Kenya Battle Dojo
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The Kenya Battle Dojo was designed to allow a place for furs to come and enjoy sparring each other using various forms of martial arts. It exists on FurryMUCK, and is reachable through the teleport command .. 't kbd'.
This dojo is the result of the collaborative efforts of Zilvar, Timon, and all those people who were kind enough to donate time and energy to the project, and implements many of the features that people felt were lacking from previous dojos. It is a work in progress, and as such, suggestions are always welcome.
Below are some points to keep in mind:
- You cannot fight in the dojo until you are registered. Registration is easy. Simply type 'reg', and you will be added to the player database as a level 3 fighter in your choice of fighting style.
- Do not bother trying to attack yourself, people who are unconscious or knocked down, or people who are not registered. It won't work.
- The dojo is designed to allow people to include their own personal fighting styles and moves. However, all styles and moves must be submitted for approval by the designers (Zilvar) in order to be put in for use. Please see 'styles' for details.
There is a basic over-view available to those who wish to find it, by typing 'basic' in any of the rooms encompassing the dojo. And when you've studied those enough, more information is available under 'adv' for advanced techniques.
- Basic - A good style to start with. It sacrifices defense to increase offense. (Zilvar)
- Although you don't have to start out as a Basic-styled fighter, it's never-the-less a good style to have under your belt. Although it's quite powerful, it sort of has a speed deficiency, and nearly no defensive moves to call it's own. There are no Ki attacks in Basic, but the brutal force is more than enough to counter this deficiency
- Hakkeken - A graceful style which sacrifices damage for subtlety. (Zilvar)
- Hakkeken is widely regarded as the opposite of Basic; Whereas Basic is slow crushing moves meant to make your opponent hurt and hurt a lot, this style is rather graceful and full of surprises. Speed, is the key here, and Hakkeken is full of it. With plenty of moves designed to confuse your opponent, and leave him guessing what you'll do next. This style is the only one that, if used correctly, will never leave you open from a blunder while attacking... But also sacrifices raw attack power for this advantage. At this time, there is very few Ki attacks in Hakkeken.
- Hitojigen - A spiritual style which can be strong and subtle. (Locksley)
- The training of mind and body both go hand in hand in this style, and although you'll see little of the former at first, it's got plenty of the latter. Hito's attacking power is very high, and once your training has begun you'll find a wide variety of attacks designed to force openings to use these bone-breaking attacks. Unfortunately, many of Hito's attacks are extreme: Either they do lots of damage, or very little... Or are either very accurate, or hit once on a blue moon. In later levels, although there's no Ki actually used, there are plenty of elementally-assisted attacks.
- RumbleBoxing -The traditional science of fisticuffs augmented with unorthodox moves so boxers may be competitive here at the dojo. ( Artemus )
- As one would expect, this is the traditional fighting method of using one's upper body to the extreme, and such it has many attacks that target the upper portions of your opponent. With lots of power, and even utilizing Ki to increase the ferocity of a few attacks, this style has much of Basic's flaws. There are no purely defensive moves, so keep your opponent beat down and you'll have no troubles.
- Insanity - The name should explain it all. No matter what, don't be suprised what you get. (Zelith)
- Insanity is just that; Pure, utter, complete chaos. From fire to fish, glaciers to ACME holes, and even the Adams family should they decide to stop by. Insanity is a style made for the strange, since it has a rather toonish outside... Which does well to hide the violent inside. Insanity is well balance, with an even mix of powerful hitting attacks, accuracy, and even the occasional attack that will leave your opponent going 'Huh?!'.
- Striker - This is the Ryu derivative, concentrating on fast attacks that are difficult to defend against. (ACe)
- Striker lacks punctuation, but makes up for it in brutal effectiveness. Sure at first it's nothing to look at, but once your training starts you'll have a whole slew of Ki-powered attacks at your disposal... The only problem, is at times you may find yourself without fuel for these uber-hitting attacks. Otherwise, it's much like Basic.
- Wuxia - 'Flying movie people' is one translation for Wuxia. Think of movies like _Iron_Monkey_ and you will have the inspiration for this style. (Zilvar)
- Wuxia is a very offense-oriented style; Very little room lies for going on the defensive when a vast majority of your attacks are aimed at making your opponent a whimpering pile on the ground. With an array of Ki attacks, and many accurate attacks you'll never have a problem finding the right motion for the right job. Wuxia is very agile as well, many of the attacks see yourself doing usually impossible actions; Think of a really good kung-fu movie, and you'll have Wuxia.
- VriZevinjik - A crippling style, full of grace with subtle deadliness. (Akirath)
- When you get a combination of psionics, dark magicks, and martial arts mixed into one, you've got VriZevinjik. This style is oriented to reducing the effectiveness of your opponents attacks, so even though you may find yourself lacking power at a few instances, so will the one you're fighting. Many attacks are defensive in nature, and with the occasional vanishing trick or powerhitter mixed in to make your opponent pay for leaving those openings, VZ is considered an advanced style. And yes, a slathering of Ki attacks to work with.
- Dischord - A sound-enhanced style of confusion and confounding. (Karou)
- If Insanity was crazy, DisChord takes it one step further. Eventually you'll find method in madness; Plenty of accuracy, Ki, and offbalancing moves. Again, a few heavy hitters for when your opponent is reeling from the shadows. But unlike others, this one will definitely be a toll on your sanity, beware, and bring your own flamethrower; We're not responsible if you lose it.
- KelKinjii - A Ki-based fighting style that focuses on a power oriented balance. (Raol)
- KelKinjii takes Ki to a different method; Rather than having one or two attacks completely burn out your reserves, you'll be able to pummel onward with plenty of cheap Ki attacks. This style concentrates on offense foremost, but has a few defensive attacks to balance it out. If you want to smash your opponent to a pulp, and throw around glowing beams of energy, this is the style for you.
- Feral - Harsh fighting style based on the darker, animal side of a furry. (Karou)
- Feral is much like HitoJigen in terms of balance, there are plenty of hard hitters as well as more accurate attacks. But unlike Hito, Feral concentrates on raw savagery, and the spirits of animals rather than oneself. Pick this style if you want to claw and tear your way up the ladder.
- Polymorph - A style for using partial-body shapechanging in combat. The changes are mostly subtle at lower levels, becoming more dramatic at higher levels of skill. It relies on surprise and distraction and is good for keeping people off-balance (Bicorn)