on September 16 that HTH Version 1.7 was lost in an apartment fire a week earlier that destroyed the majority of Pendragon Entertainment's projects, and issued an apology for the setback. Full refunds were given within two to four months to those who commissioned to have their characters be in the game .&amp;lt;ref&amp;gt;[http://web.archive.org/web/20050706033206/http://www.hightailhall.net:80/hthnews.html High Tail Hall 1.7 News and Updates (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.9.9 - High Tail Hall Classic ====&lt;br /&gt;
[[file:HTH_Classic_Logo_2020.png|right|250px|thumb|Logo of High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the Rio Davis DVD, Crowchild teased the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of a screenshot of the redesigned bar &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt; and a demo animation with [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
The project was dropped in favor of a new version of High Tail Hall and no new updates were given for twelve years. On October 16, 2019, a suprise announcement given by HTH Studios announced an updated version of 1.5 that shared the High Tail Hall Classic name. After a period of testing by their Patreon's Alpha Team, it was released as Version 1.9.9 to Gold members on October 26.&lt;br /&gt;
&lt;br /&gt;
Version 1.9.9 adds ambient music, sound effects by the Studio's voice actors, new links on the suggestions box and tip jar, developer credits, and fixes some long-standing bugs.&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the artist of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] exclusive to Version 1.7. Her interactions with the player are unfinished, and right-clicking &amp;quot;Play&amp;quot; on her shows some of her planned actions and dialogue.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
*A reptilian male of ambiguous species having relations with an unnamed satyr, both of which are exclusive to Version 1.7.&lt;br /&gt;
&lt;br /&gt;
==== Locations ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms and a bathroom exclusive to Version 1.7 on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 is LIVE!] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ HTH STUDIOS NEWS UPDATE FEB 21st] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then to fix any animation errors that may have been introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: New Cyana ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Build 1 - Adobe Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash build used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash build of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. A total of  &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the Studio's until it was removed on August 30, 2018 when the website underwent heavy restructuring. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version would be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Build 2 - Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tall Hall's development focus would shift to the Unity Engine. Although a prototype was experimented with as far back as 2015, the first playable alpha was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;. The current version build is 0.1e as of April 2018.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous HTH versions, this build is set in a fully navigatable 3D enviornment using ported and reconfigured Lightwave 3D renders from the Flash build. Characters are still presented as 2 dimensional sprites, but with increased detail made possible by the Unity Engine's modernized capabilities. Plans for full 360 views of every character sprite are underway and will be implemented in the future.&lt;br /&gt;
&lt;br /&gt;
Development of this build has become more sporadic after [[HTH Studios]] shifted focus to [[Red Light District]] as a means of testing out new elements and ironing out bugfixes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8051153/ The Future of Free Content] Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8320342/ The Return of New Free Content on HTH] Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [https://www.furaffinity.net/view/5703118/ High Tail Hall 1.5] at [[Fur Affinity]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2020-06-15T14:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: More info on Unity build, tweaking of some language&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HTH_v1.9_Bar.png|right|250px|thumb|Initial scene of the bar as of 1.9.9]]&lt;br /&gt;
The High Tail Hall project began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the game needed to only ask.&lt;br /&gt;
&lt;br /&gt;
It was also believed that High Tail Hall was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, High Tail Hall Version 1.5, was released onto Newgrounds on July 21, 2004. The game quickly gained exposure on the site and won the Daily Feature award for July 22. Version 1.5 was viewed 11 million times and held a score of 4.21 stars by the time it was removed in late 2017 by the Newgrounds moderation team. &amp;lt;ref&amp;gt;[http://web.archive.org/web/20170903094951/http://www.newgrounds.com:80/portal/view/182224 High Tail Hall 1.5's Newgrounds page (Archived)]&amp;lt;/ref&amp;gt;. An archived copy of Version 1.5 was uploaded to Crowchild's [[Fur Affinity]] account in 2011.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/view/5703118/ HIGH TAIL HALL: Newgrounds Archival Edition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 was a short-lived expansion of Version 1.5 that entered development in August 2004. It was originally hosted on the Pendragon Entertainment website before being moved to a separate web domain  to the game's increasing size. Unlike Version 1.5, each section of Version 1.7 was divided into multiple .swf files to decrease lag when new updates were added to the game. Other users who wanted their characters added to the game were given the option of paying a fee for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Over the course of a month, the game received several updates that refined the animation of the sex scenes, added Jade Felicity Lanely, and expanded the setting of game to include a second-floor bathroom and a forested area outside of High Tail Hall with a non-functional Stargate. A hidden scene involving an reptilian male and a female satyr could also be found the forest.   &lt;br /&gt;
&lt;br /&gt;
After several weeks of inactivity on hightailhall.net, [[Crowchild]] announced on September 16 that HTH Version 1.7 was lost in an apartment fire a week earlier that destroyed the majority of Pendragon Entertainment's projects, and issued an apology for the setback. Full refunds were given within two to four months to those who commissioned to have their characters be in the game .&amp;lt;ref&amp;gt;[http://web.archive.org/web/20050706033206/http://www.hightailhall.net:80/hthnews.html High Tail Hall 1.7 News and Updates (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.9.9 - High Tail Hall Classic ====&lt;br /&gt;
[[file:HTH_Classic_Logo_2020.png|right|250px|thumb|Logo of High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the Rio Davis DVD, Crowchild teased the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of a screenshot of the redesigned bar &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt; and a demo animation with [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
The project was dropped in favor of a new version of High Tail Hall and no new updates were given for eight years. On October 16, 2019, a suprise announcement given by HTH Studios announced an updated version of 1.5 that shared the High Tail Hall Classic name. After a period of testing by their Patreon's Alpha Team, it was released as Version 1.9.9 to Gold members on October 26.&lt;br /&gt;
&lt;br /&gt;
Version 1.9.9 adds ambient music, sound effects by the Studio's voice actors, new links on the suggestions box and tip jar, developer credits, and fixes some long-standing bugs.&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the artist of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] exclusive to Version 1.7. Her interactions with the player are unfinished, and right-clicking &amp;quot;Play&amp;quot; on her shows some of her planned actions and dialogue.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
*A reptilian male of ambiguous species having relations with an unnamed satyr, both of which are exclusive to Version 1.7.&lt;br /&gt;
&lt;br /&gt;
==== Locations ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms and a bathroom exclusive to Version 1.7 on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 is LIVE!] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ HTH STUDIOS NEWS UPDATE FEB 21st] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then to fix any animation errors that may have been introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: New Cyana ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Build 1 - Adobe Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash build used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash build of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. A total of  &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the Studio's until it was removed on August 30, 2018 when the website underwent heavy restructuring. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version would be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Build 2 - Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tall Hall's development focus would shift to the Unity Engine. Although a prototype was experimented with as far back as 2015, the first playable alpha was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;. The current version build is 0.1e as of April 2018.&lt;br /&gt;
&lt;br /&gt;
Unlike the previous HTH versions, this build is set in a fully navigatable 3D enviornment using ported and reconfigured Lightwave 3D renders from the Flash build. Characters are still presented as 2 dimensional sprites, but with increased detail made possible by the Unity Engine's modernized capabilities. Plans for full 360 views of every character sprite are underway and will be implemented in the future.&lt;br /&gt;
&lt;br /&gt;
Development of this build has become more sporadic after [[HTH Studios]] shifted focus to [[Red Light District]] as a means of testing out new elements and ironing out bugfixes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8051153/ The Future of Free Content] Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8320342/ The Return of New Free Content on HTH] Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [https://www.furaffinity.net/view/5703118/ High Tail Hall 1.5] at [[Fur Affinity]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2020-06-15T14:11:27Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Removes redundant images, adds info on new official High Tail Hall classic build, merges High Tail Hall Classic section with High Tail Hall 1.0, removes renaming suggestion, corrects current version name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HTH_v1.9_Bar.png|right|250px|thumb|Initial scene of the bar as of 1.9.9]]&lt;br /&gt;
The High Tail Hall project began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the game needed to only ask.&lt;br /&gt;
&lt;br /&gt;
It was also believed that High Tail Hall was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, High Tail Hall Version 1.5, was released onto Newgrounds on July 21, 2004. The game quickly gained exposure on the site and won the Daily Feature award for July 22. Version 1.5 was viewed 11 million times and held a score of 4.21 stars by the time it was removed in late 2017 by the Newgrounds moderation team. &amp;lt;ref&amp;gt;[http://web.archive.org/web/20170903094951/http://www.newgrounds.com:80/portal/view/182224 High Tail Hall 1.5's Newgrounds page (Archived)]&amp;lt;/ref&amp;gt;. An archived copy of Version 1.5 was uploaded to Crowchild's [[Fur Affinity]] account in 2011.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/view/5703118/ HIGH TAIL HALL: Newgrounds Archival Edition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 was a short-lived expansion of Version 1.5 that entered development in August 2004. It was originally hosted on the Pendragon Entertainment website before being moved to a separate web domain  to the game's increasing size. Unlike Version 1.5, each section of Version 1.7 was divided into multiple .swf files to decrease lag when new updates were added to the game. Other users who wanted their characters added to the game were given the option of paying a fee for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Over the course of a month, the game received several updates that refined the animation of the sex scenes, added Jade Felicity Lanely, and expanded the setting of game to include a second-floor bathroom and a forested area outside of High Tail Hall with a non-functional Stargate. A hidden scene involving an reptilian male and a female satyr could also be found the forest.   &lt;br /&gt;
&lt;br /&gt;
After several weeks of inactivity on hightailhall.net, [[Crowchild]] announced on September 16 that HTH Version 1.7 was lost in an apartment fire a week earlier that destroyed the majority of Pendragon Entertainment's projects, and issued an apology for the setback. Full refunds were given within two to four months to those who commissioned to have their characters be in the game .&amp;lt;ref&amp;gt;[http://web.archive.org/web/20050706033206/http://www.hightailhall.net:80/hthnews.html High Tail Hall 1.7 News and Updates (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.9.9 - High Tail Hall Classic ====&lt;br /&gt;
[[file:HTH_Classic_Logo_2020.png|right|250px|thumb|Logo of High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the Rio Davis DVD, Crowchild teased the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of a screenshot of the redesigned bar &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt; and a demo animation with [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
The project was dropped in favor of a new version of High Tail Hall and no new updates were given for eight years. On October 16, 2019, a suprise announcement given by HTH Studios announced an updated version of 1.5 that shared the High Tail Hall Classic name. After a period of testing by their Patreon's Alpha Team, it was released as Version 1.9.9 to Gold members on October 26.&lt;br /&gt;
&lt;br /&gt;
Version 1.9.9 adds ambient music, sound effects by the Studio's voice actors, new links on the suggestions box and tip jar, developer credits, and fixes some long-standing bugs.&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the artist of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] exclusive to Version 1.7. Her interactions with the player are unfinished, and right-clicking &amp;quot;Play&amp;quot; on her shows some of her planned actions and dialogue.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
*A reptilian male of ambiguous species having relations with an unnamed satyr, both of which are exclusive to Version 1.7.&lt;br /&gt;
&lt;br /&gt;
==== Locations ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms and a bathroom exclusive to Version 1.7 on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 is LIVE!] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ HTH STUDIOS NEWS UPDATE FEB 21st] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then to fix any animation errors that may have been introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: New Cyana ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Build 1 - Adobe Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash build used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash build of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. A total of  &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8051153/ The Future of Free Content] Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8320342/ The Return of New Free Content on HTH] Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [https://www.furaffinity.net/view/5703118/ High Tail Hall 1.5] at [[Fur Affinity]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/List_of_characters_in_High_Tail_Hall</id>
		<title>List of characters in High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/List_of_characters_in_High_Tail_Hall"/>
				<updated>2020-06-15T14:07:24Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Corrected version titles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following, is a list of the characters introduced in all versions of the game [[High Tail Hall]].&lt;br /&gt;
&lt;br /&gt;
== Introduced in High Tail Hall 1.0 ==&lt;br /&gt;
* '''Luca Shoal''': (See main article: [[Luca Shoal]]).&lt;br /&gt;
&lt;br /&gt;
* '''Zoe Mallari''': A female [[cheetah]]. Zoe is one of the HTH strippers. She is voiced by [[WulfGecko]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Zoe Zoe's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tanya Winters''': A [[female]] [[zebra]]. Tanya was introduced as a barmaid in High Tail Hall Classic, in the latest version, her bio states that she's a model/actress&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Tanya_Winters Tanya's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;. Tanya also makes an appearance in [[Red Light District]].&lt;br /&gt;
&lt;br /&gt;
* '''Boris''': An old [[male]] [[crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
&lt;br /&gt;
*'''Maxwell Moore''': A black male [[tomcat]]. Maxwell is the owner and manager of HTH and serves guests as a bartender.  He's also the owner of the House of Max, a strip bar located within HTH.&lt;br /&gt;
&lt;br /&gt;
* '''Jade Felicia Lanely''': A female blue [[fox]], she was introduced in version 1.7 but had incomplete full interaction. Right-clicking &amp;quot;play&amp;quot; on the character shows some of the intended interaction, before the sequence abruptly ends.  Jade only appears in version 1.7.&lt;br /&gt;
&lt;br /&gt;
== Introduced in High Tail Hall 2 ==&lt;br /&gt;
* '''Rio Davis''': (See main article: [[Rio Davis]]).&lt;br /&gt;
&lt;br /&gt;
