<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="https://en.wikifur.com/w/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://en.wikifur.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Defenbaugh</id>
		<title>WikiFur - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://en.wikifur.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Defenbaugh"/>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Special:Contributions/Defenbaugh"/>
		<updated>2026-10-31T11:18:38Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.16</generator>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-26T04:10:07Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Paul Defenbaugh''' (Dec 19,1969-) is an [[artist]] that made his entrance into [[anthropomorphic]] fandom circa 1988, thanks to the help of [[Paul Kidd]], who showed him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with ''[[Fur Play]]'', ''[[Midnight Sands]]'', ''[[Genus]]'' (covers 7 and 14), ''[[Yarf!]]'', and other small press [[fanzine]]s.&lt;br /&gt;
&lt;br /&gt;
Paul was a [[Guest of Honor]] for the furry track at [[Duckon]] IV. He has an AAS in 3d Computer Animation, interested in writing, comics, music of all genres, and is also credited for writing in the First Edition [[Werewolf: The Apocalypse]] Players' Guide.&lt;br /&gt;
&lt;br /&gt;
Still active in the field, Paul might also be known as '''Ravenscroft''', but is not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]]. He is majorly influenced by [[Vicky Wyman]], and also parades as a music artist &amp;quot;Brocken Spectre&amp;quot;, having penned a story or two under the name &amp;quot;'''Peter C. Drake'''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
[[Image:Censor_NC17_button.png|right]]&lt;br /&gt;
* [http://us.vclart.net/vcl/Artists/Paul-Defenbaugh/ Paul's gallery] at the [[VCL]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right&amp;quot;/&amp;gt;&lt;br /&gt;
{{Contributor|Defenbaugh}}&lt;br /&gt;
[[Category:People]][[Category:Artists]][[Category:Animators]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-26T04:08:58Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Paul Defenbaugh'''(b.Dec 19,1969-) is an [[artist]] that made his entrance into [[anthropomorphic]] fandom circa 1988, thanks to the help of [[Paul Kidd]], who showed him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with ''[[Fur Play]]'', ''[[Midnight Sands]]'', ''[[Genus]]'' (covers 7 and 14), ''[[Yarf!]]'', and other small press [[fanzine]]s.&lt;br /&gt;
&lt;br /&gt;
Paul was a [[Guest of Honor]] for the furry track at [[Duckon]] IV. He has an AAS in 3d Computer Animation, interested in writing, comics, music of all genres, and is also credited for writing in the First Edition [[Werewolf: The Apocalypse]] Players' Guide.&lt;br /&gt;
&lt;br /&gt;
Still active in the field, Paul might also be known as '''Ravenscroft''', but is not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]]. He is majorly influenced by [[Vicky Wyman]], and also parades as a music artist &amp;quot;Brocken Spectre&amp;quot;, having penned a story or two under the name &amp;quot;'''Peter C. Drake'''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
[[Image:Censor_NC17_button.png|right]]&lt;br /&gt;
* [http://us.vclart.net/vcl/Artists/Paul-Defenbaugh/ Paul's gallery] at the [[VCL]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right&amp;quot;/&amp;gt;&lt;br /&gt;
{{Contributor|Defenbaugh}}&lt;br /&gt;
[[Category:People]][[Category:Artists]][[Category:Animators]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Goldenwolf_(artist)</id>
		<title>Goldenwolf (artist)</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Goldenwolf_(artist)"/>
				<updated>2005-11-22T09:58:50Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Goldenwolf''' ('''Christy Grandjean''') is one of the premier [[were]] artists and a top-selling artist at [[furry conventions]].&lt;br /&gt;
&lt;br /&gt;
Making her first appearance on [[Temple of Luna]] website and progressing to developing icons for [[Wolfhome]] she learned of furdom through several other artists and made a foray into the convention circles.&lt;br /&gt;
One of her paintings, ''[http://web.archive.org/web/20041101222805/www.goldenwolfen.com/portfolio/eyesofthenight.htm Eyes of the Night]'' was sold for US $10,000 to a local appreciator&amp;lt;!--Name reserved, see Talk:Further Confusion--&amp;gt; of [[furry art]] at [[Further Confusion]] 2004. This is the currently highest selling piece of art within the fandom to date. She lived for a time with fellow were artist [[Kyoht]] in Kansas and then Utah, before moving to Colorado.&lt;br /&gt;
&lt;br /&gt;
Goldenwolf's art is known for realistic [[werewolves]] and she is very involved in the were community and attends many [[howls]] such as Spirit Howl and Howlapalooza.  She is married to [[Mitternacht]].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.goldenwolfen.com/ Goldenwolfen.com] - personal page, store and galleries&lt;br /&gt;
&lt;br /&gt;
[[Category:People]][[Category:Artists]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Gre7g</id>
		<title>Gre7g</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Gre7g"/>
