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	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2024-01-07T03:04:58Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* Characters */ Removed an unnecessary space between end of a sentence and reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was planned to have 15 characters, 8 of which who were available immediately, and 7 more that were unlocked upon completion of the story mode. 3 boss characters with &amp;quot;progressively harder transformations&amp;quot; were also planned.&amp;lt;ref&amp;gt;[https://www.indiedb.com/games/beasts-fury Beast's Fury Windows, Mac, Linux game] page on indiedb.com. Retrieved December 5, 2023.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Vincent''': A [[bear]] who, after losing his father at a young age and being bullied at school, studied dragon kung fu under the wise Master Razius. Vincent lives in the poor country of Allegretto.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20140117010326/http://beastsfury.com/vincent/ Vincent's biography] page on beastsfury.com. Dated May 1, 2013. Archived from [http://beastsfury.com/vincent/ the original] on January 17, 2014. Retrieved Retrieved January 6, 2024.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Matilda''': A [[kangaroo]] hailing from the suburban country of Moderato. Disregardful of authority, she was forced by her parents to move in with her aunts in Allegretto to attend school and study dragon kung fu under Master Razius. She became Razius' top student, befriended Vincent, and later introduced him to Razius. Matilda quit martial arts to focus on finishing high school and college, after which she became the owner of a bar.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20140117010625/http://beastsfury.com/matilda/ Matilda's biography] page on beastsfury.com. Dated May 1, 2013. Archived from [http://beastsfury.com/matilda/ the original] on January 17, 2014. Retrieved January 6, 2024.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
''Beast's Fury'' was conceptualized by indie game developer Ryhan Stevens in 2012.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;[https://archive.ph/Opagw An Interview with Beast Fury Studio... -- Lei-Lani's Journal] page on furaffinity.net. Archived from [https://www.furaffinity.net/journal/7298947/ the original] on February 12, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Stevens was a fan of the ''[[Bloody Roar]]'' fighting game franchise, which had been stagnant, and was inspired by the fluid animation and crowdfunding successes of the 2-D fighting game ''Skullgirls''.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; He assembled a small team that consisted of an artist named Draco and an animator named Juco.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Andrew &amp;quot;40%Flashkick&amp;quot; Fein, a professional fighting game player, was asked to join the project after he had given feedback during an art stream.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos To start, I was 18 years old at the time when I happened to see an art stream stating that Juco, an animator, was working on making fighting game animations. I thought 'wow that's pretty cool.'&amp;quot;] page on twitter.com. Archived from [https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211944/https://twitter.com/40Flashkick/status/1482823629553422349 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos So I joined the stream thinking 'I'll be happy to watch this, see how it goes, talk to the animator, the creator, it'll be a good time.' And you know what? It was! I got to flex all my fighting game knowledge, I got to give some minor direction for animation, it was great!&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823629553422349 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212036/https://twitter.com/40Flashkick/status/1482823842028572674 BLITZ | 40%Flashkick on X: &amp;quot;It was so great in fact, that the project owner, Ryhan Stevens, reached out to me and said 'Hey, you know a lot about fighting games, you wanna help me with this project?' I was -over the moon-. Imagine being an 18 year old getting asked to work on the thing you love?&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823842028572674 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Fein accepted a Creative Design Lead position in which he wrote design documents for the gameplay and two characters.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212157/https://twitter.com/40Flashkick/status/1482824191921512459 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos Thus began my work with the group as a whole. By the end of the first week, I'd written an entire character design document for two characters, and overall gameplay design. We started working in earnest with the programmer with what limited funding we had, and life seemed good.&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482824191921512459 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;KickstarterKeepBeastsFuryGoing&amp;quot;&amp;gt;[https://web.archive.org/web/20140907215852/https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going Keep Beast's Fury Going! by Ryhan stevens] on kickstarter.com. Archived from [https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going the original] on September 7, 2014. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; The gameplay was inspired by ''Street Fighter III: 3rd Strike'', ''Street Fighter IV'', and ''Street Fighter X Tekken'', but &amp;quot;[the team] didn't want to just make 'Street Fighter, the Clone with Furries'&amp;quot;, so they devised unique elements.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2024-01-07T03:01:58Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* Characters */ Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was planned to have 15 characters, 8 of which who were available immediately, and 7 more that were unlocked upon completion of the story mode. 3 boss characters with &amp;quot;progressively harder transformations&amp;quot; were also planned.&amp;lt;ref&amp;gt;[https://www.indiedb.com/games/beasts-fury Beast's Fury Windows, Mac, Linux game] page on indiedb.com. Retrieved December 5, 2023.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Vincent''': A [[bear]] who, after losing his father at a young age and being bullied at school, studied dragon kung fu under the wise Master Razius. Vincent lives in the poor country of Allegretto.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20140117010326/http://beastsfury.com/vincent/ Vincent's biography] page on beastsfury.com. Dated May 1, 2013. Archived from [http://beastsfury.com/vincent/ the original] on January 17, 2014. Retrieved Retrieved January 6, 2024.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Matilda''': A [[kangaroo]] hailing from the suburban country of Moderato. Disregardful of authority, she was forced by her parents to move in with her aunts in Allegretto to attend school and study dragon kung fu under Master Razius. She became Razius' top student, befriended Vincent, and later introduced him to Razius. Matilda quit martial arts to focus on finishing high school and college, after which she became the owner of a bar. &amp;lt;ref&amp;gt;[https://web.archive.org/web/20140117010625/http://beastsfury.com/matilda/ Matilda's biography] page on beastsfury.com. Dated May 1, 2013. Archived from [http://beastsfury.com/matilda/ the original] on January 17, 2014. Retrieved January 6, 2024.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
''Beast's Fury'' was conceptualized by indie game developer Ryhan Stevens in 2012.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;[https://archive.ph/Opagw An Interview with Beast Fury Studio... -- Lei-Lani's Journal] page on furaffinity.net. Archived from [https://www.furaffinity.net/journal/7298947/ the original] on February 12, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Stevens was a fan of the ''[[Bloody Roar]]'' fighting game franchise, which had been stagnant, and was inspired by the fluid animation and crowdfunding successes of the 2-D fighting game ''Skullgirls''.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; He assembled a small team that consisted of an artist named Draco and an animator named Juco.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Andrew &amp;quot;40%Flashkick&amp;quot; Fein, a professional fighting game player, was asked to join the project after he had given feedback during an art stream.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos To start, I was 18 years old at the time when I happened to see an art stream stating that Juco, an animator, was working on making fighting game animations. I thought 'wow that's pretty cool.'&amp;quot;] page on twitter.com. Archived from [https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211944/https://twitter.com/40Flashkick/status/1482823629553422349 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos So I joined the stream thinking 'I'll be happy to watch this, see how it goes, talk to the animator, the creator, it'll be a good time.' And you know what? It was! I got to flex all my fighting game knowledge, I got to give some minor direction for animation, it was great!&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823629553422349 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212036/https://twitter.com/40Flashkick/status/1482823842028572674 BLITZ | 40%Flashkick on X: &amp;quot;It was so great in fact, that the project owner, Ryhan Stevens, reached out to me and said 'Hey, you know a lot about fighting games, you wanna help me with this project?' I was -over the moon-. Imagine being an 18 year old getting asked to work on the thing you love?&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823842028572674 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Fein accepted a Creative Design Lead position in which he wrote design documents for the gameplay and two characters.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212157/https://twitter.com/40Flashkick/status/1482824191921512459 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos Thus began my work with the group as a whole. By the end of the first week, I'd written an entire character design document for two characters, and overall gameplay design. We started working in earnest with the programmer with what limited funding we had, and life seemed good.&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482824191921512459 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;KickstarterKeepBeastsFuryGoing&amp;quot;&amp;gt;[https://web.archive.org/web/20140907215852/https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going Keep Beast's Fury Going! by Ryhan stevens] on kickstarter.com. Archived from [https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going the original] on September 7, 2014. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; The gameplay was inspired by ''Street Fighter III: 3rd Strike'', ''Street Fighter IV'', and ''Street Fighter X Tekken'', but &amp;quot;[the team] didn't want to just make 'Street Fighter, the Clone with Furries'&amp;quot;, so they devised unique elements.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2024-01-07T03:01:06Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Added a &amp;quot;Characters&amp;quot; section and added entries, with sources, on two characters that were proposed for the game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was planned to have 15 characters, 8 of which who were available immediately, and 7 more that were unlocked upon completion of the story mode. 3 boss characters with &amp;quot;progressively harder transformations&amp;quot; were also planned.&amp;lt;ref&amp;gt;[https://www.indiedb.com/games/beasts-fury Beast's Fury Windows, Mac, Linux game] page on indiedb.com. Retrieved December 5, 2023.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Vincent''': A [[bear]] who, after losing his father at a young age and being bullied at school, studied dragon kung fu under the wise Master Razius. Vincent lives in the poor country of Allegretto.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20140117010326/http://beastsfury.com/vincent/ Vincent's biography] page on beastsfury.com. Dated May 1, 2013. Archived from [http://beastsfury.com/vincent/ the original] on January 17, 2014. Retrieved Retrieved January 6, 2024.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Matilda''': A [[kangaroo]] hailing form the suburban country of Moderato. Disregardful of authority, she was forced by her parents to move in with her aunts in Allegretto to attend school and study dragon kung fu under Master Razius. She became Razius' top student, befriended Vincent, and later introduced him to Razius. Matilda quit martial arts to focus on finishing high school and college, after which she became the owner of a bar. &amp;lt;ref&amp;gt;[https://web.archive.org/web/20140117010625/http://beastsfury.com/matilda/ Matilda's biography] page on beastsfury.com. Dated May 1, 2013. Archived from [http://beastsfury.com/matilda/ the original] on January 17, 2014. Retrieved January 6, 2024.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