* '''Bella Ferrari''': A [[polar bear]].  Bella was one of the few characters to be voiced in High Tail High 2. She was voiced by [[Amaracol Canis]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Bella Bella's character bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Felicity''': A lab [[rat]], she was the first character to have a voice in the most recent build of the game. She also has a barcode tattoo on her neck. Her voice actress is [http://www.katvontease.cammodels.com/ Kat Von Tease] and she stands at 5'4&amp;quot; &amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Felicity Felicity's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Ginger''': A tabby [[hermaphrodite]] [[cat]] with German heritage. She also appears in Red Light District.&lt;br /&gt;
&lt;br /&gt;
* '''Jezzel''': A [[husky]] with a piercing under her lower lip. &lt;br /&gt;
&lt;br /&gt;
* '''Shelly''': A [[collie]], before arriving of the island, she attended a private christian school&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Shelly Shelly's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Shemyay''' An Anubian [[Jackal]]. While not above doing an occasional Egyptian themed photo shoot, she has been known to be snarky when the idea is brought up for Halloween, usually in favor of a [[W:Princess Leia|Princess Leia]] slave outfit. She is friends with Mercedes. Shemyay also appears in Red Light District&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Shemyay Shemyay's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Cindy''': A [[hare]], she claims that [[Lola Bunny]] was a huge influence on how she wanted to be when she grew older.&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Cindy Cindy's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Kristy''': A [[cat]].  She was the first character since High Tail Hall 2 to have interactive dialogue&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Kristy Kristy's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Aleta''': A scarlet [[W:macaw|macaw]], she is voiced by [[Tyvara Panther]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Aleta Aleta's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduced in High Tail Hall: New Cyana ==&lt;br /&gt;
* '''Anne''': Anne is a Belgian draft horse from [[w:Toronto|Toronto]].  She was the first girl to incorporate the [http://hth.wikia.com/wiki/Dress_to_Thrill Dress to Trill] feature.  She also appears in Red Light District.&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Anne Anne's bio. Retrieved 2017/12/26&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Ari''': A [[bisexual]] male [[rabbit]] with blue hair.  He prefers to act submissive and feminine. Ari makes an appearence in Red Light District&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Ari Ari's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Candy''': A [[unicorn]] stripper. She's often mistaken for being a horse, but that is not the case&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Candy Candy's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Carmen''': A [[red fox]].  Gold subscribed players are able to have access to a threesome scene with her and Cindy&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Carmen Carmen's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Denise''': A poison dart [[frog]] and native to the New Cianna Islands, the setting of High Tail Hall's current version. She can produce a chemical from her skin that induces hallucinations and increased sex drive&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Denise Denise's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Gianna''': A [[cow]] and mother. She [[w:lactation|lactates]] in her interactive scene with the player character&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Gianna Gianna's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Jade''': A [[red panda]] with jade coloured eyes.&lt;br /&gt;
 &lt;br /&gt;
* '''Jaymee Benz''': A hare. Her interactive spooning scene was the first third person scene since HTH Classic&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Jaymee Jaymee's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Kira''': Is a blond haired river [[otter]].  She is also voiced by Amaracol Canis&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Kira Kira's bio. Retrieved 2017/12/03&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Melody''': A [[sheep]]. &lt;br /&gt;
&lt;br /&gt;
* '''Mercedes''': An [[W:abyssinian cat|abyssinian cat]].  She is good friends with Shemyay and was the first character to have picture-in-picture camera angles for her character scenes.&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Mercedes Mercedes' bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Valeriya''': A kodiak [[bear]].&lt;br /&gt;
&lt;br /&gt;
* '''Amber''': A [[gryphon]].  She started as an [[W:Non-player_character|NPC]] before users requested [[Crowchild]] to create an interactive scene&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Amber Amber's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Anahi''': A [[maned wolf]].  She is one of the HTH Guides and has [[w:https://en.wikipedia.org/wiki/Heterochromia_iridum|heterochromia iridum]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Anahi Anahi's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Andrea''': Is an [[W:afghan hound|afghan hound]].  She is a gold exclusive character&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Andrea Andrea's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Ava''': Is a teenaged calico cat.  Her scene type coined the phrase &amp;quot;kitty style&amp;quot;&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Ava Ava's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Britteny''': A gold exclusive blond zebra.&lt;br /&gt;
&lt;br /&gt;
* '''Charity''': A female [[w:turkey (bird)|turkey]]. She first appeared around late November in 2015. Although plenty of puns have been directed at her, she keeps a high spirit and enjoys some herself&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Charity Charity's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Charlotte''': A [[labrador]]/collie mix.  She is also voiced by Tyvara Panther&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Charlotte Charlotte's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''China''': A [[W:dalmation dog|dalmation]].  She is fond of [[W:voyeurism|voyeurism]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/China China's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Erin''': An [[w:iguana|iguana]]/[[w:chameleon|chameleon]] mix. She maintains a rivalry with Rio Davis to the point of dividing the islands into two cliques&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Erin Erin's bio. Retrieved 2017/12/04&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Eve''': Is a hermaphrodite [[dragoness]], and the tallest character in the game.  She is also the owner of the House of Eve, a strip club located in the Tower&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Eve Eve's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Francesca''': A [[horse]].  Francesca is the game's first [[transgender]] character, in his case being a pre-op male-to-female.  Francesca made her debut in Red Light District before High Tail Hall&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Francesca Francesca's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Goldie''': A dragoness with yellow [[w:scale|scale]]s.  She is voiced by [[Sasha Darkcloud]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Goldie Goldie's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Jasmine''': A fitness focused [[tigress]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Jasmine Jasmine's bio. Retrieved 2017/12//05.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Jeanette''': A horse.  She was the first character to be interactive with the female player model.  She appears in Red Light District and is also voiced by Sasha Darkcloud&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Jeanette Jeanette's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Jessica''': A [[skunk]] with reddish brown hair.&lt;br /&gt;
&lt;br /&gt;
* '''Keith''': A [[snow leopard]].  He is High Tail High's first interactive male character. He is voiced by [[TigerBlack]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Keith Keith's bio. Retrieved 2017/12/05.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Kendra''': A [[wolf]].  She is fond of working out and 80's clothing&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Kendra Kendra's bio. Retrieved 2017/12/05.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Kristen''': A gold exclusive [[border collie]]. Her sister Michelle is also an interactive character.&lt;br /&gt;
&lt;br /&gt;
* '''Kylie''': This [[chinchilla]] also started off as an NPC before users requested interactive scenes.&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Kylie Kylie's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Leilani Perriere''': (See main article: [[Leilani Perriere]]). &lt;br /&gt;
&lt;br /&gt;
* '''Lucky''': A horse.  She hails from Ireland and was in earlier versions of the game, notably on [[W:Saint Patrick's Day|St. Patrick's Day]].&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Lucky Lucky's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Marcus''': A bisexual [[doberman]] with a female preference, Marcus was the first male character to have a female player scene.&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Marcus Marcus' bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Michelle''': A border collie and Kristen's twin sister.&lt;br /&gt;
&lt;br /&gt;
* '''Omar''': A sea otter, he is seen having sex with Rebecca in the House of Eve.  He will be voiced by [[Crowchild]]&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Omar Omar's bio.  Retrieved 2018/05/21&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Raquel''': A [[smilodon]], she also appears in Red Light District&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Raquel Raquel's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Rebecca''': A red [[squirrel]]. She's a dancer at the house of Eve.  She's frequently seen with Omar and both share a gold interactive scene together&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Rebecca Rebecca's bio. Retrieved 2017/12/05&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Rose''': A [[lioness]]. Rose originally appeared in a standalone [[W:Halioween|Halloween]] game before appearing in HTH&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Rose Rose's bio. Retrieved 2017/12/06&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Ruby''': A red dragoness with a liking for gold jewelry. She is friends with Goldie&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Ruby Ruby's bio. Retrieved 2017/12/06&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Samantha''': A bald [[eagle]] with a penchant for dressing up in patriotic American clothing&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Samantha Samantha's bio. Retrieved 2017/12/06&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Sasha''': Is a black cat dancer in the House of Eve.&lt;br /&gt;
&lt;br /&gt;
* '''Savannah''': A tiger [[shark]]. Savannah was the first aquatic character to be featured on HTH. She was originally hired to be a lifeguard, eventually ending up modeling&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Savannah Savannah's bio. Retrieved 2017/12/06&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Star''': A horse. Her appearance history in the game mimics her twin sister Lucky&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Star Star's bio. Retrieved 2017/12/06.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Vira''': A poison dart frog.  She works at the Pussy Palace Brothel&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Vira Vira's bio. Retrieved 2017/12/06&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Vixxxen Blitzen''': A [[reindeer]] model and dancer. She originally appeared in an HTH Christmas minigame.  Her [[antler]]s grow over time, becoming full in late winter and falling out in spring&amp;lt;ref&amp;gt;http://hth.wikia.com/wiki/Vixxxen_Blitzen Vixxxen's bio. Retrieved 2017/12/06&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''ZigZag''': (See main article: [[Zig Zag]]).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of characters]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:HTH_Classic_Logo_2020.png</id>
		<title>File:HTH Classic Logo 2020.png</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:HTH_Classic_Logo_2020.png"/>
				<updated>2020-06-15T13:35:31Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: The logo for HTH Version 1.9.9 - High Tail Hall Classic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The logo for HTH Version 1.9.9 - High Tail Hall Classic&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:HTH_v1.9_Bar.png</id>
		<title>File:HTH v1.9 Bar.png</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:HTH_v1.9_Bar.png"/>
				<updated>2020-06-15T13:27:02Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Screenshot of the latest iteration of High Tail Hall 1.0's bar as of version 1.9.9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of the latest iteration of High Tail Hall 1.0's bar as of version 1.9.9&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{screenshot}}&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2019-09-05T23:48:36Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up paid subscription content in October of that year.&lt;br /&gt;
&lt;br /&gt;
On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here HTH Studios Patreon account launch announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier Alpha Team tier announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-byHTH Studios Paypal acceptance announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypalHTH Studios PayPal discontinuation announcement]. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913 HTH Studios' planned games as of October 2018] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || Windows, MacOS&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || Windows&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[MageFight: Duels of the Arcane Erotica]]** &amp;lt;ref&amp;gt;[https://twitter.com/HTHCrow/status/1124386266194239489 Tweet by Crowchild on May 3rd, 2019 at 2:52 A.M]&amp;lt;/ref&amp;gt; || Windows, MacOS, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available&lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]] &lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Current members as of March 2019'''&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease (Voice Actress)&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer (Moderator)&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
'''Former Members''' &amp;lt;ref&amp;gt;[https://web.archive.org/web/20140923103409/http://www.hthstudios.com:80/index.php/about &amp;quot;About&amp;quot;, September 23, 2014] Retrieved on March 20, 2019.&amp;lt;/ref&amp;gt; &lt;br /&gt;
* [[Fossil]] (Artist and animator)&lt;br /&gt;
* Zentio  (Web programmer)&lt;br /&gt;
* LittleRedPanda (Voice actor, moderator, artist)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=7492|title1=High Tail Hall data breach revealed; owners say new site &amp;quot;MUCH more advanced&amp;quot;}}&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2017&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account; defunct as of December 2018&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account&lt;br /&gt;
*[https://picarto.tv/HTHStudios HTHStudios] on Picarto&lt;br /&gt;
*[https://hthstudios.newgrounds.com HTH Studios] on Newgrounds&lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2019-09-05T23:47:21Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added external link to HTH Studio's Newgrounds page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up paid subscription content in October of that year.&lt;br /&gt;
&lt;br /&gt;
On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here HTH Studios Patreon account launch announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier Alpha Team tier announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-byHTH Studios Paypal acceptance announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypalHTH Studios PayPal discontinuation announcement]. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913 HTH Studios' planned games as of October 2018] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || Windows, MacOS&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || Windows&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[MageFight: Duels of the Arcane Erotica]]** &amp;lt;ref&amp;gt;[https://twitter.com/HTHCrow/status/1124386266194239489 Tweet by Crowchild on May 3rd, 2019 at 2:52 A.M]&amp;lt;/ref&amp;gt; || Windows, MacOS, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available&lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]] &lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Current members as of March 2019'''&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease (Voice Actress)&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer (Moderator)&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
'''Former Members''' &amp;lt;ref&amp;gt;[https://web.archive.org/web/20140923103409/http://www.hthstudios.com:80/index.php/about &amp;quot;About&amp;quot;, September 23, 2014] Retrieved on March 20, 2019.&amp;lt;/ref&amp;gt; &lt;br /&gt;
* [[Fossil]] (Artist and animator)&lt;br /&gt;
* Zentio  (Web programmer)&lt;br /&gt;
* LittleRedPanda (Voice actor, moderator, artist)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=7492|title1=High Tail Hall data breach revealed; owners say new site &amp;quot;MUCH more advanced&amp;quot;}}&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2017&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account; defunct as of December 2018&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account&lt;br /&gt;
*[https://picarto.tv/HTHStudios HTHStudios] on Picarto&lt;br /&gt;
*[htttps://hthstudios.newgrounds.com HTH Studios] on Newgrounds&lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Forum:Forum:Should_I_add_these_pre-release_teasers_to_this_article%27s_gallery%3F</id>
		<title>Forum:Forum:Should I add these pre-release teasers to this article's gallery?</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Forum:Forum:Should_I_add_these_pre-release_teasers_to_this_article%27s_gallery%3F"/>
