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		<updated>2026-10-12T08:06:36Z</updated>
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	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2018-09-24T20:15:22Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: New map and some small edits.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
'''The Ratacombs''' is a textual location on [[Tapestries MUCK]].  It is an underground complex of tunnels and chambers beneath Eastern [[Layleaux]], the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T [[Ravenside]], N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun, and while there is a definite rodent theme to the decor, everyone is welcome, regardless of species.  The spookiness is designed to entertain, and to attract those interested in the goth revival scene.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  &lt;br /&gt;
&lt;br /&gt;
[[Roleplay]] is encouraged in all parts of the complex, and [[OOC]] discussion is limited.  While considered an '[[In character]]' zone, the definition of '[[IC]]' is relatively loose, and the standards for roleplay are very relaxed and freeform.  You won't have to roll any dice or submit any sheets.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[File:Ratacombs-Map-2018.jpg|right|200px|thumb|A Map of the Ratacombs.]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  There are a few hidden rooms not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing [[Wikipedia:Murinae|murine]] society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs Rules of Conduct are fairly consistent with the general [[MUCK]] policies, however there are differences designed to facilitate roleplay based on the idea of being hunted or chased outside the 'safe zone'.&lt;br /&gt;
&lt;br /&gt;
Most 'extreme' [[Wikipedia:kink (sexual)|kink]]s are discouraged, but there are rooms where heavy [[BDSM]], combat, and bloodletting are allowed, in keeping with the theme.&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards. &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Ratacombs, The}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:Ratacombs-Map-2018.jpg</id>
		<title>File:Ratacombs-Map-2018.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:Ratacombs-Map-2018.jpg"/>
				<updated>2018-09-24T20:12:38Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: A map of The Ratacombs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map of The Ratacombs&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Cc-by-sa-4.0-and-GFDL}}&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Seraph_(Canada)</id>
		<title>Seraph (Canada)</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Seraph_(Canada)"/>
				<updated>2008-06-25T16:53:34Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Seraph''' is a Canadian artist who draws anthropomorphic and fantasy characters, but does not consider herself a 'furry' in the usual sense.  Seraph is known to have a disdain for the less flattering aspects of the fandom, she is a non-contributing member of [[CrushYiffDestroy]] and was once a member of the now-defunct [[VCL Horrors]] Livejournal community.  &lt;br /&gt;
  &lt;br /&gt;
Seraph's main artistic style is very dark and etherial, often with a [[Wikipedia:Goth_subculture|gothic]] look, influenced by fantasy artists such as [[Wikipedia:Brian Froud|Brian Froud]] and [[Wikipedia:H_R_Geiger|H. R. Geiger]], as well as underground comic book artists like [[Wikipedia:Gilbert Shelton|Gilbert Shelton]], [[Wikipedia:Robert Crumb|Robert Crumb]], and [[Wikipedia:Art Spiegelman|Art Spiegelman]].   In her art, she focuses heavily on a creature called 'Marasmus', an undead rat-human combination. &lt;br /&gt;
&lt;br /&gt;
She also draws [[Dramatic Paws]], an irregularly updated web comic.&lt;br /&gt;
&lt;br /&gt;
Seraph's own fantasy persona ([[fursona]]) is a chubby woman with angel's wings and minor [[lion]] features, such as ears and a tail, while otherwise being human.  Despite it being referred to as such, she dislikes the term 'Fursona'.&lt;br /&gt;
&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.furholt.net/seraph/ Nephilia]&lt;br /&gt;
* [http://us.vclart.net/vcl/Artists/Seraph/ Seraph] on [[VCL]]&lt;br /&gt;
* [http://www.tigress.com/DP/ Dramatic Paws]&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Comic artists]]&lt;br /&gt;
[[Category:Canada]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Seraph_(Canada)</id>
		<title>Seraph (Canada)</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Seraph_(Canada)"/>
				<updated>2008-06-25T01:22:29Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Seraph''' is a Canadian artist who draws anthropomorphic and fantasy characters, but does not consider herself a 'furry' in the usual sense.  Seraph is a non-contributing member of [[CrushYiffDestroy]] and [[VCL Horrors]]. She also draws [[Dramatic Paws]], an irregularly updated web comic.&lt;br /&gt;
&lt;br /&gt;
Seraph's main artistic style is very dark and etherial, often with a [[Wikipedia:Goth_subculture|gothic]] look, influenced by fantasy artists such as [[Wikipedia:Brian Froud|Brian Froud]] and [[Wikipedia:H_R_Geiger|H. R. Geiger]], as well as underground comic book artists like [[Wikipedia:Gilbert Shelton|Gilbert Shelton]], [[Wikipedia:Robert Crumb|Robert Crumb]], and [[Wikipedia:Art Spiegelman|Art Spiegelman]].   In her art, she focuses heavily on a creature called 'Marasmus', an undead rat-human combination. &lt;br /&gt;
&lt;br /&gt;
Seraph's own fantasy persona ([[fursona]]) is a chubby woman with angel's wings and minor [[lion]] features, such as ears and a tail, while otherwise being human.  Despite it being referred to as such, she dislikes the term 'Fursona'.&lt;br /&gt;
&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.furholt.net/seraph/ Nephilia]&lt;br /&gt;
* [http://us.vclart.net/vcl/Artists/Seraph/ Seraph] on [[VCL]]&lt;br /&gt;
* [http://www.tigress.com/DP/ Dramatic Paws]&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Comic artists]]&lt;br /&gt;