				<updated>2005-11-22T09:57:49Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gre7g''' is the husband of [[Kyoht]]. He currently resides in Cedar City Utah. Gre7g was part of the former House of Were and was the original programmer of [[Wolfhome]].&lt;br /&gt;
He was also the person who established [[Temple of Luna]], where [[Goldenwolf]] initially made her appearance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{person-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Goldenwolf_(artist)</id>
		<title>Goldenwolf (artist)</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Goldenwolf_(artist)"/>
				<updated>2005-11-22T09:54:46Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Goldenwolf''' ('''Christy Grandjean''') is one of the premier [[were]] artists and a top-selling artist at [[furry conventions]].&lt;br /&gt;
&lt;br /&gt;
Making her first appearance on [[Temple of Luna]] website and progressing to developing icons for [[Wolf Home]] she learned of furdom through several other artists and made a foray into the convention circles.&lt;br /&gt;
One of her paintings, ''[http://web.archive.org/web/20041101222805/www.goldenwolfen.com/portfolio/eyesofthenight.htm Eyes of the Night]'' was sold for US $10,000 to a local appreciator&amp;lt;!--Name reserved, see Talk:Further Confusion--&amp;gt; of [[furry art]] at [[Further Confusion]] 2004. This is the currently highest selling piece of art within the fandom to date. She lived for a time with fellow were artist [[Kyoht]] in Kansas and then Utah, before moving to Colorado.&lt;br /&gt;
&lt;br /&gt;
Goldenwolf's art is known for realistic [[werewolves]] and she is very involved in the were community and attends many [[howls]] such as Spirit Howl and Howlapalooza.  She is married to [[Mitternacht]].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.goldenwolfen.com/ Goldenwolfen.com] - personal page, store and galleries&lt;br /&gt;
&lt;br /&gt;
[[Category:People]][[Category:Artists]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T05:58:36Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered his entrance into anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]] (covers 7 and 14), [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, interested in writing, comics, music of all genres.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
Majorly influenced by [[Vicky Wyman]].&lt;br /&gt;
Also parades as a music artist &amp;quot;Brocken Spectre&amp;quot;, and has penned a story or two under the name &amp;quot;Peter C. Drake&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T05:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered his entrance into anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]] (covers 7 and 14), [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, interested in writing, comics, music of all genres.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
Majorly influenced by [[Vicky Wyman]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T05:02:37Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]] (covers 7 and 14), [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, interested in writing, comics, music of all genres.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
Majorly influenced by [[Vicky Wyman]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T05:02:14Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]] (covers 7.14), [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, interested in writing, comics, music of all genres.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
Majorly influenced by [[Vicky Wyman]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Ravenscroft</id>
		<title>Ravenscroft</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Ravenscroft"/>
				<updated>2005-11-22T04:53:33Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Online name , personae for artist [[Paul Defenbaugh]]. Resides on [[Furry Muck]].&lt;br /&gt;
Create Date: Sun Apr 26 08:00:44 PDT 1992&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:52:38Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]], [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, interested in writing, comics, music of all genres.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
Majorly influenced by [[Vicky Wyman]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:50:56Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]], [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
Majorly influenced by [[Vicky Wyman]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:50:06Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]], [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf: The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Werewolf:_The_Apocalypse</id>
		<title>Werewolf: The Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Werewolf:_The_Apocalypse"/>
				<updated>2005-11-22T04:48:34Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:WerewolfRevisedLogo.jpg|thumb|275px|right|Logo for the roleplaying game Werewolf: the Apocalypse]]&lt;br /&gt;