				<updated>2019-06-26T18:11:31Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' [[Forum:Index|Index]] &amp;gt; [[Forum:Help desk|Help desk]] &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Help desk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please put your content under this line.  Be sure to sign your edits with four tildes: ~~~~ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm in the middle of creating an article page for HTH Studios Presents: Rio and i'm planning to add the 2007-2008 teasers to the gallery section. Most of them contain graphic depictions of sex and i'm not sure if that would be appropriate to add since the Wikifur server operates under German law. Here are the teasers in question:&lt;br /&gt;
&lt;br /&gt;
  https://www.sofurry.com/view/17760 [Rio DVD Detail Shot]&lt;br /&gt;
  https://www.sofurry.com/view/17875 [Rio DVD Detail Shot 2]&lt;br /&gt;
  https://www.sofurry.com/view/19129 [Rio DVD Detail Shot 3]&lt;br /&gt;
  https://www.sofurry.com/view/20297 [Rio DVD Soundtrack Cover]&lt;br /&gt;
  http://www.furaffinity.net/view/1289256/ [Rio DVD Screenshot 5/10/08]&lt;br /&gt;
  http://www.furaffinity.net/view/1289269/ [Rio DVD Screenshot 2 5/10/08]&lt;br /&gt;
  http://www.furaffinity.net/view/1101193/ [Rio Storyboard to Final Shot Comparison]&lt;br /&gt;
  http://www.furaffinity.net/view/869559/ [Rio DVD - Graphics Update]&lt;br /&gt;
  http://www.furaffinity.net/view/789463/ [Rio DVD Preview Screenshot 6]&lt;br /&gt;
&lt;br /&gt;
:What would be the purpose of uploading all of these instead of just one or two (like the covers)? --[[User:Equivamp|Equivamp]] - &amp;lt;small&amp;gt;[[User talk:Equivamp|talk]]&amp;lt;/small&amp;gt; 13:27, 25 June 2019 (EDT)&lt;br /&gt;
::There is scarce imagery to showcase here, less than sketch material, nothing notable -[[User:Spirou|Spirou]] ([[User talk:Spirou|talk]]) 20:49, 25 June 2019 (EDT)&lt;br /&gt;
:::All of these screencaps are the known remnants of the original version, which was lost when Crow's computer bricked out in 2009. There's no real reason to limit how much we can archive about the DVD or its content, and this includes any preview content that may be defunct (as with these), those that are only accessible for limited amounts of time, and those that fall under both categories. By Equivamp's logic, the Combine Overwiki needs to nuke 98% of their gallery images since those wikis aren't supposed to fulfill their duties at saving that kinds of content. There's also a good chance of HTH Studios reusing the same (remastered) preview shots and it would be appropriate to show comparisons between the 2007-2008 teasers and the ones that could be released in the future.-[[User:Realandyisepic|Realandyisepic]] ([[User talk:Realandyisepic|talk]])  14:08, 26 June 2019 (EDT)&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Forum:Forum:Should_I_add_these_pre-release_teasers_to_this_article%27s_gallery%3F</id>
		<title>Forum:Forum:Should I add these pre-release teasers to this article's gallery?</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Forum:Forum:Should_I_add_these_pre-release_teasers_to_this_article%27s_gallery%3F"/>
				<updated>2019-06-25T13:39:44Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' [[Forum:Index|Index]] &amp;gt; [[Forum:Help desk|Help desk]] &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Help desk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please put your content under this line.  Be sure to sign your edits with four tildes: ~~~~ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm in the middle of creating an article page for HTH Studios Presents: Rio and i'm planning to add the 2007-2008 teasers to the gallery section. Most of them contain graphic depictions of sex and i'm not sure if that would be appropriate to add since the Wikifur server operates under German law. Here are the teasers in question:&lt;br /&gt;
&lt;br /&gt;
  https://www.sofurry.com/view/17760 [Rio DVD Detail Shot]&lt;br /&gt;
  https://www.sofurry.com/view/17875 [Rio DVD Detail Shot 2]&lt;br /&gt;
  https://www.sofurry.com/view/19129 [Rio DVD Detail Shot 3]&lt;br /&gt;
  https://www.sofurry.com/view/20297 [Rio DVD Soundtrack Cover]&lt;br /&gt;
  http://www.furaffinity.net/view/1289256/ [Rio DVD Screenshot 5/10/08]&lt;br /&gt;
  http://www.furaffinity.net/view/1289269/ [Rio DVD Screenshot 2 5/10/08]&lt;br /&gt;
  http://www.furaffinity.net/view/1101193/ [Rio Storyboard to Final Shot Comparison]&lt;br /&gt;
  http://www.furaffinity.net/view/869559/ [Rio DVD - Graphics Update]&lt;br /&gt;
  http://www.furaffinity.net/view/789463/ [Rio DVD Preview Screenshot 6]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Forum:Forum:Should_I_add_these_pre-release_teasers_to_this_article%27s_gallery%3F</id>
		<title>Forum:Forum:Should I add these pre-release teasers to this article's gallery?</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Forum:Forum:Should_I_add_these_pre-release_teasers_to_this_article%27s_gallery%3F"/>
				<updated>2019-06-25T13:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Created page with '&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' Index &amp;gt; Help desk &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;  Category:Help desk  &amp;lt;!-- Please put your content u...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' [[Forum:Index|Index]] &amp;gt; [[Forum:Help desk|Help desk]] &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Help desk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please put your content under this line.  Be sure to sign your edits with four tildes: ~~~~ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm in the middle of creating an article page for HTH Studios Presents: Rio and i'm planning to add the 2007-2008 teasers to the gallery section. Most of them contain graphic depictions of sex and i'm not sure if that would be appropriate to add since the Wikifur server operates under German law. Here are the teasers in question:&lt;br /&gt;
&lt;br /&gt;
  https://www.sofurry.com/view/17760 [Rio DVD Detail Shot]&lt;br /&gt;
https://www.sofurry.com/view/17875 [Rio DVD Detail Shot 2]&lt;br /&gt;
https://www.sofurry.com/view/19129 [Rio DVD Detail Shot 3]&lt;br /&gt;
https://www.sofurry.com/view/20297 [Rio DVD Soundtrack Cover]&lt;br /&gt;
http://www.furaffinity.net/view/1289256/ [Rio DVD Screenshot 5/10/08]&lt;br /&gt;
http://www.furaffinity.net/view/1289269/ [Rio DVD Screenshot 2 5/10/08]&lt;br /&gt;
http://www.furaffinity.net/view/1101193/ [Rio Storyboard to Final Shot Comparison]&lt;br /&gt;
http://www.furaffinity.net/view/869559/ [Rio DVD - Graphics Update]&lt;br /&gt;
http://www.furaffinity.net/view/789463/ [Rio DVD Preview Screenshot 6]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2019-05-05T23:09:39Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Reinserted MageFight to the list of games with source; Crowchild confirmed Studio's official involvement with development. Corrected source links formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up paid subscription content in October of that year.&lt;br /&gt;
&lt;br /&gt;
On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here HTH Studios Patreon account launch announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier Alpha Team tier announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-byHTH Studios Paypal acceptance announcement]. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypalHTH Studios PayPal discontinuation announcement]. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913 HTH Studios' planned games as of October 2018] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || Windows, MacOS&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || Windows&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[MageFight: Duels of the Arcane Erotica]]** &amp;lt;ref&amp;gt;[https://twitter.com/HTHCrow/status/1124386266194239489 Tweet by Crowchild on May 3rd, 2019 at 2:52 A.M]&amp;lt;/ref&amp;gt; || Windows, MacOS, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available&lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]] &lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Current members as of March 2019'''&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease (Voice Actress)&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer (Moderator)&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
'''Former Members''' &amp;lt;ref&amp;gt;[https://web.archive.org/web/20140923103409/http://www.hthstudios.com:80/index.php/about &amp;quot;About&amp;quot;, September 23, 2014] Retrieved on March 20, 2019.&amp;lt;/ref&amp;gt; &lt;br /&gt;
* [[Fossil]] (Artist and animator)&lt;br /&gt;
* Zentio  (Web programmer)&lt;br /&gt;
* LittleRedPanda (Voice actor, moderator, artist)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=7492|title1=High Tail Hall data breach revealed; owners say new site &amp;quot;MUCH more advanced&amp;quot;}}&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2017&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account; defunct as of December 2018&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account&lt;br /&gt;
*[https://picarto.tv/HTHStudios HTHStudios] on Picarto &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2019-04-18T21:52:28Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up paid subscription content in October of that year.&lt;br /&gt;
&lt;br /&gt;
On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913] HTH Studios list of planned games as of 2018. Retrieved October 21, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || Windows, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || Windows&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available &lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Current members as of March 2019'''&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease (Voice Actress)&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer (Moderator)&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
'''Former Members''' &amp;lt;ref&amp;gt;[https://web.archive.org/web/20140923103409/http://www.hthstudios.com:80/index.php/about &amp;quot;About&amp;quot;, September 23, 2014] Retrieved on March 20, 2019.&amp;lt;/ref&amp;gt; &lt;br /&gt;
* [[Fossil]] (Artist and animator)&lt;br /&gt;
* Zentio  (Web programmer)&lt;br /&gt;
* LittleRedPanda (Voice actor, moderator, artist)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=7492|title1=High Tail Hall data breach revealed; owners say new site &amp;quot;MUCH more advanced&amp;quot;}}&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2017&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account; defunct as of December 2018&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account&lt;br /&gt;
*[https://picarto.tv/HTHStudios HTHStudios] on Picarto &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Category:Characters_created_by_Crowchild</id>
		<title>Category:Characters created by Crowchild</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Category:Characters_created_by_Crowchild"/>
				<updated>2019-04-06T16:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Created page with 'This category contains the WikiFur articles of all characters created by Crowchild'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains the WikiFur articles of all characters created by [[Crowchild]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Rio_Davis</id>
		<title>Rio Davis</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Rio_Davis"/>
				<updated>2019-03-24T04:50:51Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|List of characters in High Tail Hall}}&lt;br /&gt;
{{Update}}&lt;br /&gt;
[[File:Rio_dvd_character_model_test_105.jpg|right|thumb|128px|Rio, drawn by Crowchild in 2006 for High Tail Hall 2]]&lt;br /&gt;
&lt;br /&gt;
'''Rio''' (also known as '''Rio Davis''') is a [[wolf]]/[[fox]] character created by [[Crowchild]] in 2006. She is a model and a porn star.&lt;br /&gt;
&lt;br /&gt;
She is one of the main characters set to appear in the sequel to [[High Tail Hall]] as well as an adult DVD in mid/late 2007. Her character is being voiced by [[Tyvara Panther]] in both projects.&lt;br /&gt;
&lt;br /&gt;
She was first shown in 2006 as a small [[female]] [[cat]] on the [[Yiffstar]] message boards, but was later changed to female wolf.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Rio is half fox, half wolf. She is quite tall, standing at just under six feet. She has light brown fur with darker paws and ear-tips. She has green eyes and her hair is naturally black but she frequently dyes it to more outrageous colors&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Rio is in her early twenties. She was born and raised on Long Island before relocating to Manhattan to start a modeling career. Rio is bisexual, having had relationships with both [[male]]s and [[female]]s since her early teens. She is very affectionate but she tries to avoid serious relationships. She has a younger sister named Tara Davis and is the daughter of Paul and Fran Davis.&lt;br /&gt;
   &lt;br /&gt;
[[Category:Video game characters]][[Category:Folf characters]][[Category:HTH Studios characters]][[Category:Characters created by Crowchild]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Category:HTH_Studios_characters</id>
		<title>Category:HTH Studios characters</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Category:HTH_Studios_characters"/>
				<updated>2019-03-24T04:50:10Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a category of articles about characters created by HTH Studios.&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Category:HTH_Studios_characters</id>
		<title>Category:HTH Studios characters</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Category:HTH_Studios_characters"/>
				<updated>2019-03-24T04:49:46Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Created page with 'The Following is a category of articles about characters created by HTH Studios.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Following is a category of articles about characters created by HTH Studios.&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Rio_Davis</id>
		<title>Rio Davis</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Rio_Davis"/>
				<updated>2019-03-24T04:47:51Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Added categories and removed unfitting birth-year category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|List of characters in High Tail Hall}}&lt;br /&gt;
{{Update}}&lt;br /&gt;
[[File:Rio_dvd_character_model_test_105.jpg|right|thumb|128px|Rio, drawn by Crowchild in 2006 for High Tail Hall 2]]&lt;br /&gt;
&lt;br /&gt;
'''Rio''' (also known as '''Rio Davis''') is a [[wolf]]/[[fox]] character created by [[Crowchild]] in 2006. She is a model and a porn star.&lt;br /&gt;
&lt;br /&gt;
She is one of the main characters set to appear in the sequel to [[High Tail Hall]] as well as an adult DVD in mid/late 2007. Her character is being voiced by [[Tyvara Panther]] in both projects.&lt;br /&gt;
&lt;br /&gt;
She was first shown in 2006 as a small [[female]] [[cat]] on the [[Yiffstar]] message boards, but was later changed to female wolf.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Rio is half fox, half wolf. She is quite tall, standing at just under six feet. She has light brown fur with darker paws and ear-tips. She has green eyes and her hair is naturally black but she frequently dyes it to more outrageous colors&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Rio is in her early twenties. She was born and raised on Long Island before relocating to Manhattan to start a modeling career. Rio is bisexual, having had relationships with both [[male]]s and [[female]]s since her early teens. She is very affectionate but she tries to avoid serious relationships. She has a younger sister named Tara Davis and is the daughter of Paul and Fran Davis.&lt;br /&gt;
   &lt;br /&gt;
[[Category:Video game characters]][[Category:Folf characters]][[Category:HTH Studios characters]][[Characters created by Crowchild]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2019-03-23T12:56:19Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Changed HTH 1.5 release date from July 24 to July 21&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
The High Tail Hall project began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the game needed to only ask.&lt;br /&gt;
&lt;br /&gt;
It was also believed that High Tail Hall was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, High Tail Hall Version 1.5, was released onto Newgrounds on July 21, 2004. The game quickly gained exposure on the site and won the Daily Feature award for July 22. Version 1.5 was viewed 11 million times and held a score of 4.21 stars by the time it was removed in late 2017 by the Newgrounds moderation team. &amp;lt;ref&amp;gt;[http://web.archive.org/web/20170903094951/http://www.newgrounds.com:80/portal/view/182224 High Tail Hall 1.5's Newgrounds page (Archived)]&amp;lt;/ref&amp;gt;. An archived copy of Version 1.5 was uploaded to Crowchild's [[Fur Affinity]] account in 2011.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/view/5703118/ HIGH TAIL HALL: Newgrounds Archival Edition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 was a short-lived expansion of Version 1.5 that entered development in August 2004. It was originally hosted on the Pendragon Entertainment website before being moved to a separate web domain  to the game's increasing size. Unlike Version 1.5, each section of Version 1.7 was divided into multiple .swf files to decrease lag when new updates were added to the game. Other users who wanted their characters added to the game were given the option of paying a fee for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Over the course of a month, the game received several updates that refined the animation of the sex scenes, added Jade Felicity Lanely, and expanded the setting of game to include a second-floor bathroom and a forested area outside of High Tail Hall with a non-functional Stargate. A hidden scene involving an reptilian male and a female satyr could also be found the forest.   &lt;br /&gt;
&lt;br /&gt;
After several weeks of inactivity on hightailhall.net, [[Crowchild]] announced on September 16 that HTH Version 1.7 was lost in an apartment fire a week earlier that destroyed the majority of Pendragon Entertainment's projects, and issued an apology for the setback. Full refunds were given within two to four months to those who commissioned to have their characters be in the game .&amp;lt;ref&amp;gt;[http://web.archive.org/web/20050706033206/http://www.hightailhall.net:80/hthnews.html High Tail Hall 1.7 News and Updates (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the artist of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] exclusive to Version 1.7. Her interactions with the player are unfinished, and right-clicking &amp;quot;Play&amp;quot; on her shows some of her planned actions and dialogue.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