''Beast's Fury'' was conceptualized by indie game developer Ryhan Stevens in 2012.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;[https://archive.ph/Opagw An Interview with Beast Fury Studio... -- Lei-Lani's Journal] page on furaffinity.net. Archived from [https://www.furaffinity.net/journal/7298947/ the original] on February 12, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Stevens was a fan of the ''[[Bloody Roar]]'' fighting game franchise, which had been stagnant, and was inspired by the fluid animation and crowdfunding successes of the 2-D fighting game ''Skullgirls''.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; He assembled a small team that consisted of an artist named Draco and an animator named Juco.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Andrew &amp;quot;40%Flashkick&amp;quot; Fein, a professional fighting game player, was asked to join the project after he had given feedback during an art stream.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos To start, I was 18 years old at the time when I happened to see an art stream stating that Juco, an animator, was working on making fighting game animations. I thought 'wow that's pretty cool.'&amp;quot;] page on twitter.com. Archived from [https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211944/https://twitter.com/40Flashkick/status/1482823629553422349 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos So I joined the stream thinking 'I'll be happy to watch this, see how it goes, talk to the animator, the creator, it'll be a good time.' And you know what? It was! I got to flex all my fighting game knowledge, I got to give some minor direction for animation, it was great!&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823629553422349 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212036/https://twitter.com/40Flashkick/status/1482823842028572674 BLITZ | 40%Flashkick on X: &amp;quot;It was so great in fact, that the project owner, Ryhan Stevens, reached out to me and said 'Hey, you know a lot about fighting games, you wanna help me with this project?' I was -over the moon-. Imagine being an 18 year old getting asked to work on the thing you love?&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823842028572674 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Fein accepted a Creative Design Lead position in which he wrote design documents for the gameplay and two characters.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212157/https://twitter.com/40Flashkick/status/1482824191921512459 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos Thus began my work with the group as a whole. By the end of the first week, I'd written an entire character design document for two characters, and overall gameplay design. We started working in earnest with the programmer with what limited funding we had, and life seemed good.&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482824191921512459 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;KickstarterKeepBeastsFuryGoing&amp;quot;&amp;gt;[https://web.archive.org/web/20140907215852/https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going Keep Beast's Fury Going! by Ryhan stevens] on kickstarter.com. Archived from [https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going the original] on September 7, 2014. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; The gameplay was inspired by ''Street Fighter III: 3rd Strike'', ''Street Fighter IV'', and ''Street Fighter X Tekken'', but &amp;quot;[the team] didn't want to just make 'Street Fighter, the Clone with Furries'&amp;quot;, so they devised unique elements.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-12-26T21:50:15Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
''Beast's Fury'' was conceptualized by indie game developer Ryhan Stevens in 2012.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;[https://archive.ph/Opagw An Interview with Beast Fury Studio... -- Lei-Lani's Journal] page on furaffinity.net. Archived from [https://www.furaffinity.net/journal/7298947/ the original] on February 12, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Stevens was a fan of the ''[[Bloody Roar]]'' fighting game franchise, which had been stagnant, and was inspired by the fluid animation and crowdfunding successes of the 2-D fighting game ''Skullgirls''.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; He assembled a small team that consisted of an artist named Draco and an animator named Juco.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Andrew &amp;quot;40%Flashkick&amp;quot; Fein, a professional fighting game player, was asked to join the project after he had given feedback during an art stream.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos To start, I was 18 years old at the time when I happened to see an art stream stating that Juco, an animator, was working on making fighting game animations. I thought 'wow that's pretty cool.'&amp;quot;] page on twitter.com. Archived from [https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211944/https://twitter.com/40Flashkick/status/1482823629553422349 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos So I joined the stream thinking 'I'll be happy to watch this, see how it goes, talk to the animator, the creator, it'll be a good time.' And you know what? It was! I got to flex all my fighting game knowledge, I got to give some minor direction for animation, it was great!&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823629553422349 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212036/https://twitter.com/40Flashkick/status/1482823842028572674 BLITZ | 40%Flashkick on X: &amp;quot;It was so great in fact, that the project owner, Ryhan Stevens, reached out to me and said 'Hey, you know a lot about fighting games, you wanna help me with this project?' I was -over the moon-. Imagine being an 18 year old getting asked to work on the thing you love?&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823842028572674 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Fein accepted a Creative Design Lead position in which he wrote design documents for the gameplay and two characters.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212157/https://twitter.com/40Flashkick/status/1482824191921512459 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos Thus began my work with the group as a whole. By the end of the first week, I'd written an entire character design document for two characters, and overall gameplay design. We started working in earnest with the programmer with what limited funding we had, and life seemed good.&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482824191921512459 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;KickstarterKeepBeastsFuryGoing&amp;quot;&amp;gt;[https://web.archive.org/web/20140907215852/https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going Keep Beast's Fury Going! by Ryhan stevens] on kickstarter.com. Archived from [https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going the original] on September 7, 2014. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; The gameplay was inspired by ''Street Fighter III: 3rd Strike'', ''Street Fighter IV'', and ''Street Fighter X Tekken'', but &amp;quot;[the team] didn't want to just make 'Street Fighter, the Clone with Furries'&amp;quot;, so they devised unique elements.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-12-26T21:07:48Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Fixed a formatting error with a reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
''Beast's Fury'' was conceptualized by indie game developer Ryhan Stevens in 2012.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;[https://archive.ph/Opagw An Interview with Beast Fury Studio... -- Lei-Lani's Journal] page on furaffinity.net. Archived from [https://www.furaffinity.net/journal/7298947/ the original] on February 12, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Stevens was a fan of the ''[[Bloody Roar]]'' fighting game franchise, which had been stagnant, and was inspired by the fluid animation and crowdfunding successes of the 2-D fighting game ''Skullgirls''.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; He assembled a small team that consisted of an artist named Draco and an animator named Juco.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Andrew &amp;quot;40%Flashkick&amp;quot; Fein, a professional fighting game player, was asked to join the project after he had given feedback during an art stream.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos To start, I was 18 years old at the time when I happened to see an art stream stating that Juco, an animator, was working on making fighting game animations. I thought 'wow that's pretty cool.'&amp;quot;] page on twitter.com. Archived from [https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211944/https://twitter.com/40Flashkick/status/1482823629553422349 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos So I joined the stream thinking 'I'll be happy to watch this, see how it goes, talk to the animator, the creator, it'll be a good time.' And you know what? It was! I got to flex all my fighting game knowledge, I got to give some minor direction for animation, it was great!&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823629553422349 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212036/https://twitter.com/40Flashkick/status/1482823842028572674 BLITZ | 40%Flashkick on X: &amp;quot;It was so great in fact, that the project owner, Ryhan Stevens, reached out to me and said 'Hey, you know a lot about fighting games, you wanna help me with this project?' I was -over the moon-. Imagine being an 18 year old getting asked to work on the thing you love?&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823842028572674 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Fein accepted a Creative Design Lead position in which he wrote design documents for the gameplay and two characters.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212157/https://twitter.com/40Flashkick/status/1482824191921512459 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos Thus began my work with the group as a whole. By the end of the first week, I'd written an entire character design document for two characters, and overall gameplay design. We started working in earnest with the programmer with what limited funding we had, and life seemed good.&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482824191921512459 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;KickstarterKeepBeastsFuryGoing&amp;quot;&amp;gt;[https://web.archive.org/web/20140907215852/https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going Keep Beast's Fury Going! by Ryhan stevens] on kickstarter.com. Archived from [https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going the original] on September 7, 2014. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-12-26T21:05:28Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Starting to add some information and references to the development section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