'''Werewolf: the Apocalypse''' (or '''W:tA''') was a [[roleplaying game]] published by [[White Wolf]] studios from (?) to 2005.  In it, players play members of the [[Garou]], a race of wolves who, despite being decimated from generations of internal struggles, have become aware that the apocalypse is approaching.  The roleplaying game could be called the &amp;quot;[[lifestyler]]'s RPG,&amp;quot; in that its major themes include striking a balance between one's human and animal sides, struggling to find friends and live despite a heavy secret, and searching to find a group you could call family.  (Of course, lifestylers don't have to deal with fending off the end of the world too often, but a game purely about self-introspection wouldn't sell very well.)&lt;br /&gt;
&lt;br /&gt;
==System==&lt;br /&gt;
WtA uses the Storyteller system, a d10 dicepool system.  Characters are rated from 1-5 in nine stats (three each in Physical, Mental, and Social groups), spent various amounts of points among three types of abilities (Talents, Skills, and Knowledges), and could buy extra special abilities, stats, or skills with 'freebies.'&lt;br /&gt;
&lt;br /&gt;
The ''Player's Guide'' added a virtually-required expansion to character creation in which characters could also take &amp;quot;merits&amp;quot; (advantages, usually social) and &amp;quot;flaws&amp;quot; (disadvantages, usually supernatural) with their freebie points.&lt;br /&gt;
&lt;br /&gt;
Resolution was by rolling dice equal to a stat plus a skill, and getting a 'success' for every die that showed up higher than a target number (6 for average rolls, but ranging as high as 9 or as low as 3).  Die rolls of 1 were worse than normal failures and rolls of 10 were better than normal successes, but what their exact effects were varied between different editions of the system (and indeed, individual groups).&lt;br /&gt;
&lt;br /&gt;
W:tA, in addition to the standard stats of the Storyteller system, added two new stats specific to the Garou:  Rage and Gnosis.  Rage was the connection to Gaia's anger at her pain, while Gnosis was the connection to the earth and the Umbra.  This gave the game the occasional nickname of &amp;quot;Werewolf Wizards &amp;amp; Warriors,&amp;quot; since Rage and Gnosis were heavily tied to combat and mystical actions respectively, and characters who had a high score in one could rarely attain a high score in the other.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
In ''W:tA'', all werewolves share some common powers.  These include shapeshifting, regeneration (except from silver), the Delirium, and the ability to learn special abilities (known as gifts).&lt;br /&gt;
&lt;br /&gt;
Shapeshifting takes five forms:  Pure human (homid), slightly wolf (glabro), mixture (crinos, or wolf-man), slightly human (hispo, or dire wolf), and pure wolf (lupus).  Shapeshifting normally takes time, but Rage can force an instant change from one form to another.&lt;br /&gt;
&lt;br /&gt;
The Delirium is a special form of horror; humans who see werewolves are panicked, and lose some or all their memory of seeing the werewolves afterwards.  However, the potency of the Delirium is based on the human's willpower; a strongwilled human will be affected less than a weakwilled human.&lt;br /&gt;
&lt;br /&gt;
==Breeds==&lt;br /&gt;
All werewolves came from one of three breeds.&lt;br /&gt;
&lt;br /&gt;
'''Homid:'''  This breed represents Garou born to humans.  Although they were the most civilized of the three breeds, they also lost the most, and are more likely to be hunted -- unlike the lupus, the First Change of homids often happen in front of many witnesses, and frequently with the Black Spiral Dancers attending, violently tearing the homid from his or her human life.&lt;br /&gt;
&lt;br /&gt;
'''Lupus:'''  This breed represents Garou born to wolves.  In many ways, their life was the easiest -- by the time the lupus had made his First Change, he or she already knew how to hunt, and how to socialize in packs.  It was learning how to be human that was difficult...&lt;br /&gt;
&lt;br /&gt;
'''Metis:'''  Metis are malformed purebreeds, the result of a forbidden tryst between Garou (by the Litany; see ''Society'', below).  To a wolf, the metis are deformed; even the 'benign' changes (such as having horns on your head) made you stand out, and the extreme changes were damning.  Choosing to be a Metis gave the character an ''unique'' insight into the Garou world, as they are often singled out for harassment.  (The exception to this are the Black Furies and the Children of Gaia -- see ''Tribes'', below.)&lt;br /&gt;
&lt;br /&gt;
==Auspices==&lt;br /&gt;
If breeds are a garou's physical phenotype, auspices are a garou's spiritual archetype.  There were five auspices, each somehow tied to the [[moon]], and each with their own advantage:&lt;br /&gt;
&lt;br /&gt;
'''Ragabash:'''  Born under the new moon, Ragabash are tricksters and rouges.  Although their Rage was the lowest, they were also the most flexible, and many of their gifts came in handy in roleplaying situations as well as combat situations.&lt;br /&gt;
&lt;br /&gt;
'''Theurge:'''  Born to the crescent moon, Theurges act as shamans, learning the ways of the Umbra (and not occasionally of human mysticism).  Although closer to Gaia than the Ragabash, they are more concerned with healing her and watching for her than fighting her battles.  Their gifts are the most mystic of all.&lt;br /&gt;
&lt;br /&gt;
'''Philodox:'''  From the half moon come the Philodox, the judges, arbitrators, and problem-solvers.  Their rage is dead center, as their role is that of balance:  there is a time for war and a time for peace.&lt;br /&gt;