*A reptilian male of ambiguous species having relations with an unnamed satyr, both of which are exclusive to Version 1.7.&lt;br /&gt;
&lt;br /&gt;
==== Locations ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms and a bathroom exclusive to Version 1.7 on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:Screenshot_(220).png|right|250px|thumb|The logo of High Tail Hall Classic]]&lt;br /&gt;
[[File:HTH1remix.png|cright|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Screenshot of the redesigned bar in High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the original incarnation of [[HTH Studios Presents: Rio]], Crowchild revealed the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of:&lt;br /&gt;
&lt;br /&gt;
*A screenshot of the redesigned bar in High Tail Hall Classic &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt;&lt;br /&gt;
*An interactive voice acting demo in Flash featuring [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
High Tail Hall Classic was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 is LIVE!] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ HTH STUDIOS NEWS UPDATE FEB 21st] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then to fix any animation errors that may have been introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8051153/ The Future of Free Content] Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8320342/ The Return of New Free Content on HTH] Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [https://www.furaffinity.net/view/5703118/ High Tail Hall 1.5] at [[Fur Affinity]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
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[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2019-02-10T23:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Removed unfitting categories, updated the HTH 1.5 external link, added additional information about HTH 1.5 and 1.7. Will continue later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
The High Tail Hall project began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the game needed to only ask.&lt;br /&gt;
&lt;br /&gt;
It was also believed that High Tail Hall was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, High Tail Hall Version 1.5, was released onto Newgrounds on July 24, 2004. The game quickly gained exposure on the site and won the Daily Feature award for July 22. Version 1.5 was viewed 11 million times and held a score of 4.21 stars by the time it was removed in late 2017 by the Newgrounds moderation team. &amp;lt;ref&amp;gt;[http://web.archive.org/web/20170903094951/http://www.newgrounds.com:80/portal/view/182224 High Tail Hall 1.5's Newgrounds page (Archived)]&amp;lt;/ref&amp;gt;. An archived copy of Version 1.5 was uploaded to Crowchild's [[Fur Affinity]] account in 2011.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/view/5703118/ HIGH TAIL HALL: Newgrounds Archival Edition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 was a short-lived expansion of Version 1.5 that entered development in August 2004. It was originally hosted on the Pendragon Entertainment website before being moved to a separate web domain  to the game's increasing size. Unlike Version 1.5, each section of Version 1.7 was divided into multiple .swf files to decrease lag when new updates were added to the game. Other users who wanted their characters added to the game were given the option of paying a fee for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Over the course of a month, the game received several updates that refined the animation of the sex scenes, added Jade Felicity Lanely, and expanded the setting of game to include a second-floor bathroom and a forested area outside of High Tail Hall with a non-functional Stargate. A hidden scene involving an reptilian male and a female satyr could also be found the forest.   &lt;br /&gt;
&lt;br /&gt;
After several weeks of inactivity on hightailhall.net, [[Crowchild]] announced on September 16 that HTH Version 1.7 was lost in an apartment fire a week earlier that destroyed the majority of Pendragon Entertainment's projects, and issued an apology for the setback. Full refunds were given within two to four months to those who commissioned to have their characters be in the game .&amp;lt;ref&amp;gt;[http://web.archive.org/web/20050706033206/http://www.hightailhall.net:80/hthnews.html High Tail Hall 1.7 News and Updates (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Characters ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the artist of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] exclusive to Version 1.7. Her interactions with the player are unfinished, and right-clicking &amp;quot;Play&amp;quot; on her shows some of her planned actions and dialogue.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
*A reptilian male of ambiguous species having relations with an unnamed satyr, both of which are exclusive to Version 1.7.&lt;br /&gt;
&lt;br /&gt;
==== Locations ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms and a bathroom exclusive to Version 1.7 on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:Screenshot_(220).png|right|250px|thumb|The logo of High Tail Hall Classic]]&lt;br /&gt;
[[File:HTH1remix.png|cright|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Screenshot of the redesigned bar in High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the original incarnation of [[HTH Studios Presents: Rio]], Crowchild revealed the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of:&lt;br /&gt;
&lt;br /&gt;
*A screenshot of the redesigned bar in High Tail Hall Classic &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt;&lt;br /&gt;
*An interactive voice acting demo in Flash featuring [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
High Tail Hall Classic was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 is LIVE!] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ HTH STUDIOS NEWS UPDATE FEB 21st] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then to fix any animation errors that may have been introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8051153/ The Future of Free Content] Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/8320342/ The Return of New Free Content on HTH] Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [https://www.furaffinity.net/view/5703118/ High Tail Hall 1.5] at [[Fur Affinity]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-12-27T17:58:42Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913] HTH Studios list of planned games as of 2018. Retrieved October 21, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available &lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=7492|title1=High Tail Hall data breach revealed; owners say new site &amp;quot;MUCH more advanced&amp;quot;}}&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2018&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-12-27T17:57:15Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Removed Magefight from the list of games, as HTH Studios was erroneously associated with the creation of the game instead of only Crowchild&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913] HTH Studios list of planned games as of 2018. Retrieved October 21, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available &lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=7492|title1=High Tail Hall data breach revealed; owners say new site &amp;quot;MUCH more advanced&amp;quot;}}&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2018&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-12-20T16:43:08Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
 &lt;br /&gt;
In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned Tanya Winters.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] with an incomplete interaction with the player. Right-clicking &amp;quot;Play&amp;quot; on the character shows some of the intended interaction before the sequence abruptly ends.&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:Screenshot_(220).png|right|250px|thumb|The logo of High Tail Hall Classic]]&lt;br /&gt;
[[File:HTH1remix.png|cright|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Screenshot of the redesigned bar in High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the original incarnation of [[HTH Studios Presents: Rio]], Crowchild revealed the existence of a new flash game project code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of:&lt;br /&gt;
&lt;br /&gt;
*A screenshot of the redesigned bar in High Tail Hall Classic &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt;&lt;br /&gt;
*An interactive voice acting demo in Flash featuring [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
High Tail Hall Classic was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
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== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 release announcement] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
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The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
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'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
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With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
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== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
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[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-12-20T16:36:43Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Revised introduction, added additional information about HTH Classic with sources, minor edits)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is an ongoing adult furry role-playing game project created by [[Crowchild]] and later by [[HTH Studios]]. First launched in 2003 as a Flash game on Newgrounds, the High Tail Hall project has gone through four major versions in the history its development as a result of setbacks and delays throughout the years. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
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In the current version of the project, the player's character can explore an island called New Cyana in an unspecified body of water, exploring the nature, ruins, and the in-universe version HTH Studios, all while seeking intercourse with the HTH Studios cast members and natives on the island.&lt;br /&gt;
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For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
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== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
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Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
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It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
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==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
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==== Locations in Version 1.5 ==== &lt;br /&gt;
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High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
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Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
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While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
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==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned Tanya Winters.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] with an incomplete interaction with the player. Right-clicking &amp;quot;Play&amp;quot; on the character shows some of the intended interaction before the sequence abruptly ends.&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:Screenshot_(220).png|right|250px|thumb|The logo of High Tail Hall Classic]]&lt;br /&gt;
[[File:HTH1remix.png|cright|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Screenshot of the redesigned bar in High Tail Hall Classic]]&lt;br /&gt;
While continuing development of the original incarnation of [[HTH Studios Presents: Rio]], Crowchild revealed the existence of a new flash game project on his FurAffinity account code-named &amp;quot;Project X&amp;quot; on his FurAffinity account on October 29, 2007. Additional clarification was given that the side project was not the anticipated High Tail Hall 2.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/232282/ Secret Project X + Last day for commissions prices] Retrieved on December 20, 2018&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Three days later on November 1st, 2007, Crowchild revealed that &amp;quot;Project X&amp;quot; was a remake of High Tail Hall 1.0 titled '''''High Tail Hall Classic'''''. The remake was planned to include an updated art syle, new animation and music, and the addition of voice acting, and was scheduled to be released on [[FurAffinity]] and the [[HTH Studios]] website&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/234135/ Secret Project X revealed!!!] Retrieved December 20, 2018&amp;lt;/ref&amp;gt;. Two previews of High Tail Hall Classic were released on the same day, which consisted of:&lt;br /&gt;
&lt;br /&gt;
*A screenshot of the redesigned bar in High Tail Hall Classic &amp;lt;ref&amp;gt; [http://www.furaffinity.net/full/874783/ Welcome Back...] Retrieved Deember 20, 2018 &amp;lt;/ref&amp;gt;&lt;br /&gt;
*An interactive voice acting demo in Flash featuring [[Fossil]] as the voice of Maxwell Moore &amp;lt;ref&amp;gt; [http://www.furaffinity.net/view/874824/ HTH Classic: Max Voice Test v.1.0.0] Retrieved December 20, 2018 &amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
High Tail Hall Classic was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
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== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 release announcement] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake''' a male duck, &lt;br /&gt;
*'''Simone''' a female swan&lt;br /&gt;
* Two unnamed swans with Drake and Simone&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month and occasional updates to the in-game locations. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Category:To_be_renamed</id>
		<title>Category:To be renamed</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Category:To_be_renamed"/>
				<updated>2018-10-30T21:52:15Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Created page with 'This category lists articles that have been marked for renaming.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category lists articles that have been marked for renaming.&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-10-30T02:16:43Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Relocated HTH Studios' Facebook and Forumotion links to this article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913] HTH Studios list of planned games as of 2018. Retrieved October 21, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duels of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available &lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon&lt;br /&gt;
*[http://web.archive.org/web/20180505180417/http://hthstudios.forumotion.com/ High Tail Hall: Official Forum] HTH Studio's Forumotion page; Defunct after relocation to Discord in 2018&lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account&lt;br /&gt;
*[https://www.facebook.com/hthstudios/ hthstudios] HTH Studio's Facebook account &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-30T02:07:32Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Added High Tail Hall Classic Logo. Expanded HTH Classic section size to accommodate images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] with an incomplete interaction with the player. Right-clicking &amp;quot;Play&amp;quot; on the character shows some of the intended interaction before the sequence abruptly ends.&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:Screenshot_(220).png|right|250px|thumb|The logo of High Tail Hall Classic]]&lt;br /&gt;
[[File:HTH1remix.png|cright|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On November 1st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell Moore from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''. A short demo featuring Maxwell Moore was released one hour later, whose voice acting was provided by [[Fossil]]. &lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature updated versions of the characters. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
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== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 release announcement] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
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[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-30T01:55:51Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Removed unrelated HTH Studios-related links and moved them to the HTH Studios page. Corrected development order placement of High Tail Hall Classic and added additional info. Added release date of HTH 2 with source. Minor editing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] with an incomplete interaction with the player. Right-clicking &amp;quot;Play&amp;quot; on the character shows some of the intended interaction before the sequence abruptly ends.&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:HTH1remix.png|right|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On November 1st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell Moore from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''. A short demo featuring Maxwell Moore was released one hour later, whose voice acting was provided by [[Fossil]]. &lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature updated versions of the characters. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new incarnation of the High Tail Hall project, titled High Tail Hall 2, was released on March 6, 2008 to positive reviews from the furry fandom.&amp;lt;ref&amp;gt;[https://www.furaffinity.net/journal/320189/ High Tail Hall 2 release announcement] Retrieved October 29, 2018&amp;lt;/ref&amp;gt; This included new characters who first appeared in Crowchild's standalone artwork and a new setting. &lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:Screenshot_(220).png</id>
		<title>File:Screenshot (220).png</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:Screenshot_(220).png"/>