[[Category:Canada]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Seraph_(Canada)</id>
		<title>Seraph (Canada)</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Seraph_(Canada)"/>
				<updated>2008-06-25T01:18:27Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Seraph''' is a Canadian artist who draws anthropomorphic and fantasy characters, but does not consider herself a 'furry' in the usual sense.  Seraph is a non-contributing member of [[CrushYiffDestroy]] and [[VCL Horrors]]. She also draws [[Dramatic Paws]], an irregularly updated web comic.&lt;br /&gt;
&lt;br /&gt;
Seraph's main artistic style is very dark and etherial, often with a [[Wikipedia:Goth_subculture|gothic]] look, influenced by fantasy artists such as [[Wikipedia:Brian Froud|Brian Froud]] and [[Wikipedia:H_R_Geiger|H. R. Geiger]], as well as underground comic book artists like [[Wikipedia:Gilbert Shelton|Gilbert Shelton]], [[Wikipedia:Robert Crumb|Robert Crumb]], and [[Wikipedia:Art Spiegelman|Art Spiegelman]].   In her art, she focuses heavily on a creature called 'Marasmus', an undead rat-human hybrid. &lt;br /&gt;
&lt;br /&gt;
Seraph's own fantasy persona ([[fursona]]) is a chubby woman with angel's wings and minor [[lion]] features, such as ears and a tail, while otherwise being human.  Despite it being referred to as such, she dislikes the term 'Fursona'.&lt;br /&gt;
&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.furholt.net/seraph/ Nephilia]&lt;br /&gt;
* [http://us.vclart.net/vcl/Artists/Seraph/ Seraph] on [[VCL]]&lt;br /&gt;
* [http://www.tigress.com/DP/ Dramatic Paws]&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Comic artists]]&lt;br /&gt;
[[Category:Canada]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-25T00:50:00Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' is a textual location on [[Tapestries MUCK]].  It is an underground complex of tunnels and chambers beneath Eastern [[Layleaux]], the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T [[Ravenside]], N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun, and while there is a definate rodent theme to the decor, everyone is welcome, regardless of species.  The spookiness is designed to entertain, and to attract those interested in the goth revival scene.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  &lt;br /&gt;
&lt;br /&gt;
[[Roleplay]] is encouraged in all parts of the complex, and [[OOC]] discussion is limited.  While considered an '[[In character]]' zone, the definition of '[[IC]]' is relatively loose, and the standards for roleplay are very relaxed and freeform.  You won't have to roll any dice or submit any sheets.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px|thumb|A Map of the Ratacombs.]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing [[murine]] society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs Rules of Conduct are fairly consistent with the general [[MUCK]] policies, however there are differences designed to facilitate roleplay based on the idea of being hunted or chased outside the 'safe zone'.&lt;br /&gt;
&lt;br /&gt;
Most 'extreme' [[kinks]] are discouraged, but there are rooms where heavy [[BDSM]], combat, and bloodletting are allowed, in keeping with the theme.&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-25T00:49:21Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' is a textual location on [[Tapestries MUCK]].  It is an underground complex of tunnels and chambers beneath Eastern [[Layleaux]], the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T [[Ravenside]], N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun, and while there is a definate rodent theme to the decor, everyone is welcome, regardless of species.  The spookiness is designed to entertain, and to attract those interested in the goth revival scene.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  &lt;br /&gt;
&lt;br /&gt;
[[Roleplay]] is encouraged in all parts of the complex, and [[OOC]] discussion is limited.  While considered an '[[In character]]' zone, the definition of '[[IC]]' is relatively loose, and the standards for roleplay are very relaxed and freeform.  You won't have to roll any dice or submit any sheets.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px|thumb|A Map of the Ratacombs.]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing [[murine]] society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs Rules of Conduct are fairly consistent with the general [[MUCK]] policies, however there are differences designed to facilitate roleplay based on the idea of being hunted or chased outside the 'safe zone'.&lt;br /&gt;
&lt;br /&gt;
Most 'extreme' kinks are discouraged, but there are rooms where heavy BDSM, combat, and bloodletting are allowed, in keeping with the theme.&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-25T00:47:31Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' is a textual location on [[Tapestries MUCK]].  It is an underground complex of tunnels and chambers beneath Eastern [[Layleaux]], the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T [[Ravenside]], N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun, and while there is a definate rodent theme to the decor, everyone is welcome, regardless of species.  The spookiness is designed to entertain, and to attract those interested in the goth revival scene.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  &lt;br /&gt;
&lt;br /&gt;
[[Roleplay]] is encouraged in all parts of the complex, and [[OOC]] discussion is limited.  While considered an '[[In character]]' zone, the definition of '[[IC]]' is relatively loose, and the standards for roleplay are very relaxed and freeform.  You won't have to roll any dice or submit any sheets.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px|thumb|A Map of the Ratacombs.]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing [[murine]] society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
  The Ratacombs Rules of Conduct are fairly consistent with the general [[MUCK]] policies, however there are differences designed to facilitate roleplay based on the idea of being hunted or chased outside the 'safe zone'.&lt;br /&gt;