''Beast's Fury'' was conceptualized by indie game developer Ryhan Stevens in 2012.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;[https://archive.ph/Opagw An Interview with Beast Fury Studio... -- Lei-Lani's Journal] page on furaffinity.net. Archived from [https://www.furaffinity.net/journal/7298947/ the original] on February 12, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Stevens was a fan of the ''[[Bloody Roar]]'' fighting game franchise, which had been stagnant, and was inspired by the fluid animation and crowdfunding successes of the 2-D fighting game ''Skullgirls''.&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; He assembled a small team that consisted of an artist named Draco and an animator named Juco.&amp;lt;ref name=&amp;quot;RyhanFurAffinityInterview&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Andrew &amp;quot;40%Flashkick&amp;quot; Fein, a professional fighting game player, was asked to join the project after he had given feedback during an art stream.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos To start, I was 18 years old at the time when I happened to see an art stream stating that Juco, an animator, was working on making fighting game animations. I thought 'wow that's pretty cool.'&amp;quot;] page on twitter.com. Archived from [https://web.archive.org/web/20220116211857/https://twitter.com/40Flashkick/status/1482823410556317701 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116211944/https://twitter.com/40Flashkick/status/1482823629553422349 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos So I joined the stream thinking 'I'll be happy to watch this, see how it goes, talk to the animator, the creator, it'll be a good time.' And you know what? It was! I got to flex all my fighting game knowledge, I got to give some minor direction for animation, it was great!&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823629553422349 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212036/https://twitter.com/40Flashkick/status/1482823842028572674 BLITZ | 40%Flashkick on X: &amp;quot;It was so great in fact, that the project owner, Ryhan Stevens, reached out to me and said 'Hey, you know a lot about fighting games, you wanna help me with this project?' I was -over the moon-. Imagine being an 18 year old getting asked to work on the thing you love?&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482823842028572674 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt; Fein accepted a Creative Design Lead position in which he wrote design documents for the gameplay and two characters.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20220116212157/https://twitter.com/40Flashkick/status/1482824191921512459 BLITZ | 40%Flashkick on X: &amp;quot;@MrJaybird2 @FGC_Akhos Thus began my work with the group as a whole. By the end of the first week, I'd written an entire character design document for two characters, and overall gameplay design. We started working in earnest with the programmer with what limited funding we had, and life seemed good.&amp;quot;] page on twitter.com. Archived from [https://twitter.com/40Flashkick/status/1482824191921512459 the original] on January 16, 2022. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;KickstarterKeepBeastsFuryGoing&amp;quot;[https://web.archive.org/web/20140907215852/https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going Keep Beast's Fury Going! by Ryhan stevens] on kickstarter.com. Archived from [https://www.kickstarter.com/projects/beastsfurygame/keep-beasts-fury-going the original] on September 7, 2014. Retrieved December 26, 2023.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Bischop</id>
		<title>Bischop</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Bischop"/>
				<updated>2023-03-06T08:02:19Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* External links */ Added archived link to The Beaver Channel, which was JohnOfE's original website before he moved to JohnOfE.com&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bischop''', formerly known as '''JohnOfE''' (born 1987), is a [[furry fan]] who lives in New Zealand,&amp;lt;ref&amp;gt;[http://web.archive.org/web/20150623155802/http://johnofe.com/johnofe/index.htm ''About JohnOfE''] page on JohnOfE.com. Retrieved January 25, 2011. Archived using the [[W:Wayback Machine|Internet Wayback Machine]]&amp;lt;/ref&amp;gt; with his partner, [[Farradae]].&lt;br /&gt;
&lt;br /&gt;
== Character obsession ==&lt;br /&gt;
=== Norbert Beaver ===&lt;br /&gt;
[[File:Beaversoup.jpg|thumb|right|''Beaver Soup'' cover]]&lt;br /&gt;
Since January, 2004, Bischop has had &amp;quot;[[W:Sexual attraction|sexual attraction]] and great love&amp;quot;&amp;lt;ref&amp;gt;[https://archive.org/details/TheNorbertBeaverObsession ''The Norbert Beaver Obsession Rev.2010''] PDF on the [[W:Internet Archive|Internet Archive]]. Retrieved 2010.&amp;lt;/ref&amp;gt; for the [[character]] [[Norbert Foster Beaver]] from the [[W:Nickelodeon|Nickelodeon]] [[Animation|animated television series]] ''[[The Angry Beavers]]'', and kept an archive of thousands of screen-caps from the show until he abandoned the site.&amp;lt;ref&amp;gt;[http://furrypause.com/cartoons/angrybeavers/index.htm ''Angry Beavers Fansite''] on FurryPause.com. Retrieved June, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bischop has constructed models of Norbert with [[W:Fimo|Fimo]] [[W:polymer clay|polymer clay]], built a a life-sized [[plush]] with a [[SPH|strategically-placed hole]]&amp;lt;ref&amp;gt;[http://johnofe.tumblr.com/post/88063926718/i-dont-think-theres-any-text-out-there-of-me ''JohnOfE''] on [[Tumblr]]. Retrieved June, 2014.&amp;lt;/ref&amp;gt; (serving as John's primary outlet of sexual release) in addition to having the character tattooed onto his left arm.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/view/872664/ &amp;quot;Norbert will be sticking around for a long time&amp;quot;] - image on JohnOfE's [[Fur Affinity]] gallery. Dated October 31, 2007. Retrieved January 25, 2011&amp;lt;/ref&amp;gt; He does amateur [[gay]] Angry Beavers [[art]].&lt;br /&gt;
&lt;br /&gt;
==== ''Beaver Soup'' ====&lt;br /&gt;
&lt;br /&gt;
Bischop also wrote [[fan-fiction]] about Norbert and ''Angry Beavers'',&amp;lt;ref&amp;gt;[http://www.archive.org/details/DavidWrightAndNorbertBeaver ''David Wright and Norbert Beaver''] PDF on the [[W:Internet Archive|Internet Archive]]. Retrieved ?.&amp;lt;/ref&amp;gt; notably '''''Beaver Soup'''''. ''Beaver Soup'''s premise is modeled after ''[[Who Framed Roger Rabbit?]]'' in that [[cartoon]] characters exist alongside real-life [[human]]s and [[animal]]s. The story details how Bischop imagines a meeting between himself and Norbert Beaver would occur and is filled with graphic descriptions of kidnapping, rape, and mutilation.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20130619110947/http://johnofe.com/beaversoup/index.htm ''Beaver Soup - The Novelette''] page on JohnOfE.com. Archived from [http://www.johnofe.com/beaversoup/index.htm the original] on June 19, 2013. Retrieved May 7, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other characters ===&lt;br /&gt;
&lt;br /&gt;
Bischop has had similar obsessions with [[Brian Griffin]] from ''[[Family Guy]]'', and [[The Dog]] from ''[[Footrot Flats]]''. He spends time drawing them, and as with Norbert, has built Fimo&amp;lt;ref&amp;gt;[https://inkbunny.net/poolview_process.php?pool_id=17247 ''Fino Models''] page on [[Inkbunny]]. Retrieved June, 2014.&amp;lt;/ref&amp;gt; and/or plush models and toys.&amp;lt;ref&amp;gt;[https://inkbunny.net/poolview_process.php?pool_id=13445 ''Plushies''] page on Inkbunny. Retrieved June, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bischop also sports a tattoo of The Dog on his right upper-arm and Brian Griffin on his stomach.&lt;br /&gt;
&lt;br /&gt;
Bischop's obsession with The Dog (being a [[feral]] [[dog]]), and an admitted tendency towards thoughts of [[bestiality]], gave JohnOfE the fear that he might cross the line from thoughts to acts. As a result, around mid-2010, he sought the help of a [[W:psychiatrist|psychiatrist]] and briefly underwent voluntary [[W:Chemical castration|chemical castration]] through doses of [[W:cyproterone|cyproterone]].&lt;br /&gt;
&lt;br /&gt;
== Leaving the fandom and back ==&lt;br /&gt;
&lt;br /&gt;
In August 2017, Bischop (as JohnOfE) deactivated or blanked all of his [[W:social media|social media]] sites and online [[art gallery|art galleries]], while his personal website is now [[W:Cybersquatting|cybersquatted]]. This was after a decision to retire the JohnOfE [[W:Online identity|persona]].{{cn}}&lt;br /&gt;
&lt;br /&gt;
Bischop eventually returned to the [[fandom]] under the new &amp;quot;Bishop&amp;quot; handle, starting up with new art galleries and social media sites.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Contributor|Johnofe}}&lt;br /&gt;
* [http://web.archive.org/web/20170717231334/http://johnofe.com:80/ JohnOfE.com] - JohnOfE's official website (retrieved via the [[W:Wayback Machine|Internet Wayback Machine]])&lt;br /&gt;
* [http://furrypause.com/ FurryPause.com] - JohnOfE's screenshot archive website (retrieved via the Internet Wayback Machine)&lt;br /&gt;
* [https://web.archive.org/web/20050213083605/http://www.angelfire.com/rings/johne/the_beaver_channel.htm The Beaver Channel] JohnOfE's original website before migrating to JohnOfE.com (retrieved via the Internet Wayback Machine)&lt;br /&gt;
* [https://www.furaffinity.net/user/bischop Bischop] on [[Fur Affinity]]&lt;br /&gt;
* [http://www.furaffinity.net/user/johnofe JohnOfE] on Fur Affinity (abandoned)&lt;br /&gt;
* [https://inkbunny.net/Bischop Bischop] on [[InkBunny]]&lt;br /&gt;
* [https://twitter.com/theBischop Bischop] on [[Twiter]]&lt;br /&gt;
* [https://ko-fi.com/bischop Bischop] on [[Ko-fi]]&lt;br /&gt;
* [http://www.youtube.com/user/johnofe JohnOfE] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Writers]]&lt;br /&gt;
[[Category:Sculptors]]&lt;br /&gt;
[[Category:1987 births]]&lt;br /&gt;
[[Category:New Zealand]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/RainFurrest_2016</id>
		<title>RainFurrest 2016</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/RainFurrest_2016"/>
				<updated>2023-01-05T05:14:42Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Changed reference name from &amp;quot;Dead Link&amp;quot; to proper page name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RainFurrest2016Logo.jpg|thumb|250px|RainFurrest 2016 theme]]&lt;br /&gt;
{{RainFurrest}}&lt;br /&gt;
'''RainFurrest 2016''' would have been the tenth instance of the [[RainFurrest]] [[convention]]. It was scheduled to be held over August 25-28, 2016,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/ RainFurrest 2016 website]. Retrieved January 30, 2016.&amp;lt;/ref&amp;gt; at the [http://spokanecenter.com/ Spokane Convention Center] in Spokane, Washington, with [http://www.davenporthotelcollection.com/our-hotels/the-davenport-grand/ The Davenport Grand] hotel as its primary hotel.&amp;lt;ref name=&amp;quot;RF2016News&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/2016/01/30/finally-we-may-begin/ Finally, We May Begin!]. Retrieved January 30, 2016.&amp;lt;/ref&amp;gt; On February 5th, it was announced the event would not be held as &amp;quot;efforts to locate a viable convention and hotel space for 2016 have not been successful.&amp;quot;&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ An Important Message About Rainfurrest 2016]. Retrieved February 5th, 2016.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The convention's theme would have been &amp;quot;The Search For Kaldera&amp;quot;.&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;/&amp;gt; The [[Artist]] [[Guest of Honor]] would have been [[NeoGeen]], the [[Musician]] Guest of Honor would have been [[Ribnose]], and the [[Author]] Guest of Honor would have been [[Ryan Campbell]].&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/index.php/guests/ Guests] on the RainFurrest 2016 website. Retrieved September 30, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cancellation ==&lt;br /&gt;
{{Details|RainFurrest 2015#Controversy}}&lt;br /&gt;
Following the conclusion of [[RainFurrest 2015]], rumors of the convention's negative feedback from the Hilton SeaTac Hotel were spread. [[Rex Wolf]], the 2015 RainFurrest [[convention chair|chair]], posted a message directed at con attendees that property destruction and vandalism were rampant:&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2015/10/05/a-letter-to-our-attendees/ &amp;quot;A Letter to Our Attendees&amp;quot;, posted by [[Rex Wolf]]. Retreived February 7, 2016.]&amp;lt;/ref&amp;gt; &lt;br /&gt;
{{quote|&lt;br /&gt;
* For the last few years, the Hilton sustained more damage during RainFurrest than it did from every other event at the Hilton the entire rest of the year. This doesn’t even include damage to guest rooms or other incidental wear and tear like the elevators.&lt;br /&gt;
* This year’s incidents include two plumber calls, a flooded bathroom that soaked the offices underneath, towels stuffed into a hot tub pump, and multiple petty vandalisms and thefts. A final damage report is still being compiled.&lt;br /&gt;
* We had to send three people to the hospital and call the police twice.&lt;br /&gt;
* By Sunday morning of con this year, the hotel was so exasperated that they were threatening to evict attendees for single noise complaints.}}&lt;br /&gt;
&lt;br /&gt;