				<updated>2018-10-30T01:24:53Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: The Logo of High Tail Hall Classic as shown from a screenshot of the HTH Classic Max Voice Test.
Source: https://www.furaffinity.net/full/874824/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Logo of High Tail Hall Classic as shown from a screenshot of the HTH Classic Max Voice Test.&lt;br /&gt;
Source: https://www.furaffinity.net/full/874824/&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{screenshot}}&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Crowchild</id>
		<title>Crowchild</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Crowchild"/>
				<updated>2018-10-30T00:56:52Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Added link to Crowchild's SoFurry account; Removed 'Folf Characters' Category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Crowchild2006.jpg|right|thumb|226px|A picture of [[Crowchild]] taken in late 2006]]&lt;br /&gt;
'''Crowchild''' is a video game developer and [[artist]] from Long Island, NY and founder of [[HTH Studios]] (formerly '''Pendragon Entertainment'''), and is the creator of the adult furry video games [[High Tail Hall]] and [[Red Light District]]. Crowchild is also the creator of most of High Tail Hall's characters including [[Rio Davis|Rio]], a wolf/fox hybrid character who will star in [[HTH Studios Presents: Rio]], a full-length animated DVD project that has been in production since 2006, though public showings of its current production state are rare.&lt;br /&gt;
&lt;br /&gt;
His new site has been extensively updated since February 2011, but most activity occurs on his Fur Affinity account. According to several posts on his Fur Affinity user page, he has failed to deliver on several pre-paid projects. Since reappearing in February, some of these commissions have been completed.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall ==&lt;br /&gt;
&lt;br /&gt;
Crowchild is best known for the creation of a series of adult [[Wikipedia:Adobe Flash|Flash]] and Unity Engine games titled [[High Tail Hall]], with the Unity Engine version to be re-branded as '''New Cyana''' in the future. He gained massive exposure in late 2004 when he launched High Tail Hall 1.5 directly onto [[Newgrounds]] flash portal. Since then, High Tail Hall has gained over 8 million hits.&lt;br /&gt;
&lt;br /&gt;
[[High Tail Hall#High Tail Hall 2.0|High Tail Hall 2]] undergoes periodic updates and expansions, the newest is a second incomplete revamp of the original game this year and has new characters and locations, but remains in production as of 2018, with very few updates currently being made as of October 2011. The website which hosts the game, ''HTHStudios.com'', was down as of 24 December 2011, with progress being demonstrated on LiveStream; but it is up as of May 2013.&lt;br /&gt;
&lt;br /&gt;
The website has now been up for several years and has seen a drastic increase in both quantity and quality of content. As of January 2017, a policy change reduced the amount of free content on the website while making the majority of the content exclusive to gold members.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{Contributor|Crowchild85}}&lt;br /&gt;
*[http://www.furaffinity.net/user/crowchild/ Crowchild] on [[Fur Affinity]]&lt;br /&gt;
*[https://twitter.com/HTHCrow @HTHCrow] Crowchild's personal Twitter account&lt;br /&gt;
*[https://crowchild.sofurry.com/ Crowchild] Crowchild's SoFurry account&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Long Island]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-21T21:55:56Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] (incomplete full interaction. Right-clicking &amp;quot;play&amp;quot; on the character shows some of the intended interaction, before the sequence abruptly ends.)&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new game called High Tail Hall 2 was released as the latest installment of the HTH series. This included new characters, a new setting, and an updated art style.&lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:HTH1remix.png|right|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On October 31st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell Moore from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''.&lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature the updated character models from High Tail Hall 2. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://hth2.forumotion.com/ High Tail Hall 2 forum] Original High Tail Hall forum&lt;br /&gt;
* [http://www.furaffinity.net/user/crowchild/ HTH's FurAffinity page.] Displays current art and updates to the game&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
* [https://www.patreon.com/HTHStudios?ty=h HTH Patreon page]&lt;br /&gt;
* [https://www.facebook.com/hthstudios/ HTH] on [[Facebook]]&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-21T19:09:48Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Added rename suggestion template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
{{rename|New Cyana|}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] (incomplete full interaction. Right-clicking &amp;quot;play&amp;quot; on the character shows some of the intended interaction, before the sequence abruptly ends.)&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new game called High Tail Hall 2 was released as the latest installment of the HTH series. This included new characters, a new setting, and an updated art style.&lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:HTH1remix.png|right|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On October 31st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell Moore from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''.&lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature the updated character models from High Tail Hall 2. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://hth2.forumotion.com/ High Tail Hall 2 forum] Original High Tail Hall forum&lt;br /&gt;
* [http://www.furaffinity.net/user/crowchild/ HTH's FurAffinity page.] Displays current art and updates to the game&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
* [https://www.patreon.com/HTHStudios?ty=h HTH Patreon page]&lt;br /&gt;
* [https://www.facebook.com/hthstudios/ HTH] on [[Facebook]]&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Talk:High_Tail_Hall</id>
		<title>Talk:High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Talk:High_Tail_Hall"/>
				<updated>2018-10-21T19:07:52Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: /* High Tail Hall has been officially renamed to New Cyana */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; border:2px solid #bbbbbb; width:150px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''Discussion Pages'''&amp;lt;/center&amp;gt;&lt;br /&gt;
*[[/Archive1|Archive 1]] (May 2006 - November 2008)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2.0 change log ==&lt;br /&gt;
&lt;br /&gt;
*(1-2-12) The HTH STudios website is currently having some issues. I will post once we get back online. Please visit out FA page in the meantime. Thanks for Playing! Updates will continue through 2012.&lt;br /&gt;
&lt;br /&gt;
*(2-26-11) HTH2 has been updated with new graphics and a new GUI. Many characters have relaunched as well.&lt;br /&gt;
&lt;br /&gt;
*(12-12-09) I think the &amp;quot; Up to the minute&amp;quot;  part the fur affinity link at the bottom should be edited. The guy hasnt touched his page since he phased into another plane of existence (again) two months ago. &lt;br /&gt;
&lt;br /&gt;
* (5-12-09) Still no updates. any idea if crowchild is even working on this any more?&lt;br /&gt;
** (15-5-09) Hopefully yes. I understand it's hard trying to balance real world problems and the internet..but can't we get some sort of status update at least?&lt;br /&gt;
*** (5-14-09): Yeah, at least something telling us hes still working on it, not even an update, just something on the site saying '(date) sorry I've not updated in so long, but I haven't forgotten about you!'&lt;br /&gt;
**** Balancing real world problems with the internet? Sounds like an excuse for lazy I have used at least once. &lt;br /&gt;
&lt;br /&gt;
* (5-27-09) We have been working on HTH without David and have a new character &amp;quot;Marissa&amp;quot; ready to be updated into the game but are waiting for Dave to come back. We also fixed some of Bella's problems ( no longer will there be no noise from her after you press &amp;quot;MORE&amp;quot; and the immediate cumshot is a problem due to missing sprites.) &amp;lt;-- These will be fixed WHEN DAVID RETURNS and we also have established our ground for the HTH 1.7 Remake.&lt;br /&gt;
** (5-28-09): Well thanks! I had just told myself that I wasn't going to check again if there weren't any updates and I would give up, but now I think I shall continue to check for updates!  Great work!  Now the question is if we can get a timeframe as to when he will be back, days, weeks, hours, etc?&lt;br /&gt;
** (6-9-09): So when is David returning?  Any ideas anyone?  I was under the impression that he was getting back soon.  Have any updates been made? I don't check their website, I just check here. {{unsigned|User:24.56.26.12}}&lt;br /&gt;
*** I'm guessing that David isn't the only one who puts all of this together. Coding, speech trees and audio are (I hope to God) outsourced by other people. Apart from the artwork and actual access to the project (which I'm sure he won't trust to too many people for fear of losing it), the people he works with keep the work he needs to do to a minimum.&lt;br /&gt;
***(1-20-10): ....that all was said half a year ago. Let's all get our guns together and go rescue David from his captors in the jungle.&lt;br /&gt;
&lt;br /&gt;
* (6-20-2009): Whoever is adding to this, look at the situation this way, hes in his early 20's, economy had a blow on everyone. solutions to financial problems: he is working to support himself and keep job. conflict: he is subjected to procrastinate on his site. we must wait for an mutual feeling that that money is not trouble, no update in months. a friend i know is an artist. i want her to draw me something but my friend cannot. Why? because my friend is having internal problems i do not know about. this comes from family. So with that said, remember the nature of an artist: they can create ONLY when they know the time is right. have patience for his work. hes is very busy in his life right now...  --Wolf_of_Legend&lt;br /&gt;
** (6-24-09): Its not so much that we're impatient (at least not me), its that we haven't heard anything from him for so long.  I understand that he is going through some troubled times, most of us are.  What I just want is something on his site saying that he is still working on it and hasn't abandoned the project, maybe a weekly or even monthly update saying he hasn't abandoned it.  I completely understand it may take a long time before the next update, but I at least want to know hes still working on it.  It only takes about 5-10 minutes to do that, and if he does it monthly, I'm sure he could find a few minutes to just say a few words on his website.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* (7-15-09): Came across this. May be useful, perhaps, to those of us who know what they're doing, and perhaps may provide a method of contact? http://whois.domaintools.com/hthstudios.com&lt;br /&gt;
&lt;br /&gt;
* (7-30-09): Surprised no one mentioned this.  Crowchild's FA page was updated with a journal entry mentioning an update to High Tail Hall 2 in August.  It's possible it will be delayed further, but he states that the update will take the game from 20% done to 55% done.&lt;br /&gt;
&lt;br /&gt;
* (8-31-09): FAIL.&lt;br /&gt;
** Agreed. [[Special:Contributions/71.241.163.72|71.241.163.72]] 05:05, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* (9-6-09): So whatever happened to the &amp;quot;These will be fixed WHEN DAVID RETURNS&amp;quot; statement posted 5/27/09? He made a post on his FA page back in July, so obviously he has returned. Why is it then that the game still hasn't been updated? Was that statement a blatant lie, or is there something we should know about?&lt;br /&gt;
&lt;br /&gt;
* It is amazing what a little patience can do, lets just see if The team can get themselves read, they already know if they update, their is going to be a huge server spike or a crash. Which ever we, the people, cause first. Also plz Fonate towards them, it would benefit us all. TY verymush K@Z&lt;br /&gt;
&lt;br /&gt;
* (9/27/09): Crow has made another journal entry stating that the update should happen in one or two weeks. He also explains that his hard drive &amp;quot;shit itself&amp;quot; in August, and his work schedule has &amp;quot;been horrible this last month.&amp;quot; Not quite sure if that means this update will be late as well. Only time will tell.&lt;br /&gt;
&lt;br /&gt;
* (10/14/09): Do I smell another fail incoming?&lt;br /&gt;
** (10/15/09): It has already arrived. He's almost three weeks behind now. I honestly won't be surprised if over a month passes by with no update. Hell, I won't be surprised if it arrives in 2010.&lt;br /&gt;
&lt;br /&gt;
(10/15/09): There was a folder on the HTH server which could be accessed publicly, since removed. There were prototype scenes in that folder, which included a building that said &amp;quot;High Tail Hall&amp;quot; at the enterance (outside), had a reception desk inside, had 6 or 8 floors accessible by an elevator (forget which), and had two club areas. There was also another scene with a beach area with lockers. One of the lockers on the bottom row had a cell phone with racey/nude pictures you can pick up. I believe there were two rows of green lockers, five or six wide. There may have been a shower area.&lt;br /&gt;
&lt;br /&gt;
I know I sound like a troll who's trying really hard, but I'm not. I saw the .swf files with prototype scenes, and it included some scenes already in HTH2. The pre-existing scenes weren't different from what's already in HTH2. Don't believe me? Just wait until the game gets updated. You'll crap bricks. - Anonymous Lurker&lt;br /&gt;
&lt;br /&gt;
** Link or GTFO&lt;br /&gt;
*** Agreed with above until that day occurs... hmm i seem to be having deja vu has this happened before?&lt;br /&gt;
*** It was http://hthstudios.com/games/hth2build2/ , but like I said, it has since been removed. All you get now is a 404 page not found error. You can still access the base folder, http://hthstudios.com/games/ , but there's no trace of . In retrospect, I seriously wish I had been smart enough to save the .swf files so I could show others after the fact. Too late for that now. :-\ - Anonymous Lurker&lt;br /&gt;
**** Pre-edit: Wait a minute, Google Cache still has the folder here: http://74.125.95.132/search?q=cache:tBy8p1Yb22MJ:www.hthstudios.com/games/hth2build2/+%22hth2build2%22 You can still see how the files are named respective to what I described them as (&amp;quot;HTH2_SECRET AREA-BEACH SEC.swf&amp;quot;, for example). I'll look and see if I can find a site which caches .swf files, but if not, this is the best I can do. - Anonymous Lurker&lt;br /&gt;
***(10/31/09): This might interest you guys: http://www.hthstudios.com/images/?C=M;O=D Look at the date of the Launch.png file. So it /is/ being worked on, just...slowly.&lt;br /&gt;
**** He made an update to his FA page on that very day. That update is where he claimed it would take him &amp;quot;two weeks&amp;quot; to release the new version with massive changes. It's been more than twice that.&lt;br /&gt;
*****Definitely abandoned again.&lt;br /&gt;
******Again? I don't think he's worked on it in a loooong time my friend.&lt;br /&gt;
&lt;br /&gt;
Even though there has not been a new release of HTH2 in a year or so, is there any chance someone can create a HTH2 version history? There was one way back when HTH2 had it's own page and it would be helpful to know which version is which when trudging through the internet, and especially know what's new if a new version is released. - Leviathan&lt;br /&gt;
&lt;br /&gt;
In case anyone was wondering, the site is down, ie, he has stopped paying for it and this project is totally done.&lt;br /&gt;
*The site was down temporarily due to one of the hosting servers' hard drives failing; several furry sites were affected at the same time. The files were automatically restored on 20 January 2010 from the host's most recent prior backup, which lead some individuals to believe that the site/game had been updated, but the content should be the same, barring any broken code (which sometimes happens). To my knowledge, Crowchild/Dave has every intention of continuing to update and maintain the HTHStudios.com website as well as provide updates and the eventual (but hopefully soon) release of the much anticipated Rio DVD. I have no concrete information on his plans, but can at least confirm the fact that he is alive and has been truthful about his situation in his FA journals. -[[User:ScullyRaptor|ScullyRaptor]] 04:36, 2 February 2010 (UTC)&lt;br /&gt;
**Thank ye, Scully.&lt;br /&gt;
&lt;br /&gt;
* Has anyone considered asking for an opensource of HTH2 in the least, so maybe the fans could try their hand at it? If the arguement against would go as ''No because it's still his project.'' I'd have to say no matter what the fans make it won't be the same, neither would it be his style if anybody adds animation, so it can always just be brushed off as fan made content.&lt;br /&gt;
&lt;br /&gt;
== Vaporware? ==&lt;br /&gt;
&lt;br /&gt;
Should we add this to the list of vaporware?&lt;br /&gt;
&lt;br /&gt;
* Wikipedia says vaporware &amp;quot;implies unwarranted optimism, an as yet unannounced abandonment of a project, or sometimes even deception; that is, it may imply that the announcer knows that product development is in too early a stage to support responsible statements about its completion date, feature set, or even feasibility. [...] the makers have a genuine intention to create their product, even if it ultimately never materializes.&amp;quot; This should've been declared vaporware months ago.&lt;br /&gt;
** Agreed. Duke Nukem 3D will be out before this.&lt;br /&gt;
*** You mean Duke Nukem Forever, right?&lt;br /&gt;
**** Yeah I totally spaced out on that one. ha...&lt;br /&gt;
*****It is October 14th 2010 Duke Nukem Forever is coming out I have lost faith.&lt;br /&gt;
&lt;br /&gt;
Honestly, if the new year passes without an update (which it will) I think this should be added to the vaporware list... Stop giving people hope already!&lt;br /&gt;
&lt;br /&gt;
