Beast's Fury

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Beast's Fury was an indie 2-D fighting game created, owned, and led by Australian game developer Ryhan Stevens. Announced in 2013, the game featured a cast of anthropomorphic characters and a hand drawn-animated art style. It was planned to launch on the Xbox 360, PlayStation 3, Ouya, Android, and iOS platforms.

Stevens collaborated on the project with several animators, voice actors, musicians, programmers, and Montreal-based game developer Evil Dog Productions. The team sought crowdfunding to raise money for development, but despite running several campaigns and touting guest characters as stretch goals, the project struggled due to ambitious goals, poor budgeting, and a lack of developer interest. Stevens and Evil Dog programmer Marco Arsenault’s negative reactions to criticism also sparked controversy.[1]

After a failed last-ditch IndieGoGo campaign, Beast's Fury was cancelled in January 2016. Several ex-employees would later allege Stevens of incompetence, verbal abuse, and failing to pay them.[2]

References[edit]

  1. When Crowdfunding Goes Wrong: Beast's Fury page on kinja.com. Archived from the original on November 14, 2020. Retrieved December 4, 2020.
  2. The Beast's Fury Fallout page on Storyify.com. Archived from the original on July 31, 2017. Retrieved December 4, 2020.

External links[edit]

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