The convention staff reported that they had begun search for a hotel to accommodate Rainfurrest 2016.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569277870923776 &amp;quot;We're aware of the questions surrounding RainFurrest 2016. It will no longer be held at the Hilton, and we're working on a new venue!&amp;quot;]. Retrieved June 5, 2017.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569395009482752 &amp;quot;We have several leads, some of which are very promising, and we're looking into them this week. We will keep you all posted!&amp;quot;]. Retrieved June 5, 2017.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On February 2nd, 2016 it was reported the convention had secured a venue. It was scheduled to be held over August 25-28, 2016,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/ RainFurrest 2016 website]. Retrieved January 30, 2016.&amp;lt;/ref&amp;gt; at the [http://spokanecenter.com/ Spokane Convention Center] in Spokane, Washington, with [http://www.davenporthotelcollection.com/our-hotels/the-davenport-grand/ The Davenport Grand] hotel as its primary hotel.&amp;lt;ref name=&amp;quot;RF2016News&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/2016/01/30/finally-we-may-begin/ Finally, We May Begin!]&amp;lt;/ref&amp;gt; Yet less than a week later on February 6th, the convention staff announced that the convention would not occur at all that year.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/695900398628909056]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ ''AN IMPORTANT MESSAGE ABOUT RAINFURREST 2016''] post on the RainFurrest's website. Retrieved October 5, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In February 2016, RainFurrest [[Board of Directors|board]] member [[Th' buni]] posted a [[wikipedia:Postmortem documentation|post-mortem analysis]] of the events leading up to and after the convention's cancellation, which also served as a public announcement of her resignation from the board.&amp;lt;ref&amp;gt;[http://orrery.prismaticmedia.com/2016/02/20/rainfurrest-2016-post-mortem/ RainFurrest 2016 Post-Mortem] Posted February 20, 2016. Retrieved June 5, 2016. [https://web.archive.org/web/20190908052505/https://orrery.prismaticmedia.com/2016/02/20/rainfurrest-2016-post-mortem/ Archived] September 8, 2019 at the Wayback Machine&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.rainfurrest.org/2016/ RainFurrest 2016] official website&lt;br /&gt;
&lt;br /&gt;
[[Category:RainFurrest]]&lt;br /&gt;
[[Category:Conventions cancelled in 2016]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/RainFurrest_2016</id>
		<title>RainFurrest 2016</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/RainFurrest_2016"/>
				<updated>2023-01-05T05:10:49Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* Cancellation */ Removed excess period at end of sentence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RainFurrest2016Logo.jpg|thumb|250px|RainFurrest 2016 theme]]&lt;br /&gt;
{{RainFurrest}}&lt;br /&gt;
'''RainFurrest 2016''' would have been the tenth instance of the [[RainFurrest]] [[convention]]. It was scheduled to be held over August 25-28, 2016,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/ RainFurrest 2016 website]. Retrieved January 30, 2016.&amp;lt;/ref&amp;gt; at the [http://spokanecenter.com/ Spokane Convention Center] in Spokane, Washington, with [http://www.davenporthotelcollection.com/our-hotels/the-davenport-grand/ The Davenport Grand] hotel as its primary hotel.&amp;lt;ref name=&amp;quot;RF2016News&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/2016/01/30/finally-we-may-begin/ Finally, We May Begin!]. Retrieved January 30, 2016.&amp;lt;/ref&amp;gt; On February 5th, it was announced the event would not be held as &amp;quot;efforts to locate a viable convention and hotel space for 2016 have not been successful.&amp;quot;&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ An Important Message About Rainfurrest 2016]. Retrieved February 5th, 2016.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The convention's theme would have been &amp;quot;The Search For Kaldera&amp;quot;.&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;/&amp;gt; The [[Artist]] [[Guest of Honor]] would have been [[NeoGeen]], the [[Musician]] Guest of Honor would have been [[Ribnose]], and the [[Author]] Guest of Honor would have been [[Ryan Campbell]].&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/index.php/guests/ Guests] on the RainFurrest 2016 website. Retrieved September 30, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cancellation ==&lt;br /&gt;
{{Details|RainFurrest 2015#Controversy}}&lt;br /&gt;
Following the conclusion of [[RainFurrest 2015]], rumors of the convention's negative feedback from the Hilton SeaTac Hotel were spread. [[Rex Wolf]], the 2015 RainFurrest [[convention chair|chair]], posted a message directed at con attendees that property destruction and vandalism were rampant:&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2015/10/05/a-letter-to-our-attendees/ &amp;quot;A Letter to Our Attendees&amp;quot;, posted by [[Rex Wolf]]. Retreived February 7, 2016.]&amp;lt;/ref&amp;gt; &lt;br /&gt;
{{quote|&lt;br /&gt;
* For the last few years, the Hilton sustained more damage during RainFurrest than it did from every other event at the Hilton the entire rest of the year. This doesn’t even include damage to guest rooms or other incidental wear and tear like the elevators.&lt;br /&gt;
* This year’s incidents include two plumber calls, a flooded bathroom that soaked the offices underneath, towels stuffed into a hot tub pump, and multiple petty vandalisms and thefts. A final damage report is still being compiled.&lt;br /&gt;
* We had to send three people to the hospital and call the police twice.&lt;br /&gt;
* By Sunday morning of con this year, the hotel was so exasperated that they were threatening to evict attendees for single noise complaints.}}&lt;br /&gt;
&lt;br /&gt;
The convention staff reported that they had begun search for a hotel to accommodate Rainfurrest 2016.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569277870923776 &amp;quot;We're aware of the questions surrounding RainFurrest 2016. It will no longer be held at the Hilton, and we're working on a new venue!&amp;quot;]. Retrieved June 5, 2017.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569395009482752 &amp;quot;We have several leads, some of which are very promising, and we're looking into them this week. We will keep you all posted!&amp;quot;]. Retrieved June 5, 2017.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On February 2nd, 2016 it was reported the convention had secured a venue. It was scheduled to be held over August 25-28, 2016,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/ RainFurrest 2016 website]. Retrieved January 30, 2016.&amp;lt;/ref&amp;gt; at the [http://spokanecenter.com/ Spokane Convention Center] in Spokane, Washington, with [http://www.davenporthotelcollection.com/our-hotels/the-davenport-grand/ The Davenport Grand] hotel as its primary hotel.&amp;lt;ref name=&amp;quot;RF2016News&amp;quot;&amp;gt;[https://www.rainfurrest.org/2016/2016/01/30/finally-we-may-begin/ Finally, We May Begin!]&amp;lt;/ref&amp;gt; Yet less than a week later on February 6th, the convention staff announced that the convention would not occur at all that year.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/695900398628909056]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ ''AN IMPORTANT MESSAGE ABOUT RAINFURREST 2016''] post on the RainFurrest's website. Retrieved October 5, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In February 2016, RainFurrest [[Board of Directors|board]] member [[Th' buni]] posted a [[wikipedia:Postmortem documentation|post-mortem analysis]] of the events leading up to and after the convention's cancellation, which also served as a public announcement of her resignation from the board.&amp;lt;ref&amp;gt;[http://orrery.prismaticmedia.com/2016/02/20/rainfurrest-2016-post-mortem/ Dead Link] Posted February 20, 2016. Retrieved June 5, 2016. [https://web.archive.org/web/20190908052505/https://orrery.prismaticmedia.com/2016/02/20/rainfurrest-2016-post-mortem/ Archived] September 8, 2019 at the Wayback Machine&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.rainfurrest.org/2016/ RainFurrest 2016] official website&lt;br /&gt;
&lt;br /&gt;
[[Category:RainFurrest]]&lt;br /&gt;
[[Category:Conventions cancelled in 2016]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-01-02T23:47:57Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Added missing period&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]]. Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-01-02T23:47:33Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Removed redundancy in opening sentence.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]], Announced in 2013, the game was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-01-02T23:45:43Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Made sentence more concise&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]], Announced in 2013, the game featured a cast of [[anthropomorphic]] [[characters]] and a hand-drawn [[animated]] art style. It was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state in which they are temporarily more powerful and can perform an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-01-02T23:44:40Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Added information and sources on the gameplay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''''Beast's Fury''''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]], Announced in 2013, the game featured a cast of [[anthropomorphic]] [[characters]] and a hand-drawn [[animated]] art style. It was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault reacted negatively to criticism online, which caused controversy.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
''Beast's Fury'' allowed the player to perform damaging combos on their opponent by chaining attacks together.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;[https://web.archive.org/web/20220701132145/https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game#/ Support Beast's Fury: Fighting Game] page on indiegogo.com. Archived from [https://www.indiegogo.com/projects/support-beast-s-fury-fighting-game the original] on July 1, 2022. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;[https://web.archive.org/web/20180112075504/http://www.gamerheadlines.com:80/2014/06/beasts-fury-gh-exclusive-interview/ BEAST’S FURY – GH Exclusive Interview!] page on gamerheadlines.com. Archived from [http://www.gamerheadlines.com/2014/06/beasts-fury-gh-exclusive-interview/ the original] on January 12, 2018. Retrieved January 2, 2023.&amp;lt;/ref&amp;gt; Each character had unique mechanics and abilities. For example, the character Don could combo into his EX Command Throw attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; While the game employed a traditional &amp;quot;juggling&amp;quot; system for airborne opponents, a dynamic system was added: where and how an opponent landed on the ground was based on where and how hard they hit a surface.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each character had an &amp;quot;Adrenaline Gauge&amp;quot; beneath their health bar. This gauge could be activated in the final round of a match, allowing a character to enter a &amp;quot;Fury&amp;quot; state which made them temporarily more powerful, and gain access to an instant-kill &amp;quot;Ultimate Finisher&amp;quot; attack.&amp;lt;ref name=&amp;quot;BFIndiegogo&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;GamerHeadlines&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/User:Multibrawlr</id>
		<title>User:Multibrawlr</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/User:Multibrawlr"/>
				<updated>2023-01-02T21:34:41Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
Furry, fan of arcade light gun games and pinball machines. Admin of a few FANDOM wikis.&lt;br /&gt;
&lt;br /&gt;
Please contact me if you have any issues with my edits.&lt;br /&gt;
&lt;br /&gt;
==To-do==&lt;br /&gt;
* Add more references and information to the ''[[Beast's Fury]]'' page, including:&lt;br /&gt;
** Characters list&lt;br /&gt;
** Development information, including the developmental problems and controversies.&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-01-02T21:17:44Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Rewrote some sentences, used references in multiple places&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
'''Beast's Fury''' was an [[indie]] [[2-D fighting game]] with a cast of hand drawn-animated [[anthropomorphic]] [[characters]], Announced in 2013, the game featured a cast of [[anthropomorphic]] [[characters]] and a hand-drawn [[animated]] art style. It was planned to launch on the [[Xbox 360]], [[PlayStation 3]], [[Ouya]], [[Android]], and [[iOS]] platforms.&lt;br /&gt;
&lt;br /&gt;