vaporware {{unsigned|69.152.35.82}}&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2.0 Is Up ==&lt;br /&gt;
&lt;br /&gt;
New version of High Tail Hall is up and running.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
&lt;br /&gt;
Separate article for High Tail Hall: Twilight Cavern? There has apparently been at least a beta released: http://www.funny-games.biz/hth_twilight_cavern_beta.html -- [[User:Sine|Sine]] 23:47, 5 June 2013 (EDT)&lt;br /&gt;
* I agree with this, although info on Twilight Cavern or Jack Salem (the artist) seems to be hard to come by.  [[User:Tai 1|Tai 1]] ([[User talk:Tai 1|talk]]) 19:58, 26 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Red Light District==&lt;br /&gt;
&lt;br /&gt;
Should this be a separate article or included in the main article?  I have aspirations of doing an article.  It's mentioned  on [http://www.hthstudios.com/index.php/faq the FAQ] but in order to play it, one must have a gold account which I don't have.  [[User:Tai 1|Tai 1]] ([[User talk:Tai 1|talk]]) 19:58, 26 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==List of characters==&lt;br /&gt;
&lt;br /&gt;
I did a count of the HTH's characters according to their wiki and it's over 70.  I'm thinking a separate &amp;quot;List of characters&amp;quot; article should be done.[[Special:Contributions/186.45.193.132|186.45.193.132]] 20:11, 24 March 2015 (EDT)&lt;br /&gt;
* and someone did it and I'm already starting a cleanup on it.  [[User:Tai 1|Tai 1]] ([[User talk:Tai 1|talk]]) 19:47, 5 August 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== This page needs to be updated, as well as revised ==&lt;br /&gt;
&lt;br /&gt;
First of all, High Tail Hall is not dead, it has been updating monthly ever since 2012. Second of all, there is crucial information on the game that is missing from this article.&lt;br /&gt;
&lt;br /&gt;
==HTH Future of Free Content==&lt;br /&gt;
&lt;br /&gt;
I've added a reference to the Controversy section of the article, but I'm not certain this is a controversial topic to begin with. [[User:Tai 1|Tai 1]] ([[User talk:Tai 1|talk]]) 18:04, 30 January 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== OpenHTH needs to be given its own article ==&lt;br /&gt;
&lt;br /&gt;
Even though that the OpenHTH project was dedicated to expanding upon High Tail Hall 1.5 when it was discontinued, it was not an official High Tail Hall game, and it was not supported or endorsed in any way by Crowchild. Removing the section about OpenHTH and creating a new article to document it would be the most appropriate action to be taken to address this issue.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall has been officially renamed to New Cyana ==&lt;br /&gt;
&lt;br /&gt;
After a year since the announcement of the proposed re-branding of High Tail Hall, it seems that based on this recent Twitter post of Crow's planned HTH Studios projects (https://twitter.com/HTHStudiosLLC/status/1054074743509286913), Crowchild has officially settled on the new name for the High Tail Hall project. The name of this article needs to be changed to &amp;quot;New Cyana&amp;quot; in order to reflect the re-branding of the game. &lt;br /&gt;
&lt;br /&gt;
The information about High Tail Hall 1.0, 2, and the Flash version of HTH (2011) MUST remain on the article after it is renamed. They are previous incarnations of the same project, and it will cause confusion if &amp;quot;High Tail Hall&amp;quot; and &amp;quot;New Cyana&amp;quot; become separate articles.  [[user:Realandyisepic|Realandyisepic]] ([[User talk:Realandyisepic|talk]]) 15:06 21 October 2018 (EST)&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-10-21T18:38:58Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Updated list of planned HTH Studios games and changed &amp;quot;High Tail Hall&amp;quot; to New Cyana with appropriate references)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating New Cyana (formerly known as [[High Tail Hall]]), and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account,&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
As of October 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudiosLLC/status/1054074743509286913] HTH Studios list of planned games as of 2018. Retrieved October 21, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[New Cyana]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duels of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Infinite Sky   || TBA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Early access is currently available &lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon &lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Crowchild</id>
		<title>Crowchild</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Crowchild"/>
				<updated>2018-10-20T20:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added new Twitter link)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Crowchild2006.jpg|right|thumb|226px|A picture of [[Crowchild]] taken in late 2006]]&lt;br /&gt;
'''Crowchild''' is a video game developer and [[artist]] from Long Island, NY and founder of [[HTH Studios]] (formerly '''Pendragon Entertainment'''), and is the creator of the adult furry video games [[High Tail Hall]] and [[Red Light District]]. Crowchild is also the creator of most of High Tail Hall's characters including [[Rio Davis|Rio]], a wolf/fox hybrid character who will star in [[HTH Studios Presents: Rio]], a full-length animated DVD project that has been in production since 2006, though public showings of its current production state are rare.&lt;br /&gt;
&lt;br /&gt;
His new site has been extensively updated since February 2011, but most activity occurs on his Fur Affinity account. According to several posts on his Fur Affinity user page, he has failed to deliver on several pre-paid projects. Since reappearing in February, some of these commissions have been completed.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall ==&lt;br /&gt;
&lt;br /&gt;
Crowchild is best known for the creation of a series of adult [[Wikipedia:Adobe Flash|Flash]] and Unity Engine games titled [[High Tail Hall]], with the Unity Engine version to be re-branded as '''New Cyana''' in the future. He gained massive exposure in late 2004 when he launched High Tail Hall 1.5 directly onto [[Newgrounds]] flash portal. Since then, High Tail Hall has gained over 8 million hits.&lt;br /&gt;
&lt;br /&gt;
[[High Tail Hall#High Tail Hall 2.0|High Tail Hall 2]] undergoes periodic updates and expansions, the newest is a second incomplete revamp of the original game this year and has new characters and locations, but remains in production as of 2018, with very few updates currently being made as of October 2011. The website which hosts the game, ''HTHStudios.com'', was down as of 24 December 2011, with progress being demonstrated on LiveStream; but it is up as of May 2013.&lt;br /&gt;
&lt;br /&gt;
The website has now been up for several years and has seen a drastic increase in both quantity and quality of content. As of January 2017, a policy change reduced the amount of free content on the website while making the majority of the content exclusive to gold members.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{Contributor|Crowchild85}}&lt;br /&gt;
*[http://www.furaffinity.net/user/crowchild/ Crowchild] on [[Fur Affinity]]&lt;br /&gt;
*[https://twitter.com/HTHCrow @HTHCrow] Crowchild's personal Twitter account&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Folf characters]]&lt;br /&gt;
[[Category:Long Island]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-10-10T22:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added new HTH Studios Twitter links created after HTH Studios Twitter account hacking; will be adding in hacking information later)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating [[High Tail Hall]], and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account,&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[High Tail Hall]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duels of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Peeping Tom   || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Neon Lights Tower  || TBA  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Signifies that the game is in development, but early access is currently available &lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon &lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] Original HTH Studios Twitter Account; deactivated after September 30, 2018 hack &lt;br /&gt;
*[https://twitter.com/HTHStudiosLLC @HTHStudiosLLC] Current HTH Studios Twitter account&lt;br /&gt;
*[https://twitter.com/HTHStudiosNEWS @HTHStudiosNEWS] Current HTH Studios News Twitter account &lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-06T21:43:55Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
==== Version 1.7 ====&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] (incomplete full interaction. Right-clicking &amp;quot;play&amp;quot; on the character shows some of the intended interaction, before the sequence abruptly ends.)&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new game called High Tail Hall 2 was released as the latest installment of the HTH series. This included new characters, a new setting, and an updated art style.&lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:HTH1remix.png|right|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On October 31st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell Moore from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''.&lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature the updated character models from High Tail Hall 2. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://hth2.forumotion.com/ High Tail Hall 2 forum] Original High Tail Hall forum&lt;br /&gt;
* [http://www.furaffinity.net/user/crowchild/ HTH's FurAffinity page.] Displays current art and updates to the game&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
* [https://www.patreon.com/HTHStudios?ty=h HTH Patreon page]&lt;br /&gt;
* [https://www.facebook.com/hthstudios/ HTH] on [[Facebook]]&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-06T21:16:24Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added screenshot of HTH Unity, Fixed several minor article errors)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as [[Crowjob in Space]] and [[The Penthouse]].&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a French maid outfit. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Version 1.7&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] (incomplete full interaction. Right-clicking &amp;quot;play&amp;quot; on the character shows some of the intended interaction, before the sequence abruptly ends.)&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px|thumb|The logo of High Tail Hall 2]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new game called High Tail Hall 2 was released as the latest installment of the HTH series. This included new characters, a new setting, and an updated art style.&lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal] by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], the voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Characters ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|The Lounge in High Tail Hall 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:HTH1remix.png|right|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On October 31st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell Moore from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''.&lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature the updated character models from High Tail Hall 2. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
[[Jack Salem (artist)|Jack Salem]] later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all that has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in response to the continued depreciation of Adobe Flash on most major web browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
[[File:HTH Unity 0.1e intital.png|right|300px|thumb|The intital starting point of HTH Unity as of Alpha 0.1e]] &lt;br /&gt;
In October 2017, due to the pending discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on February 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of High Tail Hall.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://hth2.forumotion.com/ High Tail Hall 2 forum] Original High Tail Hall forum&lt;br /&gt;
* [http://www.furaffinity.net/user/crowchild/ HTH's FurAffinity page.] Displays current art and updates to the game&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
* [https://www.patreon.com/HTHStudios?ty=h HTH Patreon page]&lt;br /&gt;
* [https://www.facebook.com/hthstudios/ HTH] on [[Facebook]]&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:HTH_Unity_0.1e_intital.png</id>
		<title>File:HTH Unity 0.1e intital.png</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:HTH_Unity_0.1e_intital.png"/>
				<updated>2018-10-06T14:52:05Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: The Starting point of HTH Unity as of Alpha 0.1e&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Starting point of HTH Unity as of Alpha 0.1e&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{screenshot}}&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/High_Tail_Hall</id>
		<title>High Tail Hall</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/High_Tail_Hall"/>
				<updated>2018-10-06T14:23:44Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Relocated HTH 1.5 section from &amp;quot;Controversy&amp;quot; to High Tail Hall 1.0, removed the .0s from High Tail Hall 2, Updated Twilight Cavern section to signify that the project is no longer active, removed fan art and Tanya Winters pic, general cleanup and updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''High Tail Hall''', also known as '''HTH''', is a series of  adult [[Wikipedia:Adobe_Flash|Flash]] and Unity Engine games created by [[Crowchild]] and his studio [[HTH Studios]]. &lt;br /&gt;
&lt;br /&gt;
In it, the player's character can explore an island in an unspecified body of water, exploring the nature, ruins, and the titular &amp;quot;High Tail Hall&amp;quot;, all while seeking intercourse with the [[furry]] characters on the island. The game currently exists as a public beta and is planned to have a full disk release when it is completed.&lt;br /&gt;
&lt;br /&gt;
For a list of characters introduced in all versions of High Tail Hall, click [[List_of_Characters_in_High_Tail_Hall|here]]&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 1.0  ==&lt;br /&gt;
[[File:HighTailHall.png|right|thumb=HighTailHall-300px.png|link=File:HighTailHall.png|frame|Initial scene of the bar at High Tail Hall]]&lt;br /&gt;
High Tail Hall began its existence as a discussion on the [[Yiffstar]] messageboards. [[Crowchild]], the creator of Pendragon Entertainment, announced he would be making a flash game akin to [[The Tail Underground]], seeing as updates to it were sporadic at best. This announcement included a statement that people who wished to be in the animation need only ask. &lt;br /&gt;
&lt;br /&gt;
Some time after the announcement and following a series of prototypes, the finished product, Version 1.5, was released.&lt;br /&gt;
&lt;br /&gt;
It was believed that that High Tail Hall 1.5 was inspired by [[The Tail Underground]], and vice versa. Both [[Ian R. Soulfox]] and [[Crowchild]] created their animations independently with overlapping development periods, with High Tail Hall being released after Tail Underground. Crowchild later confirmed that he used the idea of torch lighting from Tail Underground and incorporated it into his own game. Ian has mentioned that he doesn't mind HTH, and that he enjoys its existence. Crowchild also encourages similar projects, such as &amp;quot;Crowjob in Space&amp;quot; and &amp;quot;The Penthouse&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Characters in Version 1.5 ====&lt;br /&gt;
&lt;br /&gt;
'''Fully interactive characters'''&lt;br /&gt;
*'''[[Luca Shoal]]''', an [[androgynous]] male [[fox]]. Luca is a maid for High Tail Hall and wears a &amp;quot;French maid outfit&amp;quot;. He is owned by the player of the same name.&lt;br /&gt;
*'''Tanya Winters''', a [[female]] [[Zebra]]. Tanya is a barmaid who serves drinks and sexual favors to guests.&lt;br /&gt;
*'''Zoe Mallari''', a female [[cheetah]] who works as a stripper at High Tail Hall.&lt;br /&gt;
&lt;br /&gt;
'''Other characters:''&lt;br /&gt;
*'''Maxwell Moore''', a black male [[tomcat]]. Maxwell is a bartender and the implied owner of High Tail Hall. It is suggested that Maxwell has engaged in sexual relations with the strippers.&lt;br /&gt;
*'''Boris''', an old male [[Crow (species)|crow]]. Boris is from Russia and is one of Maxwell's regular customers.&lt;br /&gt;
*A female [[kangaroo]] stripper and an [[avian]] character. The kangaroo can be seen having sex with the avian character in the basement of the bar.&lt;br /&gt;
*An unnamed crow in a second floor room who only reads a book and has no further interactions with the player.&lt;br /&gt;
&lt;br /&gt;
(Note: These are the characters that appear in Version 1.5. Characters from Version 1.7 are not included on this list.)&lt;br /&gt;
&lt;br /&gt;
==== Locations in Version 1.5 ==== &lt;br /&gt;
&lt;br /&gt;
High Tail Hall has a bar with an outside balcony on the main floor, private rooms on the second floor, a dance floor and bar downstairs off the ground floor. There is also a hidden entryway on the second floor only accessible by clicking one of the hallway lamps, a hidden envelope containing erotic photographs, and the code E1B2.&lt;br /&gt;
&lt;br /&gt;
Clicking on a specific hanger in the storage room will take the player to a hidden room where they can enter the code on an unidentified electronic device. This triggers a scene that shows three red circles with the numbers 13, 85, and 27 on them, with each number being shown above a different circle. &lt;br /&gt;
&lt;br /&gt;
While outside, clicking on the fourth tree from the right, will trigger a cutscene of a tryst between a male [[herp]] and a female [[faun]].&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Version 1.7&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Version 1.7 gave other users the option to add third-party characters to the game for a fee. Unfortunately, a fire broke out in the Pendragon Entertainment studio, destroying the computer with all the commissions on it, and causing thousands of dollars worth of damage to the building, as well as taking the life of the neighborhood cat.&amp;lt;ref&amp;gt;[http://www.hthstudios.com/index.php/faq HTH FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Pendragon Entertainment projects were suspended, but full refunds were given to everyone who commissioned a character. Other changes that were planned for version 1.7 were:&lt;br /&gt;