&lt;br /&gt;
Most 'extreme' kinks are discouraged, but there are rooms where heavy BDSM, combat, and bloodletting are allowed, in keeping with the theme.&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Talk:Layleaux</id>
		<title>Talk:Layleaux</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Talk:Layleaux"/>
				<updated>2008-06-24T23:52:45Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: Created page with 'The Lining no longer exists.  Suggest replacing with Merriam's Pub?'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Lining no longer exists.  Suggest replacing with Merriam's Pub?&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T23:51:41Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' is a textual location on [[Tapestries MUCK]].  It is an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
* No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
* No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
* No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
* IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
* Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
* Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
* Read the rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T23:49:44Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' is a textual location on Tapestries Muck.  It is an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
* No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
* No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
* No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
* IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
* Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
* Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
* Read the rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T19:14:44Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: Undo revision 201901 by Marasmus (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
* No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
* No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
* No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
* IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
* Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
* Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
* Read the rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T19:14:08Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
* No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
* No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
* No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
* IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
* Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
* Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
* Read the rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T19:13:29Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
* No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
* No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
* No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
* IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
* Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
* Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
* Read the rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T19:12:43Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
* No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
* No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
* No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
* IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
- Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
* Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
* Read the rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T19:03:31Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt; &lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
- No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
- No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
- No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
- No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
- IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
- Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
- Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
- These rules are a condensed version.  Read the full rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T19:01:32Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
The atmosphere of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
- No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
- No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
- No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
- No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
- IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
- Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
- Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
- These rules are a condensed version.  Read the full rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T18:48:25Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{wikify}}&lt;br /&gt;
'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
The theme of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== Layout == &lt;br /&gt;
&lt;br /&gt;
[[Image:Ratacombs-Map.gif|right|200px]] &lt;br /&gt;
&lt;br /&gt;
The map to the right shows all the obviously accessable parts of the complex.  Hidden rooms are not shown.  Click the image to enlarge.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
- No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
- No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
- No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
- No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
- IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
- Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
- Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