Created by [[Ryhan Stevens]], the game was inspired by the fighting games ''Skullgirls'' and ''[[Bloody Roar]]''. Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and developer Evil Dog Productions. The team ran crowdfunding campaigns on Kickstarter and Indiegogo to cover development costs. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Staff alleged that Stevens was incompetent, verbally abusive, and did not pay them.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt; Stevens and Evil Dog programmer Marco Arsenault also sparked controversy for their negative reactions to criticism online.&amp;lt;ref name=&amp;quot;Kinja&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''Beast's Fury'' was cancelled in January 2016.&amp;lt;ref name=&amp;quot;Zerochan&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2023-01-02T20:17:37Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Removed a bunch of unnecessary red links. Developer names aren't italicized.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Beast's Fury''' was an indie 2-D fighting game created, owned, and led by Australian game developer Ryhan Stevens. Announced in 2013, the game featured a cast of [[anthropomorphic]] [[characters]] and a hand drawn-animated art style. It was planned to launch on the Xbox 360, PlayStation 3, Ouya, Android, and iOS platforms.&lt;br /&gt;
&lt;br /&gt;
Stevens collaborated on the project with several [[animator]]s, voice actors, [[musician]]s, [[programmer]]s, and Montreal-based game developer Evil Dog Productions. The team sought crowdfunding to raise money for development, running several campaigns and touting guest characters as stretch goals. The project suffered from ambitious goals, poor budgeting, and a lack of developer interest. Stevens and Evil Dog programmer Marco Arsenault’s negative reactions to criticism also sparked controversy.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a failed last-ditch IndieGoGo campaign, ''Beast's Fury'' was cancelled in January 2016. Several ex-employees would later allege Stevens of incompetence, verbal abuse, and failing to pay them.&amp;lt;ref&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[Fur Affinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Encyclop%C3%A6dia_Dramatica</id>
		<title>Encyclopædia Dramatica</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Encyclop%C3%A6dia_Dramatica"/>
				<updated>2021-12-05T22:57:10Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* Encyclopedia Dramatica and furry */ Changed &amp;quot;furry&amp;quot; to the plural form &amp;quot;furries&amp;quot; in heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
{{unref}}&lt;br /&gt;
{{Infobox website &lt;br /&gt;
| title = Encyclopædia Dramatica&lt;br /&gt;
| image = [[File:EDonlinerestorelogo.png|225px|ED.online temp logo]]&lt;br /&gt;
| author = '''Owners:''' ?&lt;br /&gt;
* '''Site Founder:''' [[Girlvinyl]] (.com original), [[Ryan Cleary]] (.ch remake), [[Jacob Stellmach]] (.wiki version)&lt;br /&gt;
* '''Admins''': ?&lt;br /&gt;
| url =  https://encyclopediadramatica.online&lt;br /&gt;
| status = Online&lt;br /&gt;
| began = December 2004 &lt;br /&gt;
| ended = &lt;br /&gt;
| genre = Multimedia archive&lt;br /&gt;
| rating = {{Rating-nc17-button}}&lt;br /&gt;
}}&lt;br /&gt;
[[File:EDLogo.png|right|thumb|225px|Original ED.com logo]]&lt;br /&gt;
[[File:ED.ch.png|right|thumb|225px|ED.ch logo]]&lt;br /&gt;
[[File:EDAltLogo.png|right|thumb|ED.wiki's alt site logo]]&lt;br /&gt;
'''Encyclopedia Dramatica''', also known as '''ED''', is a reference-style [[W:Parody|parody]] and [[W:satire|satire]] [[W:Wiki|wiki]] that acts as a central catalog for [[drama]], [[meme]]s, and other &lt;br /&gt;
(mostly Internet-based) people and events that its members find interesting or &amp;quot;[[W:http://en.wiktionary.org/wiki/lulz|lulzy]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Encyclopedia Dramatica (originally also known as '''encyclopediadramatica.com''') is founded by '''Girlvinyl''' in December 2004 as a compendium of internet personalities, events and memes in response to [[W:Wikipedia:Articles for deletion/Mediacrat|the deletion of the Mediacrat vanity page]] on [[Wikipedia]],{{cn}} created by [[LiveJournal]] [[e-celebrity]] [[W:User:Jameth|Jameth]] (who used to be an honorary [[administrator]] on the site).{{cn}}&lt;br /&gt;
&lt;br /&gt;
=== End of ED.com ===&lt;br /&gt;
&lt;br /&gt;
In April 2011, ED.com's owners redirected encyclopediadramatica.com to a replacement site, [https://web.archive.org/web/20130929053416/http://ohinternet.com/Main_Page Oh Internet], a new website dedicated to documenting Internet culture while remaining [[W:Not safe for work|SFW]] (safe for work). Girlvinyl stated:&lt;br /&gt;
&lt;br /&gt;
{{Q|Shock for shock’s sake is old at this point and we’re looking forward to the future and how things are evolving … when you put user experience first, the language becomes highly important and that’s what we’ve done.}}&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Dramatica (.ch)''' was created by users and former administrators&amp;lt;ref&amp;gt;[http://www.dailydot.com/culture/encyclopedia-dramatica-returns/ ''Encyclopedia Dramatica's seething satire is back''] article on [http://www.dailydot.com/ The daily Dot]. Posted July 26, 2011. Retrieved May 22, 2013.&amp;lt;/ref&amp;gt; displeased with the move. Using data from a recent &amp;quot;Web Ecology Project&amp;quot; scrape,&amp;lt;ref&amp;gt;http://www.webecologyproject.org/2011/04/archiving-internet-subculture-encyclopedia-dramatica/&amp;lt;/ref&amp;gt; [[W:Google Cache|Google Cache]], and [[W:Archive.org|The Wayback Machine]], volunteers salvaged most of the articles and images from the original site.&lt;br /&gt;
&lt;br /&gt;
In October 2013, OhInternet was closed after vandals targeted it.&lt;br /&gt;
&lt;br /&gt;
=== ED.ch troubles and domain loss ===&lt;br /&gt;
&lt;br /&gt;
ED.ch went offline after the site's founder, [[W:LulzSec#Law_enforcement_response|Ryan Cleary]], was arrested for alleged affiliation to [[W:LulzSec|LulzSec]], the [[troll]] hacker group,&amp;lt;ref&amp;gt;[http://www.guardian.co.uk/technology/2011/jun/22/ryan-cleary-charged-lulzsec-hacking ''Teenager Ryan Cleary charged over LulzSec hacking''] article on [[W:The Guardian|The Guardian]]. Retrieved ?.&amp;lt;/ref&amp;gt; which let to an additional criminal charge of &amp;quot;downloading and possessing [[W:Child pornography laws in the United Kingdom|child pornography]]&amp;quot;.&amp;lt;ref&amp;gt;[http://www.zdnet.com/lulzsec-group-sentenced-hacker-combats-child-porn-allegations-7000015489/ ''LulzSec group sentenced; hacker combats child porn allegations''] article on [[W:ZDNet|ZDNet]]. Dated May 16, 2013. Retrieved October 2, 2014.&amp;lt;/ref&amp;gt; The forums were also down after being hacked by user '''savetheinternet'''{{cn}} in retaliation for a massive [[Wikipedia:DDos|DDoS]] attack on the host his own site, [http://4chon.net 4chon.net];&amp;lt;ref&amp;gt;[http://www.dreamhoststatus.com/2011/04/30/major-system-wide-outage/ ''Major System-Wide Outage (RESOLVED)''] post on the [http://www.dreamhoststatus.com/ Dreamhoststatus.com]'s status page. Retrieved ?.&amp;lt;/ref&amp;gt; $300 in donations were needed to revive them, which was raised within 24 hours.&amp;lt;ref&amp;gt;[http://forum.encyclopediadramatica.rs/threads/announcements-updated-aug-17-2011-10-00-am-est-thread-unlocked.83/#post-17075 ''All announcements will be posted here for your reading pleasure.''] thread on the Encyclopedia Dramatica (.rs) forums. Retrieved ?.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In March of 2012, encyclopædiadramatica.ch suffered a brief downtime due to renewal complications with the domain registrars in Switzerland. While the database was secured, the site was not able to be accessed until '''encyclopediadramatica.se''' was purchased. Since then, encyclopædiadramatica.se is still working with the registrars to re-obtain the .ch domain.&amp;lt;ref&amp;gt;[http://forum.encyclopediadramatica.rs/threads/encyclopedia-dramatica-is-now-encyclopediadramatica-se.7344/ Encyclopedia ''Dramatica is now encyclopediadramatica.se''] thread on the [http://forum.encyclopediadramatica.rs/ Encyclopedia Dramatica (.rs) forums]. Retrieved ?.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On June 27, 2011, the ED.ch forums were hacked again, and the email addresses of every registered member were posted to [[W:Pastebin|Pastebin]] and published in a blog owned by [[W:Google|Google]] and [[Wikipedia]] critic [[W:Daniel Brandt|Daniel Brandt]] entitled ''[http://josephevers.blogspot.com Encyclopedia Dramatica: There is no Joseph Evers]''.&lt;br /&gt;
&lt;br /&gt;
Photos and personal data of some of the more prominent users were also revealed ([[W:Dox|Doxed]]), particularly user [[Zaiger]].{{cn}} Among other things, logs from the ED [[IRC]] channel that showed users in a negative light were posted.{{cn}}&lt;br /&gt;
&lt;br /&gt;
=== ED.se domain loss ===&lt;br /&gt;
&lt;br /&gt;
On September 13, 2013, encyclopædiadramatica.se went off-line,{{clarify}}{{cn}} returning a few days later under its prior Spanish based mirror domain, '''encyclopædiadramatica.es'''.&lt;br /&gt;
&lt;br /&gt;
=== ED.es domain loss ===&lt;br /&gt;
&lt;br /&gt;
On October 1, 2014, the encyclopediadramatica.es domain ceased functioning,&amp;lt;ref&amp;gt;[https://twitter.com/ED_Updates/status/517430638509453312 Encyc Dramatica &amp;amp;aelig; on Twitter: &amp;amp;quot;ED is down at the moment. We are fixing it, but until it's fixed you can still get on the site if you edit your... &amp;lt;nowiki&amp;gt;http://t.co/QDK0xXtbNa&amp;lt;/nowiki&amp;gt;&amp;amp;quot;]&amp;lt;/ref&amp;gt; and on October 6, Encyclopedia Dramatica returned to its .se domain.&amp;lt;ref&amp;gt;[https://twitter.com/ED_Updates/status/519275820062617600 Encyc Dramatica &amp;amp;aelig; on Twitter: &amp;amp;quot;Encyclopedia Dramatica is back! &amp;lt;nowiki&amp;gt;https://t.co/KwXto8xFzW&amp;lt;/nowiki&amp;gt; #GamerGate&amp;amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ED.se/ED.rs/ED.wiki ===&lt;br /&gt;
&lt;br /&gt;
On (date unknown), encyclopediadramatica.se switched to encyclopediadramatica.rs for yet to be stated reasons. In 2019, ED.rs' content was deleted by an ED [[administrator]],&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs ''A general update for the plebs''] message on encyclopediadramatica.rs' website's front page. Retrieved July 3, 2020.&amp;lt;/ref&amp;gt; returning back up as a static front page.&lt;br /&gt;
&lt;br /&gt;
In early 2020, encyclopediadramatica.rs switched to encyclopediadramatica.wiki, under user '''Jacob Stellmach''' ('''Aediot''') control. As of December 2020, the site is still undergoing reconstruction, trying to restore missing articles and damaged media purged in 2019.&lt;br /&gt;
&lt;br /&gt;
=== ED.wiki and ED.online ===&lt;br /&gt;
&lt;br /&gt;
On December 13, 2020, due to unknown reasons, Encyclopædia Dramatica now directs two different top-level domain names: the .wiki version founded in January 2020 by Stellmach and the '''.online''' version founded in December 5, 2020, by an unknown party.{{cn}} The domain name '''.xyz''', created on September 2020, redirects to the .online domain.&lt;br /&gt;
&lt;br /&gt;
=== Address changes ===&lt;br /&gt;
&lt;br /&gt;
* [http://replay.web.archive.org/20100821153719/http://encyclopediadramatica.com/Main_Page http://encyclopediadramatica.com] - 2004 to 2011&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.ch&amp;lt;/nowiki&amp;gt; - 2011 to 2012&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.se&amp;lt;/nowiki&amp;gt; - 2012 to 2013&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.es&amp;lt;/nowiki&amp;gt; - 2013 to 2014&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.se&amp;lt;/nowiki&amp;gt; - 2014 to 2017&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.rs&amp;lt;/nowiki&amp;gt; - 2017 to 2019&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.wiki&amp;lt;/nowiki&amp;gt; - 2020 to 2021&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;http://encyclopediadramatica.online&amp;lt;/nowiki&amp;gt; - 2020 to present&lt;br /&gt;
&lt;br /&gt;
== Types of content ==&lt;br /&gt;
[[File:Ae-tan ED Mascot.jpg|right|thumb|Ae-tan, ED [[Mascot]].]]&lt;br /&gt;
Most ED articles avoid a &amp;quot;neutral point of view&amp;quot; and encourage sarcasm, hyperbole, and other kinds of mocking the article's subject; they are not required to be referenced or have any basis in fact. It has been compared to an internet version of a [[W:Supermarket_tabloid|tabloid]] and the [[W:Devil's Dictionary|Devil's Dictionary]].{{cn}}  The only effective editorial requirements are that the content is legal and funny.{{cn}}&lt;br /&gt;
&lt;br /&gt;
=== Article themes ===&lt;br /&gt;
&lt;br /&gt;
* Criticism of Wikipedia, its editors, administrators, and policies&lt;br /&gt;
* The people, events, and culture of [[LiveJournal]]&lt;br /&gt;
* Social and political commentary&lt;br /&gt;
* [[W:Shock images|Shock images]]&lt;br /&gt;
* [[W:Blog|Weblog]], [[forum]], and [[W:Massively multiplayer online role-playing game|MMO]] [[drama]]&lt;br /&gt;
* Internet celebrities&lt;br /&gt;
* Internet memes, including those from [[SomethingAwful]] and the various [[image board|Chan]] image boards&lt;br /&gt;