&lt;br /&gt;
*A redesigned '''Tanya Winters'''.&lt;br /&gt;
*The ability to venture outside the pub, where one could find a non-functional [[Wikipedia:Stargate_(device)|Stargate]], and a hidden location with an orcish character and satyr.&lt;br /&gt;
*'''Jade Felicia Lanely''', a [[female]] blue [[fox]] (incomplete full interaction. Right-clicking &amp;quot;play&amp;quot; on the character shows some of the intended interaction, before the sequence abruptly ends.)&lt;br /&gt;
&lt;br /&gt;
1.7 was dropped, and now only exists in an archived version.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall 2 ==&lt;br /&gt;
&amp;lt;!-- All updates to HTH 2.0 are to be added to this article talk page--&amp;gt;&lt;br /&gt;
[[File:HTH2Logo.png|right|250px]]&lt;br /&gt;
After a period of time in which Crowchild was preoccupied with moving and working, a new game called High Tail Hall 2 was released as the latest installment of the HTH series. This included new characters, a new setting, and an updated art style.&lt;br /&gt;
&lt;br /&gt;
From March 2008 to December 2008, several new characters with numerous new adult character-to-player-to-character interactions had been added to the game's content. According to Crowchild's FurAffinity page, an update was scheduled for October of 2009, but it did not occur. Crowchild resurfaced on February 21st 2010 promising an update within three weeks. However, this deadline was missed as well. The project was considered by much of the community to be dead.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/journal/1224049/ Fur Affinity journal]&amp;lt;/ref&amp;gt; by Crowchild, dated 21 February, 2010&amp;lt;/ref&amp;gt;. [[Tyvara Panther]], voice actress for Rio Davis and Crowchild's girlfriend, commented on Crowchild's FurAffinity page, linking to a blog post made on her page, which answered some questions posed about the status of the project by the community.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that the operating system and computer Crowchild used to develop High Tail Hall 2 and [[HTH Studios Presents: Rio]] suffered an irreversible crash, erasing all progress that Crowchild made on both of the projects.&lt;br /&gt;
   &lt;br /&gt;
==== Old Version Characters (Last updated: December 2008) ==== &lt;br /&gt;
[[File:HTH2Screengrab.png|right|thumb=HTH2Screengrab-300px.png|link=File:HTH2Screengrab.png|Lounge area in HTH 2]]&lt;br /&gt;
'''Fully interactive characters:'''&lt;br /&gt;
* '''Bella''', a female [[polar bear]] (voice acting by Amaracol Canis).&lt;br /&gt;
* '''[[Rio Davis]]''', a female [[wolf]]/[[fox]] [[hybrid]] (voice acting by [[Tyvara Panther]]).&lt;br /&gt;
* '''Ginger''', a [[hermaphrodite]] [[cat]] (temp. inactive).&lt;br /&gt;
* '''Jezzel''', a female [[husky]].&lt;br /&gt;
* '''Shelly''', a female [[collie]].&lt;br /&gt;
* '''Shemyay''', a female [[jackal (species)|jackal]] (temp. inactive/off game).&lt;br /&gt;
* '''Cindy''', a female [[rabbit]].&lt;br /&gt;
* '''Kristy''', a female cat.&lt;br /&gt;
* '''Aleta''', a female [[parrot]] (voice acting).&lt;br /&gt;
&lt;br /&gt;
'''Other characters:'''&lt;br /&gt;
* '''Bruce''', a male [[dinosaur]] (Bartender).&lt;br /&gt;
* '''Drake, Simone''', and two unnamed swans, a male [[duck]] with three female [[swan]]s.&lt;br /&gt;
* An unnamed [[non-anthropomorphic]] parrot on a stand.&lt;br /&gt;
* '''Felicity''', a female [[rat]].&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall Classic ==&lt;br /&gt;
[[File:HTH1remix.png|right|thumb=HTH1remix-300px.jpg|link=File:HTH1remix.png|Beta scene of the bar in High Tail Hall Classic]]&lt;br /&gt;
On October 31st, 2007, Crowchild released an image of the beta of the bar scene and a sound test of Maxwell More from a once-planned remake of High Tail Hall 1.5, titled '''''High Tail Hall Classic'''''.&lt;br /&gt;
&lt;br /&gt;
HTHC was intended to be a remake of the High Tail Hall 1.5, and was planned to feature the updated character models from High Tail Hall 2. This was dropped in favor of recreating the original hall on the island while keeping the new locations and characters.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall: Twilight Cavern ==&lt;br /&gt;
{{Section-split}}&lt;br /&gt;
High Tail Hall: Twilight Cavern was a fan created spin-off of the original High Tail Hall created by [[Jack Salem (artist)|Jack Salem]], which was planned to consist of High Tail Hall's pre-existing characters and locations alongside new ones created by Jack. Twilight Cavern was planned to have 12 female characters, 1 male character, and 6 locations.{{fact}}High Tail Hall: Twilight Cavern was planned to include exclusively heterosexual content. A musical score, consisting of mostly jazz tracks, was composed by Jack himself.&lt;br /&gt;
&lt;br /&gt;
Upon [[Jack Salem (artist)|Jack Salem]] discovering in 2008 that High Tail Hall was relaunched, the Twilight Cavern project became a separate project, dropping &amp;quot;High Tail Hall&amp;quot; from the title and removing [[Crowchild]]'s characters and any ties to them. Jack stated on YiffStar, the same website the project was first announced on, that he was continuing to work on Twilight Cavern. &lt;br /&gt;
&lt;br /&gt;
Jack Salem later posted on the YiffStar forum that he started a commission service as a fundraiser to support the re-creation of the Twilight Cavern project. He was working on establishing a new website and planned on taking commissions for new characters shortly afterward.&lt;br /&gt;
&lt;br /&gt;
As of 2007, A short interactive animated preview released on December 25, 2006 and several images of the characters are all what has been released of the Twilight Cavern project. The current state of the Twilight Cavern project is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OpenHTH ==&lt;br /&gt;
&lt;br /&gt;
'''OpenHTH''' was an [[Wikipedia:open source|open sourced]] community-created project based around High Tail Hall 1.7, whose goal was to vastly improve the game by enhancing existing content and adding new content to it.&lt;br /&gt;
&lt;br /&gt;
The first and only version of OpenHTH was 0.0.2 which contained dialogue enhancements, replaced incorrect spelling and grammar, fixed typographical mistakes in the original HTH 1.7, added ambient music, and included background animation enhancements.&lt;br /&gt;
&lt;br /&gt;
Users were encouraged download the latest version of OpenHTH and assist in adding content or enhancing the game, or download the base version of HTH 1.7 and create their own modifications to the game.&lt;br /&gt;
&lt;br /&gt;
The plan of OpenHTH consisted of the following Phases: &lt;br /&gt;
#'''Introduction to editing stage''': which was to replace all the dialogue while pertaining to a persistent back story and to to give it more of an atmospheric and immersive feel to it. Another part of the first phase was to extend the length of the dialogue and to have much more interactive character conversations, to set it up as more of a game for later stages, then finally after all that is done fix any animation errors, that may get accidentally introduced from the editing.&lt;br /&gt;
#'''Technical and creative theory stage''': which was to review the dialogue, plan where the game was headed, write up design documents for planned areas and characters, write the stories for the main game and the events preceding it, and to determine the character's persona and write dialogue centered around the said persona.&lt;br /&gt;
#'''Technical backend stage''': which was to create an engine for the game from scratch, which was to contain basic RPG elements such as a journal and an inventory.&lt;br /&gt;
#'''Content creation stage''': which was to create new art and animation using what was planned out in phase two to dictate what exactly need to do, as well as adding in sound effects and creating musical scores.&lt;br /&gt;
#'''Putting it together stage''': which was to link the content to the back end and define what the content was supposed to do, what was supposed to happen in each conversation path, put in the correct dialogue for characters, and to get the journal to update on certain events.&lt;br /&gt;
#'''Testing stage''': which was to test the game for seeing what functioned properly and to fix any mistakes or bugs present in the game.&lt;br /&gt;
&lt;br /&gt;
The six-phase plan was designed to be repeated a large number of times by users who wanted to contribute to the OpenHTH project.&lt;br /&gt;
&lt;br /&gt;
The OpenHTH project's webpage was later taken down and was archived on the Internet Archive's Wayback Machine.   &lt;br /&gt;
&lt;br /&gt;
== High Tail Hall (2011) ==&lt;br /&gt;
&lt;br /&gt;
On February 26, 2011, HTH Studios launched a completely changed and revamped version of High Tail Hall with a new interface and a new look. This iteration of High Tail Hall dropped version numbering from its title, returning to &amp;quot;High Tail Hall&amp;quot; while the original game became referred to as &amp;quot;HTH Classic&amp;quot; within the community. On October 21st, 2012, Crowchild unveiled a $5 per month Gold Membership plan as a method of keeping the project funded, allowing him to fully dedicate his time to developing High Tail Hall. A High Tail Hall Wiki was later created by the Studio on Wikia to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page].&lt;br /&gt;
&lt;br /&gt;
'''Flash'''&lt;br /&gt;
&lt;br /&gt;
The original Flash version of High Tail Hall (2011) used a combination of animated sprites/scenes created in Adobe Flash and pre-rendered backgrounds created in LightWave 3D while retaining the point-and-click gameplay of its predecessors. Additions to the initial Flash version of HTH (2011) included a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players.  &lt;br /&gt;
&lt;br /&gt;
Crowchild continued to develop the Flash version of the game every year until October 2017, with an average of three scenes per month, and occasional location updates. The game's return was accompanied by a real-time day-night cycle, a bird's eye map of the Cyana Archipelago and its numerous locations, and in-game puzzles that have yet to be solved by players. Updates and game info are available at Crowchild's/HTH Studios' official website:[http://www.hthstudios.com/]., as well as a wikia wiki run by the studio to document the game's characters, locations, items, and other important information[http://hth.wikia.com/wiki/Main_Page]. &lt;br /&gt;
&lt;br /&gt;
The Flash version was available as an in-browser open beta accessible to users who created an account on the HTH Studios website until it was removed on August 30, 2018 as part of HTH Studio's switch to a new website. After the transfer was complete, HTH Studios announced on September 29, 2018 that the Flash version will be re-released as an offline download in the future following the continued depreciation of Adobe Flash on most major browsers &amp;lt;ref&amp;gt;[https://hthstudios.com/index.php/2018/09/29/test/ HTH Studios Store Relaunch Announcement]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''Unity Engine'''&lt;br /&gt;
&lt;br /&gt;
In October 2017, due to the discontinuation of Adobe Flash support and its increasing destabilization, HTH Studios announced that High Tail Hall and Red Light District would be moved over to the Unity Engine, which would be later followed by a new incarnation of the HTH Studios website. The first public Alpha version of HTH was released on Febuary 17, 2018 &amp;lt;ref&amp;gt;[https://twitter.com/HTHStudios/status/964803516635127809 HTH Unity Alpha 0.1a announcement]&amp;lt;/ref&amp;gt;, showcasing quality and gameplay improvements not seen in the previous three incarnations of HTH.  &lt;br /&gt;
&lt;br /&gt;
With the launch of the Unity engine version, Crowchild announced that High Tail Hall will be slowly re-branded as '''New Cyana''' as the game gets closer to being released.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Early versions of High Tail Hall prior to version 1.1 included an uncredited clip of [[Wikipedia:Depeche Mode|Depeche Mode]]'s song &amp;quot;Personal Jesus.&amp;quot; This clip was removed from 1.2 on.&lt;br /&gt;
&lt;br /&gt;
On January 27, 2017, HTH Studios announced the discontinuation of scene updates and limited the number of interactive characters and accessible locations to free members in response to financial difficulties the studio has faced over the years. The announcement provoked backlash among members, with accusations of HTH Studios and Crowchild being greedy as a result of the increasing number of paid content in High Tail Hall over the years.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8051153/ Retrieved 2017/01/30&amp;lt;/ref&amp;gt;. On July 13th, 2017, free content updates temporarily returned in the form of a character rotation system in which a single Gold-Exclusive character would be available for one month to free users, decided on by the $10 patrons of HTH Studios' Patreon account.&amp;lt;ref&amp;gt;http://www.furaffinity.net/journal/8320342/ Retrieved 2017/09/07&amp;lt;/ref&amp;gt;. This system was later discontinued in favor of a free version of the HTH Unity build that is scheduled to be released in the future.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{rating-nc17-button}}&lt;br /&gt;
* [http://www.hthstudios.com HTH Studios] official website&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/182224 High Tail Hall 1.5] at [[wikipedia:Newgrounds|Newgrounds]]&lt;br /&gt;
* [http://hth.freetzi.com/ High Tail Hall 1.7] archived copy&lt;br /&gt;
* [http://eye.swfchan.com/flash.asp?id=44618&amp;amp;n=HTH_2_15_Dec_2008.swf&amp;amp;w=720&amp;amp;h=480 High Tail Hall 2 Original (2008)] archived copy&lt;br /&gt;
* [http://hth.wikia.com/wiki/Main_Page HTH Wikia]&lt;br /&gt;
* [http://hth2.forumotion.com/ High Tail Hall 2 forum] Official message board&lt;br /&gt;
* [http://www.furaffinity.net/user/crowchild/ HTH's FurAffinity page.] Displays current art and updates to the game&lt;br /&gt;
* [http://web.archive.org/web/*sr_1nr_12500/http://drakkan.net/* OpenHTH Archive] Internet Archive backup of OpenHTH's webpage and source code.&lt;br /&gt;
* [https://www.patreon.com/HTHStudios?ty=h HTH Patreon page]&lt;br /&gt;
* [https://www.facebook.com/hthstudios/ HTH] on [[Facebook]]&lt;br /&gt;
[[fr:High Tail Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mature animations]]&lt;br /&gt;
[[Category:Mature websites]]&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Polar%27s_Fox</id>
		<title>Polar's Fox</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Polar%27s_Fox"/>
				<updated>2018-10-05T22:26:57Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added infobox)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
{{copyedit}}&lt;br /&gt;
{{unref}}&lt;br /&gt;
{{Infobox book&lt;br /&gt;
| title        = Polar's Fox&lt;br /&gt;
| image        = [[File:PolarsFox.jpg]]&lt;br /&gt;
| author       = Eric M. Deal&lt;br /&gt;
| cover_artist = Travis Orams&lt;br /&gt;
| country      = United States of America&lt;br /&gt;
| language     = English&lt;br /&gt;
| series       = [[Polar and Vulpie Saga]]&lt;br /&gt;
| genre        = Science Fiction, Fantasy, LGBT, Adult Romance&lt;br /&gt;
| publisher    = Self-Published&lt;br /&gt;
| release_date = November 28, 2014&lt;br /&gt;
| media_type   = E-Book, Paperback Book&lt;br /&gt;
| pages        = 724 &lt;br /&gt;
| isbn         = 978-0692334942&lt;br /&gt;
| preceded_by  = [[Fox Tails (novel)]]&lt;br /&gt;
| followed_by  = TBA&lt;br /&gt;
}}&lt;br /&gt;
'''Polar's Fox''' is a 2014 [[anthropomorphic]] [[science fiction]] [[novel]] written by [[Eric M. Deal]]. It is the third book in the [[Vulpie]] and [[Polar Saga]].&lt;br /&gt;
&lt;br /&gt;
== Plot Summary ==&lt;br /&gt;
&lt;br /&gt;
Polar and Vulpie's saga continues directly after the events of Fox Tails. &lt;br /&gt;
&lt;br /&gt;
Is Vulpie the '''Antikhalan'''? Animals have been asking the question since the very beginning. After discovering he's completely immune to a terrible [[fox]] virus, he begins to question everything... Could the pernicious rumors be true? He's a hacker. He doesn't believe in magic... But how else could he possibly be so impervious to getting sick? &lt;br /&gt;
&lt;br /&gt;
Every cause has an effect, and because they foiled '''Vulpie.net's''' plans on planet '''Zeravyn''', an evil of unimaginable proportions has been revealed... This twisted force has been parasitizing '''Sufias for''' centuries, and when push comes to shove, it will destroy anyone and everything that opposes it... even Vulpie.net. &lt;br /&gt;
&lt;br /&gt;
Vulpie and Polar fight the hardest battle of their lives as they struggle to hold onto their love amidst betrayal, propaganda and even the occult... And to make matters worse, another beast even more terrible than the first sets its eyes on Sufias&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Fox_Tails_(novel)</id>
		<title>Fox Tails (novel)</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Fox_Tails_(novel)"/>
				<updated>2018-10-05T22:21:16Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added infobox)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
{{copyedit}}&lt;br /&gt;
{{unref}}&lt;br /&gt;
{{Infobox book&lt;br /&gt;
| title        = Fox Tails&lt;br /&gt;
| image        = [[File:FoxTails.jpg]]&lt;br /&gt;
| image_caption = &lt;br /&gt;
| author       = Eric M. Deal&lt;br /&gt;
| cover_artist = Travis Orams&lt;br /&gt;
| country      = United States of America&lt;br /&gt;
| language     = English&lt;br /&gt;
| series       = [[Polar and Vulpie Saga]]&lt;br /&gt;
| genre        = Science Fiction, LGBT, Adult Romance&lt;br /&gt;
| publisher    = Self-Published&lt;br /&gt;
| release_date = September 27, 2012&lt;br /&gt;
| media_type   = E-Book, Paperback Book&lt;br /&gt;
| pages        = 580 &lt;br /&gt;
| isbn         = (Paperback) 978-0615706481 (E-Book) 978-1-63002-545-8 &lt;br /&gt;
| preceded_by  = [[A Fox Tail]]&lt;br /&gt;
| followed_by  = [[Polar's Fox]]&lt;br /&gt;
}}&lt;br /&gt;
'''''Fox Tails''''' is a 2012 [[anthropomorphic]] [[science fiction]] [[novel]] written by [[Eric M. Deal]]. It is the second book in the [[Polar and Vulpie Saga]].&lt;br /&gt;
&lt;br /&gt;
== Plot Summary ==&lt;br /&gt;
Polar and Vulpie are back! Six years after the events of A Fox Tail, the arctic wolf and orange fox couldn't be happier. &lt;br /&gt;
&lt;br /&gt;
