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Dean's dream of becoming an animator started during his time of junior-high/high school, inspired by the Foxglove bat-character, from one episode of Disney's Chip 'n Dale Rescue Rangers TV animation series.
Together, these characters were developed in various film-shorts, such as Living On A Prayer. The characters were initially created as short-bodied rodents. Since then, Dean has evolved his characters to have larger, more human-like anatomy.
 The Jazz Jackrabbit games
During this time he landed a short-lived job at Jagged Edge Studios(Actually he and his brother created/owned the company Jagged Edge Studios) in conjunction with Epic MegaGames, where he did animation for the Jazz Jackrabbit video games. Then when it came to doing Jazz Jackrabbit 2: The Secret Files, he created Lori Jackrabbit, a yellow athletic femme-jackrabbit, being Jazz and Spaz's sister. Though those characters live on through fans, Epic ended up failing to balance their books and were forced to lay off Dean.
A third installment of the game, Jazz Jackrabbit 3 (also known as Jazz Jackrabbit 3D and Jazz3D,) in which Dean worked on the game's artwork and level design, never came to be due to Epic's failure to fund the project. It would have been developed using the Unreal engine technology.
 Elysian Tail
Dust: An Elysian Tail teaser - followup
Shortly afterward, Dean got his well-deserved break at slowly starting to animate his dream-film, Elysian Tail (originally titled Elysium Tail), with Elizabeth and himself producing, directing, animating, and voicing the featured characters Bonnie, Leddinger, and Tika. Many of their fans/friends are impressed by the entire concept of animating this film, not to mention how heroic the characters ought to be.
As Dean continues to tackle Elysian Tail, he has withdrawn from online activities. He plans an online comeback once his current projects are completed.
Dean first release, a video game entitled Dust: An Elysian Tail written in XNA was released on Xbox Live Arcade on August 15, 2012 to general acclaim. The game won the $40,000 grand prize in Microsoft's Dream-Build-Play competition.
Bonnie is a femme fatale mouse character, created by Dean Dodrill. Without a doubt, she is his pride and joy and his baby! Created somewhat after Dean himself, Bonnie is half-Korean. Her fur is two different tones of tan, and she has long ultramarine blue hair. Wardrobe-wise, she wears a pale-light turquoise-blue two-piece warrioress ensemble.
Bonnie was officially born on November 1st, 1993. Quite unlike the mouses' character, she's grown and evolved. She started small (more rodent-like) in a few rare animation experiments, one of which is Living On A Prayer (featuring that song of the same name). Another is Morning Bonnie, where she's awakened by her "blob-puppy" Bopo.
Since then, has Bonnie evolved into having a more human-like body. As Dean continued to experiment, he decided it was time to make a more exciting character in Bonnie...as the big heroine for his dream-film project Elysian Tail. In it, Bonnie must put her sword-wielding skills to the ultimate plot-test when the unthinkable happens in her home-community, also involving her trainer/mentor Leddinger, and his young daughter Tika, who she's like like a big sister to.