* Mocking subcultures like [[W:Emo|emo]], [[W:Goth subculture|goths]], [[furries]], and anyone the members consider to have an unwarranted case of self-importance{{cn}}&lt;br /&gt;
* Presenting an article as encyclopedic, while delivering satirical commentary and criticism&lt;br /&gt;
* Purposeful misinformation&lt;br /&gt;
&lt;br /&gt;
=== Images ===&lt;br /&gt;
&lt;br /&gt;
Encyclopedia Dramatica contains a large amount of [[pornography|pornographic]] and shock images, including advertisements on the sidebars that featured mostly [[adult]] content.&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
=== Drama ===&lt;br /&gt;
&lt;br /&gt;
The most common criticism of Encyclopedia Dramatica is that its purpose of documenting drama often resulted in the promotion of drama, be it through invasions, pranks, reposting of sensitive information, or the very existence of an article on the site.&lt;br /&gt;
&lt;br /&gt;
=== Copyright ===&lt;br /&gt;
&lt;br /&gt;
The sensitive information that appeared in ED articles is typically gathered from long-forgotten, obscure corners of the internet, and is usually upsetting to the subject, to the point of legal threats and action.{{cn}} Encyclopedia Dramatica relies on the [[W:Fair use|fair use exception]] clauses of [[W:Copyright law of the United States|United States copyright law]] as a defense. Their [[Arbchat]] procedure{{clarify}} was the sole method of information removal and revision that does not involve the legal system.&lt;br /&gt;
&lt;br /&gt;
The website states that all content contributed is irrevocably &amp;quot;licensed for infinite use to Encyclopedia Dramatica, in electronic and all other media.&amp;quot;{{cn}}&lt;br /&gt;
&lt;br /&gt;
=== Privacy ===&lt;br /&gt;
&lt;br /&gt;
The site often revealed personal information about ordinary people such as names, addresses, and phone numbers if found ([[W:Doxing|Doxxing]]).&lt;br /&gt;
&lt;br /&gt;
== Encyclopedia Dramatica and furries == &lt;br /&gt;
&lt;br /&gt;
The ED.rs site contains almost all old ED.com, ED.ch and ED.es articles documenting the [[furry fandom]] and [[furry]]-related topics. The ED.rs &amp;quot;[[Furfag|FurFaggotry]] Portal&amp;quot;&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs/Portal:Furfaggotry Portal:FurFaggotry] on [http://encylclopediadramatica.rs/ Encyclopedia Dramatica (.rs)]. Retrieved ?.&amp;lt;/ref&amp;gt; was once maintained by EDitors&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs/Special:ListUsers/Editors ED.rs editor list] on Encyclopedia Dramatica (.rs). Retrieved June 7, 2013.&amp;lt;/ref&amp;gt; [[Equivamp]] and '''Notanalt''', and former [[administrator]] [[Schnookums]].&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs/User:Zaiger/Encyclopedia_Dramatica:Caretakers#Furfaggotry ''Encyclopedia Dramatica:Caretakers''] page on Encyclopedia Dramatica (.rs). Retrieved November 13, 2013.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs/index.php?title=User:Schnookums&amp;amp;oldid=684646 ''This User is M.I.A.''] on Encyclopedia Dramatica (.rs). Retrieved November 1, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The site's material on furries is generally unflattering, and a great deal is intentionally offensive. However, not all of its editors and administrators are [[anti-furry]], and ED claims{{cn}} it only makes broad generalizations of the [[furry fandom]] and portrays furries as [[W:Paraphilia|sexual deviant]]s because it is more humorous and interesting to read about something scandalous and shocking.{{cn}}&lt;br /&gt;
&lt;br /&gt;
Furries are generally not picked out from editing as long as they follow the site's policies and refrain from vandalizing..&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs/Template:Furry/Welcome Furry &amp;quot;Welcome&amp;quot; template] on Encyclopedia Dramatica (.rs). Dated September 14, 2012. Retrieved November 1, 2014.&amp;lt;/ref&amp;gt; Besides criticizing the fandom in general, some furries use the site to criticize specific individuals or groups, particularly ones who they feel make furries look bad, or to make private drama very public and persistent.&amp;lt;ref&amp;gt;[https://encyclopediadramatica.rs/Cigarskunk Cigarskunk's article] on Encyclopedia Dramatica (.rs). Dated June 30, 2011. Retrieved November 1, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The original ED.com was often used as staging ground for massive [[troll]]ing or [[W:Spamming|spamming]] crusades against a certain furry and sites deemed particularly perverted or offensive,{{cn}} and ED 'raids' had forced several furries to abandon accounts on [[Youtube]] and [[DeviantArt]] due to repeated spam barrages.{{cn}} Notable victims of this practice are [[Straitfox|InSaNe-REYNARD]] and [[Snapesnogger]], both artists who were driven off DeviantArt.{{cn}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[W:Encyclopedia Dramatica|Encyclopedia Dramatica]] on [[Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
{{Flayrah |node1=3943|title1=Encyclopædia Dramatica lets Swiss office lapse, loses domain}}&lt;br /&gt;
* [https://www.encyclopediadramatica.online/forums/index.php Encyclopædia Dramatica (.online)] [[forum]]&lt;br /&gt;
* [https://twitter.com/LulzWeTrust Encyclopædia Dramatica (.online)] on [[Twitter]]&lt;br /&gt;
* [https://discord.com/invite/wSNDvSAKS8 Encyclopædia Dramatica (.online)] on [[Discord]]&lt;br /&gt;
* [https://t.me/encyclopedia_dramatica Encyclopædia Dramatica (.online)] on [[Telegram]]&lt;br /&gt;
* [irc://irc.wtfux.org/ed Encyclopædia Dramatica (.online)] on [[IRC]]&lt;br /&gt;
* [http://encyclopedia-dramatica.tumblr.com Encyclopædia Dramatica (.rs)] on [[Tumblr]]&lt;br /&gt;
* [https://www.reddit.com/r/encyclopediadramatica/ Encyclopædia Dramatica (.online)] on [[Reddit]]&lt;br /&gt;
* [https://www.pinterest.com/encyclopediadramatica/ Encyclopædia Dramatica (.wiki)] on [[Pinterest]] (abandoned)&lt;br /&gt;
&lt;br /&gt;
{{Critic sites}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Critics]]&lt;br /&gt;
[[Category:Websites]]&lt;br /&gt;
[[Category:2004 births]]&lt;br /&gt;
[[Category:Wikis]]&lt;br /&gt;
{{LinkingSupporter}}&lt;br /&gt;
&lt;br /&gt;
[[de:Encyclopædia Dramatica]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2021-01-10T00:21:24Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Fixed wrong archive URL.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
'''Beast's Fury''' was an indie 2-D fighting game created, owned, and led by Australian game developer Ryhan Stevens. Announced in 2013, the game featured a cast of [[anthropomorphic]] [[characters]] and a hand drawn-animated art style. It was planned to launch on the Xbox 360, PlayStation 3, Ouya, Android, and iOS platforms.&lt;br /&gt;
&lt;br /&gt;
Stevens collaborated on the project with several animators, voice actors, musicians, programmers, and Montreal-based game developer Evil Dog Productions. The team sought crowdfunding to raise money for development, but despite running several campaigns and touting guest characters as stretch goals, the project struggled due to ambitious goals, poor budgeting, and a lack of developer interest. Stevens and Evil Dog programmer Marco Arsenault’s negative reactions to criticism also sparked controversy.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a failed last-ditch IndieGoGo campaign, ''Beast's Fury'' was cancelled in January 2016. Several ex-employees would later allege Stevens of incompetence, verbal abuse, and failing to pay them.&amp;lt;ref&amp;gt;[http://archive.is/kG7H0 The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[FurAffinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Bischop</id>
		<title>Bischop</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Bischop"/>
				<updated>2021-01-01T21:26:35Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Reformatted Beaver Soup reference with archived URL.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bischop''', fomerly known as '''JohnOfE''' (born 1987), is a [[furry fan]] who lives in New Zealand,&amp;lt;ref&amp;gt;[http://web.archive.org/web/20150623155802/http://johnofe.com/johnofe/index.htm ''About JohnOfE''] page on JohnOfE.com. Retrieved January 25, 2011. Archived using the [[W:Wayback Machine|Internet Wayback Machine]]&amp;lt;/ref&amp;gt; with his partner, [[Farradae]].&lt;br /&gt;
&lt;br /&gt;
== Character obsession ==&lt;br /&gt;
=== Norbert Beaver ===&lt;br /&gt;
[[File:Beaversoup.jpg|thumb|right|''Beaver Soup'' cover]]&lt;br /&gt;
Since January, 2004, Bischop has had &amp;quot;[[W:Sexual attraction|sexual attraction]] and great love&amp;quot;&amp;lt;ref&amp;gt;[https://archive.org/details/TheNorbertBeaverObsession ''The Norbert Beaver Obsession Rev.2010''] PDF on the [[W:Internet Archive|Internet Archive]]. Retrieved 2010.&amp;lt;/ref&amp;gt; for the [[character]] [[Norbert Foster Beaver]] from the [[W:Nickelodeon|Nickelodeon]] [[Animation|animated television series]] ''[[The Angry Beavers]]'', and kept an archive of thousands of screen-caps from the show until he abandoned the site.&amp;lt;ref&amp;gt;[http://furrypause.com/cartoons/angrybeavers/index.htm ''Angry Beavers Fansite''] on FurryPause.com. Retrieved June, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bischop has constructed models of Norbert with [[W:Fimo|Fimo]] [[W:polymer clay|polymer clay]], built a a life-sized [[plush]] with a [[SPH|strategically-placed hole]]&amp;lt;ref&amp;gt;[http://johnofe.tumblr.com/post/88063926718/i-dont-think-theres-any-text-out-there-of-me ''JohnOfE''] on [[Tumblr]]. Retrieved June, 2014.&amp;lt;/ref&amp;gt; (serving as John's primary outlet of sexual release) in addition to having the character tattooed onto his left arm.&amp;lt;ref&amp;gt;[http://www.furaffinity.net/view/872664/ &amp;quot;Norbert will be sticking around for a long time&amp;quot;] - image on JohnOfE's [[Fur Affinity]] gallery. Dated October 31, 2007. Retrieved January 25, 2011&amp;lt;/ref&amp;gt; He does amateur [[gay]] Angry Beavers [[art]].&lt;br /&gt;
&lt;br /&gt;
==== ''Beaver Soup'' ====&lt;br /&gt;
&lt;br /&gt;
Bischop also wrote [[fan-fiction]] about Norbert and ''Angry Beavers'',&amp;lt;ref&amp;gt;[http://www.archive.org/details/DavidWrightAndNorbertBeaver ''David Wright and Norbert Beaver''] PDF on the [[W:Internet Archive|Internet Archive]]. Retrieved ?.&amp;lt;/ref&amp;gt; notably '''''Beaver Soup'''''. ''Beaver Soup'''s premise is modeled after ''[[Who Framed Roger Rabbit?]]'' in that [[cartoon]] characters exist alongside real-life [[human]]s and [[animal]]s. The story details how Bischop imagines a meeting between himself and Norbert Beaver would occur and is filled with graphic descriptions of kidnapping, rape, and mutilation.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20130619110947/http://johnofe.com/beaversoup/index.htm ''Beaver Soup - The Novelette''] page on JohnOfE.com. Archived from [http://www.johnofe.com/beaversoup/index.htm the original] on June 19, 2013. Retrieved May 7, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other characters ===&lt;br /&gt;
&lt;br /&gt;
Bischop has had similar obsessions with [[Brian Griffin]] from ''[[Family Guy]]'', and [[The Dog]] from ''[[Footrot Flats]]''. He spends time drawing them, and as with Norbert, has built Fimo&amp;lt;ref&amp;gt;[https://inkbunny.net/poolview_process.php?pool_id=17247 ''Fino Models''] page on [[Inkbunny]]. Retrieved June, 2014.&amp;lt;/ref&amp;gt; and/or plush models and toys.&amp;lt;ref&amp;gt;[https://inkbunny.net/poolview_process.php?pool_id=13445 ''Plushies''] page on Inkbunny. Retrieved June, 2014.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bischop also sports a tattoo of The Dog on his right upper-arm and Brian Griffin on his stomach.&lt;br /&gt;
&lt;br /&gt;
Bischop's obsession with The Dog (being a [[feral]] [[dog]]), and an admitted tendency towards thoughts of [[bestiality]], gave JohnOfE the fear that he might cross the line from thoughts to acts. As a result, around mid-2010, he sought the help of a [[W:psychiatrist|psychiatrist]] and briefly underwent voluntary [[W:Chemical castration|chemical castration]] through doses of [[W:cyproterone|cyproterone]].&lt;br /&gt;
&lt;br /&gt;
== Leaving the fandom and back ==&lt;br /&gt;
&lt;br /&gt;
In August 2017, Bischop (as JohnOfE) deactivated or blanked all of his [[W:social media|social media]] sites and online [[art gallery|art galleries]], while his personal website is now [[W:Cybersquatting|cybersquatted]]. This was after a decision to retire the JohnOfE [[W:Online identity|persona]].{{cn}}&lt;br /&gt;
&lt;br /&gt;
Bischop eventually returned to the [[fandom]] under the new &amp;quot;Bishop&amp;quot; handle, starting up with new art galleries and social media sites.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Contributor|Johnofe}}&lt;br /&gt;
* [http://web.archive.org/web/20170717231334/http://johnofe.com:80/ JohnOfE.com] - JohnOfE's official website (retrieved via the [[W:Wayback Machine|Internet Wayback Machine]])&lt;br /&gt;