&lt;br /&gt;
'''Galliard:'''  The Galliard come from the gibbous moon, acting as the teachers and the storytellers of the Garou race.  They are full of Gaia's rage, for only they know how acutely she has suffered over the generations.  Despite their rage, their gifts are actually similar to the Ragabash.&lt;br /&gt;
&lt;br /&gt;
'''Ahroun:'''  Children of the full moon, the ahroun don't ''understand'' Gaia's rage...  they ''feel'' it.  Although they are the most powerful, with the higest Rage and extremely potent combat gifts, they are also the most straightjacketed as characters.&lt;br /&gt;
&lt;br /&gt;
==Tribes==&lt;br /&gt;
In all, there were sixteen tribes:  thirteen had survived for the timeline of ''Werewolf: the Apocalypse'', while three more had been killed or subverted.&lt;br /&gt;
&lt;br /&gt;
'''Black Furies:'''  They represented the interests of the Wyld, the most powerful but also most dangerous member of the Triat.  They were also a feminist tribe, with one exception:  Metis of any gender were accepted, as they were symbols of Garou creation.&lt;br /&gt;
&lt;br /&gt;
'''Bone Gnawers:'''  Born to poor homids and to lupus whose homes were replaced by cities, Bone Gnawers represented survivors.  Where Glass Walkers represnted technophilia, Bone Gnawers adapted to mundane, everyday technology -- such as McDonald's.&lt;br /&gt;
&lt;br /&gt;
'''Bunyip:'''  ''more information needed''&lt;br /&gt;
&lt;br /&gt;
'''Children of Gaia:'''  Often depicted as a pacifist tribe, the Children of Gaia called for unity in the face of a common enemy.  They could force peace among warring factions, and were the diplomats of the Garou race.&lt;br /&gt;
&lt;br /&gt;
'''Croatan:'''  ''more information needed''&lt;br /&gt;
&lt;br /&gt;
'''Fianna:'''  Celtic, the Fianna were the tribe most connected to things fey, and the primary Galliard tribe.  They were also noted as drunkards and playboys, despite being among the best warrior (behind the Get, and on par with the Red Talons and the Wendigo).&lt;br /&gt;
&lt;br /&gt;
'''Get of Fenris:'''  Nordic, the Get were a tribe composed almost purely of Ahroun who were tired of waiting and were ready to take the fight to the Wyrm directly.  However, they were also hamstrung by their ties to racial supremacists, who often sued to turn the powerful force that was the Get against the 'impurer' non-Nordic Garou.&lt;br /&gt;
&lt;br /&gt;
'''Glass Walkers:'''  Early-adopters to the end, Glass Walkers knew of all things technologic, and had their paws on the very pulse of human economics and society.  However, they were distrusted due to their ties to the insane Weaver, the Illuminatus, and the Mafia.&lt;br /&gt;
&lt;br /&gt;
'''Hakken:'''  ''More information needed.''&lt;br /&gt;
&lt;br /&gt;
'''Red Talons:'''  An all-lupus tribe, the Red Talons resented everything human, and sought to destroy the Wyrm ape-first.  Their rage drove them to be fierce warriors; however, in resenting humans, they also resented their own natures, which weakend them.&lt;br /&gt;
&lt;br /&gt;
'''Shadow Lords:'''  Once an honorable tribe of the Garou who struck in darkness, the Shadow Lords became consumed with their anger at the Silver Fangs and their lust for more and more power.  They were the only tribe with two patrons (Gaia and Grandfather Thunder).&lt;br /&gt;
&lt;br /&gt;
'''Silent Striders:'''  Originally Egyptian, now Roma, the Silent Striders have learned of much in their search for a home, and their ability to move from city to city and from world to world is second to none.  However, they are also distrusted because it is known that many of the Silent Strider elders still practice forbidden Egyptian arts of necromancy.&lt;br /&gt;
&lt;br /&gt;
'''Silver Fangs:'''  Russian, the Silver Fangs claim ancestral rulership over the Garou, but their inbreeding, political infighting, and the introduction of democratic thought have weakened their powerbase.&lt;br /&gt;
&lt;br /&gt;
'''Stargazers:'''  Leaving the Garou Nation, the Stargazers and their divinations believed that the infighting among the tribes would lead to the death of Gaia, and so left the Garou Nation (and indeed, for a while, Earth itself), preferring to take the fight to the Umbra.&lt;br /&gt;
&lt;br /&gt;
'''Uktena:'''  American mystics, the Uktena understand more about the ways of the spirit world than even the Stargazers, but with only grudging support from their brothers (the Wendigo), they suffered when the European Garou came to the Americas.&lt;br /&gt;
&lt;br /&gt;
'''Wendigo:'''  American warriors, the Wendigo bore the brunt of European agressions, and with that came a deep distrust for all other tribes, their blood brothers (the Uktena) included.&lt;br /&gt;
&lt;br /&gt;
'''White Howlers:'''  ''more information needed''&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
At the uppermost level, Garou life is organized into tribes.  However, for most Garou, these are merely &amp;quot;team colors,&amp;quot; and your standard Garou does not have a say in their tribe's politics.&lt;br /&gt;
&lt;br /&gt;
Tribes are composed of a number of ''septs'', which are themselves composed of packs.  Packs are groups of werewolves with something akin to a familial relationship, although (especially in modern years) blood relations are probably not present.&lt;br /&gt;