To the surprise and dispute of many animals, Vulpie has managed to out maneuver his contract with the world government and forms his own tech company. Vulpie Industries leads the rest of the universe in the latest and greatest computer equipment and services. However, a mysterious competitor, Sevrif Industries, appears to challenge the hacker fox. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, a fringe group of radical vulpines from the Association of Fox Rights are determined to have him killed. A particularly deranged gray fox named Zorpiv is more than willing to attempt an assassination. &lt;br /&gt;
&lt;br /&gt;
But most disturbing of all, synthetic animals begin to show up in the strangest places. No one knows where they're coming from or who is building them, but Vulpie suspects his cyber masterpiece is behind it all.&lt;br /&gt;
&lt;br /&gt;
Vulpie must face his artificial intelligence once again, but this time, it's had years to prepare. &lt;br /&gt;
&lt;br /&gt;
{{fiction-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Novels]]&lt;br /&gt;
[[Category:2012 births]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/A_Fox_Tail</id>
		<title>A Fox Tail</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/A_Fox_Tail"/>
				<updated>2018-10-05T09:43:24Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added infobox)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
{{copyedit}}&lt;br /&gt;
{{unref}}&lt;br /&gt;
&lt;br /&gt;
 {{infobox book&lt;br /&gt;
 | title        = A Fox Tail&lt;br /&gt;
 | title orig   = &lt;br /&gt;
 | translator   =&lt;br /&gt;
 | image        = [[File:AFoxTail.jpg]]&lt;br /&gt;
 | author       = [[Eric M. Deal]]&lt;br /&gt;
 | cover_artist = Travis Orams&lt;br /&gt;
 | country      = United States of America&lt;br /&gt;
 | language     = English&lt;br /&gt;
 | series       = [[Polar and Vulpie Saga]]&lt;br /&gt;
 | genre        = Science Fiction, LGBT Adult Romance&lt;br /&gt;
 | publisher    = Self-Published&lt;br /&gt;
 | release_date = March 9, 2011&lt;br /&gt;
 | media_type   = E-book, Paperback Book&lt;br /&gt;
 | pages        = 577&lt;br /&gt;
 | isbn         =  978-1-63002-547-2 (E-book) 978-0615460307 (Paperback)&lt;br /&gt;
 | preceded_by  = N/A&lt;br /&gt;
 | followed_by  = [[Fox Tails (novel)]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
'''''A Fox Tail''''' is a 2011 [[anthropomorphic]] [[science fiction]] [[novel]] written by [[Eric M. Deal]]. The book revolves around [[Vulpie Vivixen]], a genius hacker who is in a relationship with [[Polar Arctic]].&lt;br /&gt;
&lt;br /&gt;
== Plot Summary ==&lt;br /&gt;
Polar, a handsome arctic wolf, crosses paths with sly fox and master cyber-criminal, Vulpie Vivixen, just as he's about to unleash his life's greatest work, the computer Virus/AI, Vulpie.net.&lt;br /&gt;
&lt;br /&gt;
In a world of carnivores and herbivores, carnivores have the upper paws and everyone knows foxes control the media. Wolves are figureheads and make much of the success, but there has always been a sly vulpine somewhere in the fate of all great things. Polar and Vulpie display that, and all Polar wants is to keep Vulpie as his lover but taming him proves difficult. The hacker wreaks havoc throughout the universe by use of his artificial intelligence, and is able to control robotic soldiers, personal computers, bank accounts, and even the World Government mainframe.&lt;br /&gt;
&lt;br /&gt;
Even though Polar succeeds in winning Vulpie over from his criminal ways, Vulpie.net itself develops a particularly disturbing personality. Somehow, it concludes that it is the hacker named &amp;quot;Evil Vulpie,&amp;quot; yet the artificial intelligence also is aware that it did not write itself, and is merely imitating its creator. This contradiction does not please Vulpie.net. In fact, it makes Vulpie.net quite upset and it takes actions to reverse some of its parameters regarding which Vulpie is the real one.&lt;br /&gt;
&lt;br /&gt;
{{fiction-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Novels]]&lt;br /&gt;
[[Category:2011 births]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Crowchild</id>
		<title>Crowchild</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Crowchild"/>
				<updated>2018-10-03T09:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Crowchild2006.jpg|right|thumb|226px|A picture of [[Crowchild]] taken in late 2006]]&lt;br /&gt;
'''Crowchild''' is a video game developer and [[artist]] from Long Island, NY and founder of [[HTH Studios]] (formerly '''Pendragon Entertainment'''), and is the creator of the adult furry video games [[High Tail Hall]] and [[Red Light District]]. Crowchild is also the creator of most of High Tail Hall's characters including [[Rio Davis|Rio]], a wolf/fox hybrid character who will star in [[HTH Studios Presents: Rio]], a full-length animated DVD project that has been in production since 2006, though public showings of its current production state are rare.&lt;br /&gt;
&lt;br /&gt;
His new site has been extensively updated since February 2011, but most activity occurs on his Fur Affinity account. According to several posts on his Fur Affinity user page, he has failed to deliver on several pre-paid projects. Since reappearing in February, some of these commissions have been completed.&lt;br /&gt;
&lt;br /&gt;
== High Tail Hall ==&lt;br /&gt;
&lt;br /&gt;
Crowchild is best known for the creation of a series of adult [[Wikipedia:Adobe Flash|Flash]] and Unity Engine games titled [[High Tail Hall]], with the Unity Engine version to be re-branded as '''New Cyana''' in the future. He gained massive exposure in late 2004 when he launched High Tail Hall 1.5 directly onto [[Newgrounds]] flash portal. Since then, High Tail Hall has gained over 8 million hits.&lt;br /&gt;
&lt;br /&gt;
[[High Tail Hall#High Tail Hall 2.0|High Tail Hall 2]] undergoes periodic updates and expansions, the newest is a second incomplete revamp of the original game this year and has new characters and locations, but remains in production as of 2018, with very few updates currently being made as of October 2011. The website which hosts the game, ''HTHStudios.com'', was down as of 24 December 2011, with progress being demonstrated on LiveStream; but it is up as of May 2013.&lt;br /&gt;
&lt;br /&gt;
The website has now been up for several years and has seen a drastic increase in both quantity and quality of content. As of January 2017, a policy change reduced the amount of free content on the website while making the majority of the content exclusive to gold members.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{Contributor|Crowchild85}}&lt;br /&gt;
*[http://www.furaffinity.net/user/crowchild/ Crowchild] on [[Fur Affinity]]&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Folf characters]]&lt;br /&gt;
[[Category:Long Island]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-10-03T02:01:59Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Added links to more of the staff. renamed &amp;quot;Games Developed&amp;quot; chart to &amp;quot;Games&amp;quot; and added planned projects. Removed the .0s from HTH 2. added &amp;quot;Animated Projects&amp;quot; section with Rio Davis DVD section. Added additional information to the summary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom. The company is best known for creating [[High Tail Hall]], and is currently developing the game alongside other planned projects and games.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail Hall. And shortly after the new High Tail Hall 2 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account,&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[High Tail Hall]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duels of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Warrior Class || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Structure One || TBA &lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Virtual Love  || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Peeping Tom   || TBA&lt;br /&gt;
|-&lt;br /&gt;
| TBA  || Neon Lights Tower  || TBA  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Signifies that the game is in development, but early access is currently available &lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Animated Projects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Title !! Release Date !! Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[HTH Studios Presents: Rio]]  || TBA  || Direct-to-DVD pornographic animated movie starring [[Rio Davis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Crowchild]] (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* [[Tyvara Panther]] (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* [[Leilani Perriere]] (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon &lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] The official HTH Studios Twitter Account&lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-09-29T02:14:48Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Correcting &amp;quot;Lead&amp;quot; to &amp;quot;Led&amp;quot; in PayPal section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail High 2.0. And shortly after the new High Tail Hall 2.0 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account,&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which led to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games developed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[High Tail Hall]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duel of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Signifies that this title is currently in development&lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Crowchild (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* Tyvara Panther (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* Leilani Perriere (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon &lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] The official HTH Studios Twitter Account&lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-09-29T02:07:45Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added more information about HTH Studios' Patreon account and the PayPal conflict with appropriate sources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail High 2.0. And shortly after the new High Tail Hall 2.0 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. On August 11, 2015, HTH Studios opened a Patreon account that initially granted access to Patron-exclusive artwork and voting options for new characters, dakimakura designs, and scene suggestions&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/126466742990/hth-patreon-live-our-patreon-is-live-click-here]HTH Studios Patreon account launch announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. A new tier that granted early access and testing of new content in HTH Studios' games was added on March 13, 2017 for patrons who donated $25 or more to the studio's Patreon account,&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/158381367360/new-patreon-tier]Alpha Team tier announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HTH Studios originally planned to use PayPal as a payment option in the HTH Studios store, which lead to repeated conflicts between the Studio and PayPal. After three years of attempting implementation, HTH Studios was granted permission to use Paypal on April 23, 2015 following changes to the company's policies on adult content&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/117234060910/paypal-yes-we-take-paypal-posted-by]HTH Studios Paypal acceptance announcement. Retrieved September 28, 2018.&amp;lt;/ref&amp;gt;. Following the spin-off of Paypal from eBay leading to further policy revisions in mid-2015, HTH Studios announced on September 4, 2015 that PayPal has ceased negotiations with the Studio permanently&amp;lt;ref&amp;gt;[http://hthstudios.tumblr.com/post/128349142990/no-paypal]HTH Studios PayPal discontinuation announcement. Retrieved September 28, 2018&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games developed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[High Tail Hall]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duel of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Signifies that this title is currently in development&lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Crowchild (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* Tyvara Panther (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* Leilani Perriere (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon &lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] The official HTH Studios Twitter Account&lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Forum:Forum:Proposal:_Create_a_Business_infobox_template</id>
		<title>Forum:Forum:Proposal: Create a Business infobox template</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Forum:Forum:Proposal:_Create_a_Business_infobox_template"/>
				<updated>2018-09-25T21:00:57Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: Created page with '&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' Index &amp;gt; Watercooler &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;  Category:Watercooler   &amp;lt;!-- Please put your co...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' [[Forum:Index|Index]] &amp;gt; [[Forum:Watercooler|Watercooler]] &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Watercooler]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please put your content under this line.  Be sure to sign your edits with four tildes ~~~~ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When I was reading the Wikifur article on Bad Dragon, I got the impression that the website infobox template for the article (Author, Website, Launch Date, End Date, Genre, Rating) does not really fit in with the type of article that Bad Dragon is, which is covering a furry-related business.&lt;br /&gt;
&lt;br /&gt;
I would suggest the creation of a Business infobox template akin to the one used on Wikipedia (Type, Industry, Founded, Founder, Headquarters, Area Served, Key People, Products, Number of Employees, Website) to address this issue.&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/HTH_Studios</id>
		<title>HTH Studios</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/HTH_Studios"/>
				<updated>2018-09-25T19:17:46Z</updated>
		
		<summary type="html">&lt;p&gt;Realandyisepic: (Added link to Fossil's page)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:HTHStudiosLogo.png|right|250px]]&lt;br /&gt;
'''HTH Studios''', formerly known as '''Pendragon Entertainment''', is an adult video game studio founded by [[Crowchild]] that creates games catering to the furry fandom.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The studio is most noted for their adult flash animated game series, [[High Tail Hall]]. All HTH Studio projects were suspended until early 2007 when Crowchild started working on High Tail High 2.0. And shortly after the new High Tail Hall 2.0 hit the HTH Studios website it drew a lot of attention from fans of the series and new fans alike and it was a huge hit. &lt;br /&gt;
&lt;br /&gt;
With this massive attention to the game and HTH Studios Crowchild continued doing small updates to the game and started selling HTH clothing and other good stuff as an HTH soundtrack CD. HTH Studios was seeing a lot success but near the beginning of 2009 the updates stopped and it seemed HTH Studios and HTH the game just stopped. &lt;br /&gt;
&lt;br /&gt;
But near the end of 2010 or the beginning of 2011 Crowchild brought back HTH Studios with a brand new website and a brand new High Tail Hall game. The new look of the game generated much interest with fans. With followers on Facebook and Twitter and the forums on the HTH Studios website High Tail Hall was reborn. &lt;br /&gt;
&lt;br /&gt;
HTH Studios relaunched High Tail Hall around February 2012 opening up subscription content in October of that year. New scenes are released every month. In August 2015 HTH Studios launched a Patreon page which has votes for users to help determine priority within some of the workflow.&lt;br /&gt;
&lt;br /&gt;
HTH Studios has had trouble using PayPal in the past, resulting in Crowchild being locked from his account with PayPal refusing to even interact with him. This resulted in the studio losing a large sum of money to an account that cannot be accessed.&lt;br /&gt;
&lt;br /&gt;
== Games developed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year !! Title !! Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2011 || [[High Tail Hall]]* || PC, Mac&lt;br /&gt;
|-&lt;br /&gt;
| 2012 || [[Red Light District]]* || PC&lt;br /&gt;
|-&lt;br /&gt;
| 2018 || [[Magefight: Duel of The Arcane Erotica]]** || PC, Mac, Linux&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *Signifies that this title is currently in development&lt;br /&gt;
 **Developed in collaboration with [[Evie Smash]]&lt;br /&gt;
&lt;br /&gt;
== Staff == &lt;br /&gt;
&lt;br /&gt;
As of September 2018:&amp;lt;ref&amp;gt;[http://hthstudios.com/index.php/about/ &amp;quot;About&amp;quot;] staff post written by [[Tyvara Panther]]. Retrieved September 19, 2018.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Crowchild (Owner, Animator, Artist, Game Designer, Voice Actor)&lt;br /&gt;
* Tyvara Panther (Owner, Voice Actor, Play tester) &lt;br /&gt;
* Kiee Bunneh (Advertiser)&lt;br /&gt;
* Leilani Perriere (Writer)&lt;br /&gt;
* Armaracol Canis (Voice Actor, Moderator)&lt;br /&gt;
* SashaDarkCloud&lt;br /&gt;
* Kat Von Tease&lt;br /&gt;
* Devon Michaels&lt;br /&gt;
* EtheWeasel (Investor, play tester, moderator)&lt;br /&gt;
* Rex Canis &lt;br /&gt;
* The Viewer&lt;br /&gt;
* RoTS-Targe&lt;br /&gt;
* Lobopunk&lt;br /&gt;
* AlphaFox&lt;br /&gt;
* Aeminos  &lt;br /&gt;
&lt;br /&gt;
''Former''&lt;br /&gt;
* [[Fossil]] (Animator)&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.hthstudios.com/ HTHStudios.com] The Official HTH Studios website&lt;br /&gt;
*[http://www.cafepress.com/hthstudios HTH Studios online store] on CafePress&lt;br /&gt;
*[https://www.patreon.com/HTHStudios HTH Studios] on Patreon &lt;br /&gt;
*[https://www.youtube.com/user/HTHStudios HTH Studios] The official HTH Studios YouTube Channel&lt;br /&gt;
*[http://hthstudios.tumblr.com/ HTH Studios] The official HTH Studios Tumblr account&lt;br /&gt;
*[https://www.reddit.com/r/HighTailHall/ r/HighTailHall] The HTH Studios Subreddit&lt;br /&gt;
*[https://twitter.com/HTHStudios @HTHStudios] The official HTH Studios Twitter Account&lt;br /&gt;
{{organization-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game studios]]&lt;/div&gt;</summary>
		<author><name>Realandyisepic</name></author>	</entry>

	</feed>