* [http://furrypause.com/ FurryPause.com] - JohnOfE's screenshot archive website (retrieved via the Internet Wayback Machine)&lt;br /&gt;
* [https://www.furaffinity.net/user/bischop Bischop] on [[Fur Affinity]]&lt;br /&gt;
* [http://www.furaffinity.net/user/johnofe JohnOfE] on Fur Affinity (abandoned)&lt;br /&gt;
* [https://inkbunny.net/Bischop Bischop] on [[InkBunny]]&lt;br /&gt;
* [https://twitter.com/theBischop Bischop] on [[Twiter]]&lt;br /&gt;
* [https://ko-fi.com/bischop Bischop] on [[Ko-fi]]&lt;br /&gt;
* [http://www.youtube.com/user/johnofe JohnOfE] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Writers]]&lt;br /&gt;
[[Category:Sculptors]]&lt;br /&gt;
[[Category:1987 births]]&lt;br /&gt;
[[Category:New Zealand]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2020-12-19T19:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Added mention that various programmers worked with Ryhan Stevens on the project.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
'''Beast's Fury''' was an indie 2-D fighting game created, owned, and led by Australian game developer Ryhan Stevens. Announced in 2013, the game featured a cast of [[anthropomorphic]] [[characters]] and a hand drawn-animated art style. It was planned to launch on the Xbox 360, PlayStation 3, Ouya, Android, and iOS platforms.&lt;br /&gt;
&lt;br /&gt;
Stevens collaborated on the project with several animators, voice actors, musicians, programmers, and Montreal-based game developer Evil Dog Productions. The team sought crowdfunding to raise money for development, but despite running several campaigns and touting guest characters as stretch goals, the project struggled due to ambitious goals, poor budgeting, and a lack of developer interest. Stevens and Evil Dog programmer Marco Arsenault’s negative reactions to criticism also sparked controversy.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a failed last-ditch IndieGoGo campaign, ''Beast's Fury'' was cancelled in January 2016. Several ex-employees would later allege Stevens of incompetence, verbal abuse, and failing to pay them.&amp;lt;ref&amp;gt;[https://archive.is/r0Vyb The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{flayrah|node1=6380|title1=ambitious-furry-fighter-beasts-fury-pulls-plug}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[FurAffinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:2013 births]]&lt;br /&gt;
[[Category:2016 deaths]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/User:Multibrawlr</id>
		<title>User:Multibrawlr</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/User:Multibrawlr"/>
				<updated>2020-12-07T02:30:08Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: /* To-do */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
Admin of a few FANDOM wikis and just a casual browser of this wiki. Will try to help around as much as I can.&lt;br /&gt;
&lt;br /&gt;
Please contact me if you have any issues with my edits!&lt;br /&gt;
&lt;br /&gt;
==To-do==&lt;br /&gt;
* Add more references and information to the ''[[Beast's Fury]]'' page, including:&lt;br /&gt;
** Characters list&lt;br /&gt;
** Development information, including the developmental problems and controversies.&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/User:Multibrawlr</id>
		<title>User:Multibrawlr</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/User:Multibrawlr"/>
				<updated>2020-12-07T02:29:47Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Created page with '==About me== Admin of a few FANDOM wikis and just a casual browser of this wiki. Will try to help around as much as I can.  Please contact me if you have any issues with my ed...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About me==&lt;br /&gt;
Admin of a few FANDOM wikis and just a casual browser of this wiki. Will try to help around as much as I can.&lt;br /&gt;
&lt;br /&gt;
Please contact me if you have any issues with my edits!&lt;br /&gt;
&lt;br /&gt;
==To-do==&lt;br /&gt;
* Add more references and information to ''[[Beast's Fury]]'' page, including:&lt;br /&gt;
** Characters list&lt;br /&gt;
** Development information, including the developmental problems and controversies.&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2020-12-04T21:49:31Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Categorized under &amp;quot;Video games&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
'''Beast's Fury''' was an indie 2-D fighting game created, owned, and led by Australian game developer Ryhan Stevens. Announced in 2013, the game featured a cast of anthropomorphic characters and a hand drawn-animated art style. It was planned to launch on the Xbox 360, PlayStation 3, Ouya, Android, and iOS platforms.&lt;br /&gt;
&lt;br /&gt;
Stevens collaborated on the project with several animators, voice actors, musicians, and Montreal-based game developer Evil Dog Productions. The team sought crowdfunding to raise money for development, but despite running several campaigns and touting guest characters as stretch goals, the project struggled due to ambitious goals, poor budgeting, and a lack of developer interest. Stevens and Evil Dog programmer Marco Arsenault’s negative reactions to criticism also sparked controversy.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a failed last-ditch IndieGoGo campaign, ''Beast's Fury'' was cancelled in January 2016. Several ex-employees would later allege Stevens of incompetence, verbal abuse, and failing to pay them.&amp;lt;ref&amp;gt;[https://archive.is/r0Vyb The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[FurAffinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Beast%27s_Fury</id>
		<title>Beast's Fury</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Beast%27s_Fury"/>
				<updated>2020-12-04T18:13:59Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Created page. Marked as stub, planning to add more references.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
'''Beast's Fury''' was an indie 2-D fighting game created, owned, and led by Australian game developer Ryhan Stevens. Announced in 2013, the game featured a cast of anthropomorphic characters and a hand drawn-animated art style. It was planned to launch on the Xbox 360, PlayStation 3, Ouya, Android, and iOS platforms.&lt;br /&gt;
&lt;br /&gt;
Stevens collaborated on the project with several animators, voice actors, musicians, and Montreal-based game developer Evil Dog Productions. The team sought crowdfunding to raise money for development, but despite running several campaigns and touting guest characters as stretch goals, the project struggled due to ambitious goals, poor budgeting, and a lack of developer interest. Stevens and Evil Dog programmer Marco Arsenault’s negative reactions to criticism also sparked controversy.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201114050634/https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 When Crowdfunding Goes Wrong: Beast's Fury] page on kinja.com. Archived from [https://cubedm.kinja.com/when-crowdfunding-goes-wrong-beasts-fury-1711615748 the original] on November 14, 2020. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a failed last-ditch IndieGoGo campaign, ''Beast's Fury'' was cancelled in January 2016. Several ex-employees would later allege Stevens of incompetence, verbal abuse, and failing to pay them.&amp;lt;ref&amp;gt;[https://archive.is/r0Vyb The Beast's Fury Fallout] page on Storyify.com. Archived from [https://storify.com/Zerochan/getting-started the original] on July 31, 2017. Retrieved December 4, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://web.archive.org/web/20150326031025/https://www.furaffinity.net/user/beastsfurystudio/ BeastsFuryStudio] on [[FurAffinity]] (archived)&lt;br /&gt;
* [https://www.youtube.com/user/BeastsFuryGame BeastsFuryGame] on [[YouTube]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/RainFurrest_2015</id>
		<title>RainFurrest 2015</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/RainFurrest_2015"/>
				<updated>2020-12-03T00:02:59Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Added another archived page link to a reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unref}}&lt;br /&gt;
[[File:RainFurrest2015Logo.jpg|thumb|250px|RainFurrest 2015 theme]]&lt;br /&gt;
[[File:Rainfurrest2015-flyer.jpg|200px|thumbnail|right|2015 Flyer #1]]&lt;br /&gt;
{{RainFurrest}}&lt;br /&gt;
'''RainFurrest 2015''' was the ninth instance of the [[RainFurrest]] [[convention]]. It was held over September 24-27, 2015,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2015/ RainFurrest website]. Retrieved September 28, 2014.&amp;lt;/ref&amp;gt; at the Seattle Airport Hilton in [[Wikipedia:Seattle|Seattle]], Washington, USA.&lt;br /&gt;
&lt;br /&gt;
== Theme and GoH ==&lt;br /&gt;
&lt;br /&gt;
The convention's theme was &amp;quot;[[w:Sword and sorcery|Swords and Sorcery]]&amp;quot;.&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;/&amp;gt; The [[Artist]] [[Guest of Honor]] was [[Jan]], [[Writing]] GoH [[Poetigress|Renee Carter Hall]] ([[Poetigress]]), [[Fursuit]] GoH [[RedHyena]], and the [[Music]] GoH was [[Amadhia Albee]].&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2015/goh.php Guests of Honor] on the RainFurrest 2015 website. Retrieved August 20, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
&lt;br /&gt;
There were 2,704 attendees this year.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20180506164204if_/https://twitter.com/almightytora/status/648298546324619265 Tweet] on Almightytora's account on Twitter. Dated September 27, 2015. Archived from [https://twitter.com/almightytora/status/648298546324619265 the original] on May 6, 2018. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt; and 492 participants in the [[fursuit parade]]. The convention raised more than $10,000 for the [http://www.cougarmountainzoo.org/ Cougar Mountain Zoo].&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/649253283538710529 Tweet] on the RainFurrest account, retrieved September 30, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Controversy==&lt;br /&gt;
During RainFurrest 2015, a photograph began circulating on social media sites, showing an attendee wearing a soiled diaper in the convention space.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160914092412if_/https://twitter.com/zephyrnok/status/647795107203186689 Tweet] on Vincent's account on Twitter. September 26, 2015. Archived from [https://twitter.com/zephyrnok/status/647795107203186689 the original] on September 14, 2016. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 5th, 2015, [[Rex Wolf]] (RainFurrest 2015 [[Chairman]]) posted a letter&amp;lt;ref&amp;gt;[https://archive.is/r0Vyb ''A LETTER TO OUR ATTENDEES''] post on the RainFurrest's website. Archived from [https://www.rainfurrest.org/2016/index.php/2015/10/05/a-letter-to-our-attendees/ the original] on December 13, 2015. Retrieved October 5, 2015.&amp;lt;/ref&amp;gt; to the RainFurrest website addressing multiple incidents that occurred during the convention, including hotel property vandalism,{{cn}} hospitalizations,{{clarify}}{{cn}} and multiple calls to police.{{clarify}} &lt;br /&gt;
&lt;br /&gt;
Ultimately, the attendee's behavior and damages caused the hotel to be unhappy with the convention's staff,{{clarify}}{{cn}} and it was later announced that Rainfurrest 2016 would be held at a different venue.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569277870923776 Tweet] on [[RainFurrest]]'s [[Twitter]]. Dated October 9, 2015. Retrieved October 26, 2015.&amp;lt;/ref&amp;gt; In early February 2016, however, it was announced that RainFurrest would not occur at all that year, due to the fact that the hotel they held the convention previously had already informed other hotels of the incident.&amp;lt;ref&amp;gt;[https://archive.is/bGiGj &amp;quot;An Important Message About RainFurrest 2016&amp;quot;] post on the RainFurrest website. Archived from [https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ the original] on February 25, 2016. Retrieved December 2, 2020.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.rainfurrest.org/2015/ RainFurrest 2015] official website&lt;br /&gt;
* [http://rf2015.sched.org/ RainFurrest 2015] schedule at sched.org&lt;br /&gt;
&lt;br /&gt;
{{con-stub}}&lt;br /&gt;
[[Category:Washington]]&lt;br /&gt;
[[Category:2015 events]]&lt;br /&gt;
[[Category:RainFurrest]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/RainFurrest_2015</id>
		<title>RainFurrest 2015</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/RainFurrest_2015"/>
				<updated>2020-12-02T23:51:45Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Reformatted &amp;quot;A Letter to Our Attendees&amp;quot; reference with archived link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unref}}&lt;br /&gt;