&lt;br /&gt;
Garou society is governed by a group of edicts known as the ''Litany''.  Somewhat like a constitution, the Litany lays down basic conduct that all Garou must adhere to.  However, especially in modern-day games, the Litany is open to interpretation.&lt;br /&gt;
&lt;br /&gt;
Each pack can have its own guardian [[totem]], and individual Garou can have their own personal totems in addition to their pack's.  These totems grant special blessings, impose certain restrictions, and may teach special esoteric abilities (known as ''gifts'') to worthy Garou.  In addition, in rare cases, the [[Phoenix]] totem will accept a werewolf into what is known as a ''Silver Pack'', a specially-conviened pack created to handle some particularly arduous or dangerous task.&lt;br /&gt;
&lt;br /&gt;
Depending on the Garou in question, a garou may have a group of what might be called living &amp;quot;demi-werewolves,&amp;quot; or ''Kinfolk''.  Although only 1 in 10 who have lupine blood in them will ever Change and become a full Garou, these Kinfolk (when human) are generally are told of their partial-werewolf heritage -- after all, half a Garou is better than none for those who hunt werewolves.  Those lucky few Garou with extended Kinfolk families, homid or lupine, are fortunate indeed; they gain a much-desired social outlet outside of their packs.&lt;br /&gt;
&lt;br /&gt;
==Fera==&lt;br /&gt;
Originally, there were a number of other races in the world, all created by Gaia for different purposes.  These were collectively known as Fera -- the Changing Breeds.  However, the Garou decimated or outright destroyed the many other breeds.&lt;br /&gt;
&lt;br /&gt;
'''Ajaba:'''  [[Were]]-[[hyena]]s, the Ajaba were created to defend Africa, where no wolves lived.  Decimated by the Garou.&lt;br /&gt;
&lt;br /&gt;
'''Ananasi:'''  [[Were]]-[[spider]]s, created to defend the earth from within.  Decimated by the Garou.  ''More information needed.''&lt;br /&gt;
&lt;br /&gt;
'''Apis:'''  [[Were]]-[[bull]]s, the Apis were in charge of the earth and agriculture.  Long dead; the last known Apis was the famed [[Minotaur]] in greece.  ''More information needed.''&lt;br /&gt;
&lt;br /&gt;
'''Bastet:'''  [[Were]]-[[cat]]s, the Bastet were created to be Gaia's eyes.  Quite alive.&lt;br /&gt;
&lt;br /&gt;
'''Camazotz:'''  [[Were]]-[[bat]]s.  They lost their purpose long ago, and defected to the Wyrm.  Long dead.  ''More information needed.''&lt;br /&gt;
&lt;br /&gt;
'''Corax:'''  [[Were]]-[[raven]]s, created to be Gaia's messengers.  Quite alive.&lt;br /&gt;
&lt;br /&gt;
'''Garou:'''  [[Werewolf|Werewolves]].  While the Garou were originally created as Gaia's claws, they have had to take up the slack created by the destruction of the other changing breeds.  So today, the Garou are jack of all trades, but unfortunately for Gaia, master of none.  Quite alive.&lt;br /&gt;
&lt;br /&gt;
'''Gurahl:'''  [[Were]]-[[bear]]s, created to heal Gaia.  All but extinct.&lt;br /&gt;
&lt;br /&gt;
'''Kitsune:'''  [[Were]]-[[fox]]es, created to understand magic.  Quite alive.  ''(See also [[kitsune]].)''&lt;br /&gt;
&lt;br /&gt;
'''Mokolé:'''  [[Were]]-[[reptile]]s, created to serve as Gaia's memory.  Decimated by the Garou.&lt;br /&gt;
&lt;br /&gt;
'''Nagah:'''  [[Were]]-[[snake]]s, created to judge for Gaia.  All but extinct.&lt;br /&gt;
&lt;br /&gt;
'''Nuwisha:'''  [[Were]]-[[coyote]]s, so Gaia could laugh.  Decimated by the Garou.&lt;br /&gt;
&lt;br /&gt;
'''Ratkin:'''  [[Were]]-[[rat]]s, created to cull humanity.  One of the few Fera to be active in Antartica.  Quite alive.&lt;br /&gt;
&lt;br /&gt;
'''Rokea:'''  [[Were]]-[[shark]]s, created to protect the seas.  Quite alive.&lt;br /&gt;
&lt;br /&gt;
'''Zhong Lung:'''  [[Were]]-[[dragons]], the Eastern counterparts to the Mokolé.  Quite alive.&lt;br /&gt;
&lt;br /&gt;
==The Triat==&lt;br /&gt;
The Tirat is a group of three spirits which most Garou believe to be reality's greatest forces, who once kept existance functioning normally.  (Some Garou believe Gaia is above the Triat, some believe her to be equal, and some believe her to be lower.)  The Wyld reflects creation; the Weaver represents adaptation; and the Wyrm reflects destruction.  In effect, the Triat was a macrocosm of all life:  birth, growth and adaptation, and death, as it should be.&lt;br /&gt;
&lt;br /&gt;
The Wyld is served most by the Black Furies.  The Weaver is most venerated by the Glass Walkers.  Besides the dark Black Spiral Dancers, no group in the Garou Nation openly supports the Wyrm, although some renegade groups in the Silent Striders, Stargazers, and Uktena are searching for a way to restore sanity to the Wyrm.&lt;br /&gt;
&lt;br /&gt;
===The Wyrm===&lt;br /&gt;
The main enemy of the Garou is the Wyrm.  The Wyrm (which is composed of three lesser aspects, the Eater of Souls, the Defiler, and the Beast of War) uses humans (via pentex), spirits (banes), and other supernaturals (vampires) in an attempt to defile reality.  Not even the Garou are safe from the Wyrm's corruption:  a tribe from Scotland, once known as the White Howlers, have been perverted into a twisted mockery of their former selves known as the Black Spiral Dancers.  The Wyrm's ultimate goal is the creation of an Apocalypse in which all reality ceases to be.&lt;br /&gt;