- These rules are a condensed version.  Read the full rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Talk:The_Ratacombs</id>
		<title>Talk:The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Talk:The_Ratacombs"/>
				<updated>2008-06-24T18:45:48Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: Created page with 'This is my first time writing a wiki article. I'm not sure what I'm supposed to do to fix it.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is my first time writing a wiki article.&lt;br /&gt;
I'm not sure what I'm supposed to do to fix it.&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:Ratacombs-Map.gif</id>
		<title>File:Ratacombs-Map.gif</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:Ratacombs-Map.gif"/>
				<updated>2008-06-24T18:33:01Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map of the Ratacombs public areas, drawn by the area owner.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Limited license|Seraph|Ratacombs Information}}&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:Ratacombs-Map.gif</id>
		<title>File:Ratacombs-Map.gif</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:Ratacombs-Map.gif"/>
				<updated>2008-06-24T18:31:57Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map of the Ratacombs public areas, drawn by the area owner.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Limited license|Seraph}}&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/File:Ratacombs-Map.gif</id>
		<title>File:Ratacombs-Map.gif</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/File:Ratacombs-Map.gif"/>
				<updated>2008-06-24T18:29:27Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: A map of the Ratacombs public areas, drawn by the area owner.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map of the Ratacombs public areas, drawn by the area owner.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Limited license}}&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/The_Ratacombs</id>
		<title>The Ratacombs</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/The_Ratacombs"/>
				<updated>2008-06-24T17:03:20Z</updated>
		
		<summary type="html">&lt;p&gt;Marasmus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Ratacombs''' are an underground complex of tunnels and chambers beneath Eastern Layleaux, the southernmost end of which runs adjacent to [[Merriam's Pub]].  It is owned and managed by Marasmus.  While it is a public building, it is not yet fully staffed, and is still waiting for a public teleport pattern.  Until then, the directions are: T Ravenside, N, N, SE.&lt;br /&gt;
&lt;br /&gt;
The theme of the area is dark, gothic-inspired, yet fun.  The spookiness is designed to entertain.  There are many play areas in the sprawling, creepy complex, including several 'hidden' areas that can be found by careful observation.  Roleplay is encouraged, and OOC discussion is limited to a few rooms.&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are touted as a 'haven for the hunted', but only the central rooms are 'no hunting zones', leaving the outer tunnels and aboveground areas for predator/prey scenes.  Within, the atmosphere is intimate, dark and comforting, meant to evoke a feeling of security and cameraderie amongst survivors.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
&lt;br /&gt;
Once part of an enormous citadel, the Ratacombs are the only remains of a once-flourishing murine society.  The city and temple, long destroyed, were little more than crumbling ruins when Layleaux was founded, leveled to lay foundations for the new city.  Yet the catacombs remained intact, some of its galleries preserved in pristine condition, with cave paintings spanning back aeons, illustrating the history of a race of spiritual and peaceful rat-people.&lt;br /&gt;
&lt;br /&gt;
Since its rediscovery in the last century, the property was purchased by the founder of an occult rodent cult, where it was cleared out and used for religious magical ceremonies until all its members mysteriously vanished without a trace.  The property went unused for decades, having been left to the cult founder's closest living relative, a niece, along with more money than she'd ever know what to do with.  The niece, being an odd child to begin with, began to see potential in the place, and started planning renovations that would turn it into the Ratacombs.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
- No Harrassment.  No bigotry based on race, species, religion, sexuality, culture or lack thereof shall be tolerated.&lt;br /&gt;
&lt;br /&gt;
- No OOC drama.  This is not a place to bare your wretched life.  IC drama that moves RP along is always allowed.&lt;br /&gt;
&lt;br /&gt;
- No OOC discussion in Roleplaying rooms. Important OOC comments are always allowed as part of the RP, but they should be kept brief and relevant.&lt;br /&gt;
&lt;br /&gt;
- No 'extreme' play in the public rooms.  See Muck Policy to get an idea of what that means.  Exceptions are hard BDSM/blood in the Vault, and combat/blood in the Graveyard and Ratacombs Gatehouse areas.&lt;br /&gt;
&lt;br /&gt;
- IC 'rescues' are allowed only if the parties involved in the RP scene consent to it.  Otherwise, don't mix in. OOC white-knighting is never allowed.&lt;br /&gt;
&lt;br /&gt;
- Hunting/predator/combat type play is allowed in the Ratacombs Gatehouse, Western Tunnel, Eastern Tunnel, and Graveyard.  It is not allowed in the Northern, Central, or Southern Ratacombs.&lt;br /&gt;
&lt;br /&gt;
- Don't be a jerk.  Seriously, you know what I mean.&lt;br /&gt;
&lt;br /&gt;
- These rules are a condensed version.  Read the full rules when you visit by typing 'rules' anywhere in the Ratacombs (currently under revision.)&lt;br /&gt;
&lt;br /&gt;
== Renovation ==&lt;br /&gt;
&lt;br /&gt;
The Ratacombs are currently undergoing renovations to make it more compatable with Public building standards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tapestries locations|Ratacombs, The]]&lt;/div&gt;</summary>
		<author><name>Marasmus</name></author>	</entry>

	</feed>