[[File:RainFurrest2015Logo.jpg|thumb|250px|RainFurrest 2015 theme]]&lt;br /&gt;
[[File:Rainfurrest2015-flyer.jpg|200px|thumbnail|right|2015 Flyer #1]]&lt;br /&gt;
{{RainFurrest}}&lt;br /&gt;
'''RainFurrest 2015''' was the ninth instance of the [[RainFurrest]] [[convention]]. It was held over September 24-27, 2015,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2015/ RainFurrest website]. Retrieved September 28, 2014.&amp;lt;/ref&amp;gt; at the Seattle Airport Hilton in [[Wikipedia:Seattle|Seattle]], Washington, USA.&lt;br /&gt;
&lt;br /&gt;
== Theme and GoH ==&lt;br /&gt;
&lt;br /&gt;
The convention's theme was &amp;quot;[[w:Sword and sorcery|Swords and Sorcery]]&amp;quot;.&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;/&amp;gt; The [[Artist]] [[Guest of Honor]] was [[Jan]], [[Writing]] GoH [[Poetigress|Renee Carter Hall]] ([[Poetigress]]), [[Fursuit]] GoH [[RedHyena]], and the [[Music]] GoH was [[Amadhia Albee]].&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2015/goh.php Guests of Honor] on the RainFurrest 2015 website. Retrieved August 20, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
&lt;br /&gt;
There were 2,704 attendees this year.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20180506164204if_/https://twitter.com/almightytora/status/648298546324619265 Tweet] on Almightytora's account on Twitter. Dated September 27, 2015. Archived from [https://twitter.com/almightytora/status/648298546324619265 the original] on May 6, 2018. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt; and 492 participants in the [[fursuit parade]]. The convention raised more than $10,000 for the [http://www.cougarmountainzoo.org/ Cougar Mountain Zoo].&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/649253283538710529 Tweet] on the RainFurrest account, retrieved September 30, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Controversy==&lt;br /&gt;
During RainFurrest 2015, a photograph began circulating on social media sites, showing an attendee wearing a soiled diaper in the convention space.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160914092412if_/https://twitter.com/zephyrnok/status/647795107203186689 Tweet] on Vincent's account on Twitter. September 26, 2015. Archived from [https://twitter.com/zephyrnok/status/647795107203186689 the original] on September 14, 2016. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 5th, 2015, [[Rex Wolf]] (RainFurrest 2015 [[Chairman]]) posted a letter&amp;lt;ref&amp;gt;[https://archive.is/r0Vyb ''A LETTER TO OUR ATTENDEES''] post on the RainFurrest's website. Archived from [https://www.rainfurrest.org/2016/index.php/2015/10/05/a-letter-to-our-attendees/ the original] on December 13, 2015. Retrieved October 5, 2015.&amp;lt;/ref&amp;gt; to the RainFurrest website addressing multiple incidents that occurred during the convention, including hotel property vandalism,{{cn}} hospitalizations,{{clarify}}{{cn}} and multiple calls to police.{{clarify}} &lt;br /&gt;
&lt;br /&gt;
Ultimately, the attendee's behavior and damages caused the hotel to be unhappy with the convention's staff,{{clarify}}{{cn}} and it was later announced that Rainfurrest 2016 would be held at a different venue.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569277870923776 Tweet] on [[RainFurrest]]'s [[Twitter]]. Dated October 9, 2015. Retrieved October 26, 2015.&amp;lt;/ref&amp;gt; In early February 2016, however, it was announced that RainFurrest would not occur at all that year, due to the fact that the hotel they held the convention previously had already informed other hotels of the incident.&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ &amp;quot;An Important Message About RainFurrest 2016]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.rainfurrest.org/2015/ RainFurrest 2015] official website&lt;br /&gt;
* [http://rf2015.sched.org/ RainFurrest 2015] schedule at sched.org&lt;br /&gt;
&lt;br /&gt;
{{con-stub}}&lt;br /&gt;
[[Category:Washington]]&lt;br /&gt;
[[Category:2015 events]]&lt;br /&gt;
[[Category:RainFurrest]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/RainFurrest_2015</id>
		<title>RainFurrest 2015</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/RainFurrest_2015"/>
				<updated>2020-12-02T23:42:46Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Reformatted another Twitter reference with an archived link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unref}}&lt;br /&gt;
[[File:RainFurrest2015Logo.jpg|thumb|250px|RainFurrest 2015 theme]]&lt;br /&gt;
[[File:Rainfurrest2015-flyer.jpg|200px|thumbnail|right|2015 Flyer #1]]&lt;br /&gt;
{{RainFurrest}}&lt;br /&gt;
'''RainFurrest 2015''' was the ninth instance of the [[RainFurrest]] [[convention]]. It was held over September 24-27, 2015,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2015/ RainFurrest website]. Retrieved September 28, 2014.&amp;lt;/ref&amp;gt; at the Seattle Airport Hilton in [[Wikipedia:Seattle|Seattle]], Washington, USA.&lt;br /&gt;
&lt;br /&gt;
== Theme and GoH ==&lt;br /&gt;
&lt;br /&gt;
The convention's theme was &amp;quot;[[w:Sword and sorcery|Swords and Sorcery]]&amp;quot;.&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;/&amp;gt; The [[Artist]] [[Guest of Honor]] was [[Jan]], [[Writing]] GoH [[Poetigress|Renee Carter Hall]] ([[Poetigress]]), [[Fursuit]] GoH [[RedHyena]], and the [[Music]] GoH was [[Amadhia Albee]].&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2015/goh.php Guests of Honor] on the RainFurrest 2015 website. Retrieved August 20, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
&lt;br /&gt;
There were 2,704 attendees this year.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20180506164204if_/https://twitter.com/almightytora/status/648298546324619265 Tweet] on Almightytora's account on Twitter. Dated September 27, 2015. Archived from [https://twitter.com/almightytora/status/648298546324619265 the original] on May 6, 2018. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt; and 492 participants in the [[fursuit parade]]. The convention raised more than $10,000 for the [http://www.cougarmountainzoo.org/ Cougar Mountain Zoo].&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/649253283538710529 Tweet] on the RainFurrest account, retrieved September 30, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Controversy==&lt;br /&gt;
During RainFurrest 2015, a photograph began circulating on social media sites, showing an attendee wearing a soiled diaper in the convention space.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160914092412if_/https://twitter.com/zephyrnok/status/647795107203186689 Tweet] on Vincent's account on Twitter. September 26, 2015. Archived from [https://twitter.com/zephyrnok/status/647795107203186689 the original] on September 14, 2016. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 5th, 2015, [[Rex Wolf]] (RainFurrest 2015 [[Chairman]]) posted a letter&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/index.php/2015/10/05/a-letter-to-our-attendees/ ''A LETTER TO OUR ATTENDEES''] post on the RainFurrest's website. Retrieved October 5, 2015.&amp;lt;/ref&amp;gt; to the RainFurrest website addressing multiple incidents that occurred during the convention, including hotel property vandalism,{{cn}} hospitalizations,{{clarify}}{{cn}} and multiple calls to police.{{clarify}} &lt;br /&gt;
&lt;br /&gt;
Ultimately, the attendee's behavior and damages caused the hotel to be unhappy with the convention's staff,{{clarify}}{{cn}} and it was later announced that Rainfurrest 2016 would be held at a different venue.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569277870923776 Tweet] on [[RainFurrest]]'s [[Twitter]]. Dated October 9, 2015. Retrieved October 26, 2015.&amp;lt;/ref&amp;gt; In early February 2016, however, it was announced that RainFurrest would not occur at all that year, due to the fact that the hotel they held the convention previously had already informed other hotels of the incident.&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ &amp;quot;An Important Message About RainFurrest 2016]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.rainfurrest.org/2015/ RainFurrest 2015] official website&lt;br /&gt;
* [http://rf2015.sched.org/ RainFurrest 2015] schedule at sched.org&lt;br /&gt;
&lt;br /&gt;
{{con-stub}}&lt;br /&gt;
[[Category:Washington]]&lt;br /&gt;
[[Category:2015 events]]&lt;br /&gt;
[[Category:RainFurrest]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/RainFurrest_2015</id>
		<title>RainFurrest 2015</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/RainFurrest_2015"/>
				<updated>2020-12-02T23:27:37Z</updated>
		
		<summary type="html">&lt;p&gt;Multibrawlr: Reformatted a Twitter reference to accommodate an archived link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unref}}&lt;br /&gt;
[[File:RainFurrest2015Logo.jpg|thumb|250px|RainFurrest 2015 theme]]&lt;br /&gt;
[[File:Rainfurrest2015-flyer.jpg|200px|thumbnail|right|2015 Flyer #1]]&lt;br /&gt;
{{RainFurrest}}&lt;br /&gt;
'''RainFurrest 2015''' was the ninth instance of the [[RainFurrest]] [[convention]]. It was held over September 24-27, 2015,&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;&amp;gt;[https://www.rainfurrest.org/2015/ RainFurrest website]. Retrieved September 28, 2014.&amp;lt;/ref&amp;gt; at the Seattle Airport Hilton in [[Wikipedia:Seattle|Seattle]], Washington, USA.&lt;br /&gt;
&lt;br /&gt;
== Theme and GoH ==&lt;br /&gt;
&lt;br /&gt;
The convention's theme was &amp;quot;[[w:Sword and sorcery|Swords and Sorcery]]&amp;quot;.&amp;lt;ref name=&amp;quot;RFwebsite&amp;quot;/&amp;gt; The [[Artist]] [[Guest of Honor]] was [[Jan]], [[Writing]] GoH [[Poetigress|Renee Carter Hall]] ([[Poetigress]]), [[Fursuit]] GoH [[RedHyena]], and the [[Music]] GoH was [[Amadhia Albee]].&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2015/goh.php Guests of Honor] on the RainFurrest 2015 website. Retrieved August 20, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
&lt;br /&gt;
There were 2,704 attendees this year.&amp;lt;ref&amp;gt;[https://twitter.com/almightytora/status/648298546324619265 Tweet] on Almightytora's account on Twitter. Dated September 27, 2015. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt; and 492 participants in the [[fursuit parade]]. The convention raised more than $10,000 for the [http://www.cougarmountainzoo.org/ Cougar Mountain Zoo].&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/649253283538710529 Tweet] on the RainFurrest account, retrieved September 30, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Controversy==&lt;br /&gt;
During RainFurrest 2015, a photograph began circulating on social media sites, showing an attendee wearing a soiled diaper in the convention space.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160914092412if_/https://twitter.com/zephyrnok/status/647795107203186689 Tweet] on Vincent's account on Twitter. September 26, 2015. Archived from [https://twitter.com/zephyrnok/status/647795107203186689 the original] on September 14, 2016. Retrieved September 27, 2015.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On October 5th, 2015, [[Rex Wolf]] (RainFurrest 2015 [[Chairman]]) posted a letter&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/index.php/2015/10/05/a-letter-to-our-attendees/ ''A LETTER TO OUR ATTENDEES''] post on the RainFurrest's website. Retrieved October 5, 2015.&amp;lt;/ref&amp;gt; to the RainFurrest website addressing multiple incidents that occurred during the convention, including hotel property vandalism,{{cn}} hospitalizations,{{clarify}}{{cn}} and multiple calls to police.{{clarify}} &lt;br /&gt;
&lt;br /&gt;
Ultimately, the attendee's behavior and damages caused the hotel to be unhappy with the convention's staff,{{clarify}}{{cn}} and it was later announced that Rainfurrest 2016 would be held at a different venue.&amp;lt;ref&amp;gt;[https://twitter.com/rainfurrest/status/652569277870923776 Tweet] on [[RainFurrest]]'s [[Twitter]]. Dated October 9, 2015. Retrieved October 26, 2015.&amp;lt;/ref&amp;gt; In early February 2016, however, it was announced that RainFurrest would not occur at all that year, due to the fact that the hotel they held the convention previously had already informed other hotels of the incident.&amp;lt;ref&amp;gt;[https://www.rainfurrest.org/2016/2016/02/05/an-important-message-about-rainfurrest-2016/ &amp;quot;An Important Message About RainFurrest 2016]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.rainfurrest.org/2015/ RainFurrest 2015] official website&lt;br /&gt;
* [http://rf2015.sched.org/ RainFurrest 2015] schedule at sched.org&lt;br /&gt;
&lt;br /&gt;
{{con-stub}}&lt;br /&gt;
[[Category:Washington]]&lt;br /&gt;
[[Category:2015 events]]&lt;br /&gt;
[[Category:RainFurrest]]&lt;/div&gt;</summary>
		<author><name>Multibrawlr</name></author>	</entry>

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