&lt;br /&gt;
As noted above, the Wyrm was formerly a functioning member of the Tirat.  However, it was trapped in a prison (Malfeas) by the Weaver, and in its imprisonment, it went insane.  Now, it cannot leave its prison directly, but it can use its many minions to cause destruction.&lt;br /&gt;
&lt;br /&gt;
==The Apocalypse==&lt;br /&gt;
Most werewolves believe that the Apocalypse is game over:  the Wyrm wins, the Garou loses, Gaia is killed, and eventually all of existance ceases to be.  If the Garou can defeat the Wyrm, the Apocalypse will be stopped.  The Children of Gaia, Get of Fenris, Red Talons, Shadow Lords, and Silver Fangs hold this belief.  However, this belief is not universal.&lt;br /&gt;
&lt;br /&gt;
Some factions believe that the Apocalypse is natural, and automatic -- the natural result of the actions of the Triat.  After the final battle, the winners will get to decide who wins.  The final battle, then, will be the chance for the nature of reality to be decided...  and those Garou do not want the Wyrm to win.  Most of these are members of the more mystic tribes, such as the Silent Strider, the Stargazers, and the Uktena.&lt;br /&gt;
&lt;br /&gt;
Finally, others think that, while Gaia is doomed to die, there will be a chance to escape; they plan to use the Apocalypse to fight ''past'' the Wyrm and flee to a land out of reach of Wyrm, Gaia, and other Garou..  Most of these pessimists are Bone Gnawers.&lt;br /&gt;
&lt;br /&gt;
==Spinoffs==&lt;br /&gt;
[[Image:GURPS WtA.jpg|200px|thumb|right|GURPS Werewolf: the Apocalypse.]]&lt;br /&gt;
''GURPS Werewolf: the Apocalypse'' (ISBN 1-55634-276-4, shown) was an adaptation of the Werewolf game to the GURPS system.  Although it had promise, the adaptation showed some critical misunderstandings of the Storyteller system (such as treating Rage and Gnosis as just special pools of 'fatigue points').  The book sold only lukewarmly, and a predicted companion was canceled after Steve Jackson Games and White Wolf had a falling out.&lt;br /&gt;
&lt;br /&gt;
''Werewolf:  the Wild West'' (ISBN 1-56504-340-5) was a roleplaying game cast in Deadland's mold.  Although the setting was well-received (replacing the untouchable Wyrm as the main enemy with a single exceptionally powerful but ultimately defeatable Bane), much text was copied and pasted directly out of the second edition of the original ''Werewolf'' roleplaying game.  This caused the book to seem cheaper than it actually was, and ended its run prematurely.  Several supplements were produced for Wild West, including a series of crossovers with Deadlands.&lt;br /&gt;
&lt;br /&gt;
''Dark Ages:  Werewolf'' (ISBN 1-58846-284-6) was the sequel to the widely successful White Wolf game, ''Dark Ages:  Vampire''.  It was never received well by the fans of the original, however; it was seen as a quick attempt to cash in on the success on its predecessor.  However, it has experienced a minor comeback as it is now available in [http://www.drivethrurpg.com/catalog/product_info.php?products_id=2675 PDF] format.&lt;br /&gt;
&lt;br /&gt;
''Werewolf:  the Forsaken'' was a 'reimagined' version of the original game, covered in fuller detail in ''W:tA and furry gamers'', below.&lt;br /&gt;
&lt;br /&gt;
''Rage'' was actually two different collectable card games (or CCGs) based on Werewolf, but with totally different rules.  The first version (Rage: Apocalypse) was produced by White Wolf Game Studios and had five sets.  The second version (Rage: Tribal War) was produced by Five Rings Publishing Group which became a division of Wizards of the Coast. &lt;br /&gt;
&lt;br /&gt;
Both versions are currently out of production, but have found new life with fan made cards that White Wolf recognizes for use in tournaments.  Many furry artists have worked on the fan made sets for Rage, including artists such as [[Dark Natasha]], [[Roz Gibson]], and [[Ursula Vernon]].  All the fan produced sets are available online from the central Rage website, [http://www.rainydaypaperback.com/rage.html River Von].  Rage has also been developed for online play on the [http://www.ccgworkshop.com Gatling Engine]. &lt;br /&gt;
&lt;br /&gt;
Rage tournaments have been held at several conventions since 2004, including [[Further Confusion]], [[Anthrocon]], and [[FurFright]].  More tournaments are planned.  See the central Rage website for a tournament schedule, of visit the discussion list at [http://groups.yahoo.com/group/rageinfo/ Rageinfo].&amp;lt;!-- I really really need something to check on this, because I couldn't find any good web sources about the card game to verify my facts.  --Almafeta --&amp;gt;&lt;br /&gt;
&amp;lt;!-- I do the art direction for Rage so am up on all the current issues.  Corrected the errors, added external links to more info on Rage.  Might eventually rate its own page of stuff --fenrislorsrai --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Werewolf:  the Apocalypse:  Heart of Gaia'' was a short-lived attempt at producing a Werewolf video game by ASC Games.  Based on the Quake II engine, the system would have been true to the Storyteller system, while simultaneously answering some of the more common complaints from the first Storyteller games, ''Vampire:  the Masquerade:  Redemption''.  However, ASC closed its doors, taking with it the code to ''Heart of Gaia''.  Since this time, White Wolf has not shown interest in licensing out ''WtA'' to another company.&lt;br /&gt;
&lt;br /&gt;
==W:tA and furry gamers==&lt;br /&gt;
In 2005, W:tA was nominated as the 'furriest RPG in existance' by an informal study at RPGnet.  Ethan Skemp, then line editor for Werewolf, replied by saying:  &amp;quot;God ''damn'' it.&amp;quot;  He then later went on to say that Werewolf could not be a furry roleplaying game &amp;quot;because werewolves don't have breasts,&amp;quot; as if that settled the matter.  (His later statements would reveal that he had as much understanding of the game as he did of the meaning of the word '[[furry]]'.)&lt;br /&gt;
&lt;br /&gt;
In the sequel to Werewolf, ''Werewolf: the Forsaken'' (or ''WtF''), most of the elements that made it appealing to the [[furry fandom]] were removed.  This included removing most of the spirituality elements, severely reducing the social or &amp;quot;pack&amp;quot; aspect of the game, and the incorporation of many elements of ''Vampire: the Masquerade'' that did not make it into VtM's own sequel (''Vampire: the Requiem'').  Ethan Skemp would later go on record as saying that it was the appeal of ''WtA'' to the furry fandom that fueled the changes in ''WtF''.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hengeyokai: Shapeshifters of the East]]&lt;br /&gt;
*[[Roleplaying game]]&lt;br /&gt;
*[[Werewolf]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.sjgames.com/gurps/books/WerewolfTheApocalypse/ GURPS Werewolf: the Apocalypse]&lt;br /&gt;
*[http://www.drivethrurpg.com/catalog/product_info.php?cPath=1_12&amp;amp;products_id=637 PDF purchase link on DriveThruRPG]&lt;br /&gt;
*[http://www.white-wolf.com/Games/Pages/Werewolfhome.html Werewolf: the Apocalypse official site]&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying games]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Werewolf_The_Apocalypse</id>
		<title>Werewolf The Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Werewolf_The_Apocalypse"/>
				<updated>2005-11-22T04:46:20Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[White Wolf]]'s, &amp;quot;[[World of Darkness]]&amp;quot; series involving [[werewolves]]. Roleplaying game, where player created werewolves are defined as [[Gaia]] friendly, protectors of nature, where they often attempt to block the ways of the corruption of humanity and decay.&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Tim_Johnson</id>
		<title>Tim Johnson</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Tim_Johnson"/>
				<updated>2005-11-22T04:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tim Johnson''' ('''Ravenwolf''') is a [[furry artist]] from the 90s who had work up on [[Yerf]] and [[Furnation]] and still has an archive on [[Fanarchive]].  His style was similar to ''[[Elfquest]]'' and mostly featured big-haired [[werewolf]] tribal-themed barbarians.  Due to an art block he does not produce as much nowadays as he used to, but his fans consider that which he does create to be notable for its originality. Fond of world building and creating histories for his characters, often there are stories that are told within the pieces themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:People]][[Category:Artists]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Ravenscroft</id>
		<title>Ravenscroft</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Ravenscroft"/>
				<updated>2005-11-22T04:40:21Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Online name , personae for artist [[Paul Defenbaugh]]. Resides on [[Furry Muck]].&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:39:19Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]], [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as [[Ravenscroft]], but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Space_Wolf</id>
		<title>Space Wolf</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Space_Wolf"/>
				<updated>2005-11-22T04:37:57Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Space Opera comic that ran in Albedo, drawn by [[Dan Flahive]], a style that was reminiscient of Tony the Tiger, from Kellogs cereal boxes.&lt;br /&gt;
Produced some soft-core pin-up style art calendars circa 1988.&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Albedo_Anthropomorphics</id>
		<title>Albedo Anthropomorphics</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Albedo_Anthropomorphics"/>
				<updated>2005-11-22T04:35:54Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Albedo Anthropomorphics''''' or its short name, '''''Albedo''''', is the name of a [[furry]] [[wikipedia:comic book|comic book]] [[wikipedia:anthology|anthology]] which is often credited with starting the furry comic book subgenre that featured sophisticated stories with [[funny animal]]s primarily intended for an adult audience.&lt;br /&gt;
&lt;br /&gt;
It was started by [[Steve Gallacci]] who produced the main feature of the series, &amp;quot;[[Erma Felna: EDF]]&amp;quot;.  It is a sophisticated [[wikipedia:science fiction|science fiction]] military series set in a sector of space populated by [[wikipedia:sentient|sentient]] and predominately humanoid versions of several [[wikipedia:mammal|mammal]] and [[wikipedia:avian|avian]] species.&lt;br /&gt;
&lt;br /&gt;
The main focus of the series is Erma Felna, a young [[feline]] officer who eventually plays a central role of the complex political conflicts that consume her universe.&lt;br /&gt;
&lt;br /&gt;
Other series have included:&lt;br /&gt;
*&amp;quot;[[High Orbit]]&amp;quot;&lt;br /&gt;
*&amp;quot;[[Konny and Czu]]&amp;quot;&lt;br /&gt;
*&amp;quot;[[Space Wolf]]&amp;quot;&lt;br /&gt;
*The first episodes of &amp;quot;[[Usagi Yojimbo]]&amp;quot;&lt;br /&gt;
*&amp;quot;Watchrats&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The title was originally self published by Gallacci in his own company called [[Thoughts and Images]].  When the company folded, [[Antarctic Press]] resumed the title for several years, both in a black and white series and a short lived color one.  Currently, the title is carried by [[Shanda Fantasy Arts]].&lt;br /&gt;
&lt;br /&gt;
There are also three different [[Albedo RPG|RPGs]] by the same name, based on the Erma Felna storyline.  The first two were published by Chessex, while the newest one is being published by [[Sanguine]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.comics.org/search.lasso?query=albedo&amp;amp;type=title&amp;amp;sort=chrono&amp;amp;Submit=Search Albedo listings at comics.org (Grand Comic-Book Database)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics]][[Category:Publications]]&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia|Albedo Anthropomorphics}}&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:33:50Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]], [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as Ravenscroft, but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Monika_Livingstone</id>
		<title>Monika Livingstone</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Monika_Livingstone"/>
				<updated>2005-11-22T04:32:32Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Monika Livingstone''' is an &amp;quot;old school&amp;quot; furry artist who created numerous paintings and illustrations, including those for the book ''[[Fangs of K'aath]]'' by [[Paul Kidd]]. She contributed to many fanzines over the years, including ''[[FurVersion]]'', ''[[Yarf!]]'' and ''[[Rowrbrazzle]]'', as well as working with [[Steve Gallacci]] on various projects, most notably the third ''[[Birthright]]'' series. She lives in Washington with her husband.&lt;br /&gt;
First appeared in [[Albedo]] with a unfinished mini-series [[Rufus the Red]].&lt;br /&gt;
Produced cards for [[Xxxenophile]] card game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Artists]][[Category:People]]&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:28:10Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of [[Paul Kidd]], showing him a [[Dan Flahive]] pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with [[Fur Play]], [[Midnight Sands]], [[Genus]], [[Yarf!]], and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, [[Werewolf The Apocalypse]]:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as Ravenscroft, but not to be confused with the artist [[Ravenwolf]], AKA [[Tim Johnson]].&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:21:51Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered anthropomorphic fandom circa 1988, thanks to the help of Paul Kidd, showing him a Dan Flahive pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with Fur Play, Midnight Sands, Genus, Yarf!, and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, Werewolf The Apocalypse:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as Ravenscroft, but not to be confused with the artist Ravenwolf, AKA Tim Johnson.&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/User_talk:Defenbaugh</id>
		<title>User talk:Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/User_talk:Defenbaugh"/>
				<updated>2005-11-22T04:19:23Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: User talk:Defenbaugh moved to Paul Defenbaugh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Paul Defenbaugh]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	<entry>
		<id>//en.wikifur.com/wiki/Paul_Defenbaugh</id>
		<title>Paul Defenbaugh</title>
		<link rel="alternate" type="text/html" href="https://en.wikifur.com/wiki/Paul_Defenbaugh"/>
				<updated>2005-11-22T04:17:38Z</updated>
		
		<summary type="html">&lt;p&gt;Defenbaugh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paul Defenbaugh is an artist that discovered fandom circa 1988, thanks to the help of Paul Kidd, showing him a Dan Flahive pin-up calendar. From that moment on the joys of furry pulcritude were a joy of his. &lt;br /&gt;
Particularly fond of bright colors, pin-ups, and the occasional soft-core adult art, he has done work with Fur Play, Midnight Sands, Genus, Yarf!, and other small press fanzines.&lt;br /&gt;
Guest of Honor for (Duckon or MWFF 1 or 2 was near the transition for the convention) &lt;br /&gt;
AAS in 3d Computer Animation, but currently unemployed in the field.&lt;br /&gt;
Also Credited for writing in First Edition, Werewolf The Apocalypse:Players Guide.&lt;br /&gt;
Still currently active in the field. Might also be known as Ravenscroft, but not to be confused with the artist Ravenwolf, AKA Tim Johnson.&lt;/div&gt;</summary>
		<author><name>Defenbaugh</name></author>	</entry>

	</feed>